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Author Topic: Server Rotation  (Read 4248 times)
Caffeine
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« Reply #225 on: June 07, 2010, 11:38:46 AM »

vector is ok but the download is fucking huge maybe put it on rtv cuz i cant see pubs playing it

The Frontier, Coldfront, and Cashworks are larger I believe
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dagrett

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« Reply #226 on: June 07, 2010, 11:41:01 AM »

frontier and cashworks are basically vanilla maps, so many people have played them

but yeah coldfront suffers from the same problem, rarely does the server have more than 12 people on coldfront
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Caffeine
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« Reply #227 on: June 07, 2010, 11:43:01 AM »

frontier and cashworks are basically vanilla maps, so many people have played them

but yeah coldfront suffers from the same problem, rarely does the server have more than 12 people on coldfront

Frontier and Cashworks weren't always "vanilla" someone has to push it, over time more and more people will download it.


Remember when we first started playing a lot of snowdrift...and no one downloaded it....and after about a month or two all of the sudden it seemed like the population wouldn't crash out because of it?


All depends on the crowd in the server...
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Didzo

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« Reply #228 on: June 07, 2010, 04:24:13 PM »

frontier and cashworks are basically vanilla maps, so many people have played them

but yeah coldfront suffers from the same problem, rarely does the server have more than 12 people on coldfront

Frontier and Cashworks weren't always "vanilla" someone has to push it, over time more and more people will download it.


Remember when we first started playing a lot of snowdrift...and no one downloaded it....and after about a month or two all of the sudden it seemed like the population wouldn't crash out because of it?


All depends on the crowd in the server...

This difference is that Frontier and Cashworks are fun and Coldfront is not.

Cashworks is awesome though.... It's my favorite map to play on as heavy, especially when pocketed by a good medic. So many opportunities for flanking and ambushing on both offense and defense.
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« Reply #229 on: June 07, 2010, 05:06:44 PM »

thank you for putting steel after dustbowl Smiley its my favorite
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« Reply #230 on: June 07, 2010, 08:02:58 PM »

Well a lot of people like coldfront so I say keep it, even had a pub asking what the map name was today after he enjoyed it.
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« Reply #231 on: June 08, 2010, 01:13:07 AM »

can we take orange off of the server, seriously

or at least off of rtv list
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« Reply #232 on: June 08, 2010, 03:07:48 AM »

can we take orange off of the server, seriously

or at least off of rtv list

Oh, come on.

I spent an entire weekend trying to get people to RTV to it, but it seems like no one on the server was dumb awesome enough to do it.

Orange has FNF possibilities though.
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« Reply #233 on: June 13, 2010, 04:16:13 PM »

plr_panic_b2 substituted for Mainline
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Kirby, the AxeHammer Zealot

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« Reply #234 on: June 14, 2010, 12:34:15 PM »

vector is ok but the download is fucking huge maybe put it on rtv cuz i cant see pubs playing it






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dagrett

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« Reply #235 on: June 14, 2010, 12:35:14 PM »

i realized that like a week ago, maybe my connection was shitty that day
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Vandamguy
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« Reply #236 on: June 15, 2010, 08:39:38 AM »

i was gettin kicked off the server a lot for not having maps.. till i mirrored the ftp by caffs advice. 

still , from a seeding viewpoint .. this may be why we have problems.
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« Reply #237 on: June 15, 2010, 08:50:06 AM »

i was gettin kicked off the server a lot for not having maps.. till i mirrored the ftp by caffs advice. 

still , from a seeding viewpoint .. this may be why we have problems.

Kirby is going to work through it, we're gonna see if anyone gets problems this TFT then we can cross reference IPs and track down the error in the logs
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Kirby, the AxeHammer Zealot

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« Reply #238 on: June 15, 2010, 09:00:58 AM »

As it stands right now, I'm getting errors in my webserver logs left and right from clients asking for .bsp files, which are the actual map files, instead of the .bsp.bz2 files that are the zipped copy of the maps, which is what the game server tells the clients to ask for. The clients should never ask for a .bsp file, unless they ask for a .bsp.bz2 file first and are told that that file does not exist, and there are no requests for .bz2 files that fail, because thats all my server hosts.

More than 60% of all these requests my webserver gets, for files that the clients should not even be asking for in the 1st place, don't even have a referrer attached to them. Source based games that are using an external download server send a referrer with the request, saying what server told them to ask here for the map files. So I'm looking at a crapton of requests that shouldn't be made, more than half of which aren't even properly formatted.


So as it stands right now, all indications are pointing at valve and/or the t2 client fucking up.
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Caffeine
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« Reply #239 on: August 11, 2010, 04:53:45 PM »

Server #1
Replaced Mach4 with Landfall
Updated the list to reflect thundermountain and upward

Server #2 - Requested by Joel
Switched out to stock rotation
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