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Planetside 2 - Printable Version

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+--- Thread: Planetside 2 (/showthread.php?tid=12221)



Re: Planetside 2 - Didzo - 06-21-2013

Hmmm, yes. People complaining about things over the internet. Who woulda thunk?




Re: Planetside 2 - KorJax - 06-22-2013

(06-21-2013, 06:07 PM)Caffeine link Wrote: http://www.twitch.tv/caffeinepowered/c/2458689

This was the best small outpost battle Ive ever been in.

Totally agreed, that was a fun ass fight.

EDIT: Holy shit I sound 12 I need a new mic


Re: Planetside 2 - StolenToast - 06-22-2013

I spent. WAY. too much time on this. This, that is not even a particularly impressive kill streak anyway.  But I like how it turned out.

http://youtu.be/Zz3IoMeK_Gk

By the way, anyone who wants a good video editor I made this using VideoPad, which is no-nonsense and free.


Re: Planetside 2 - Elder - 06-23-2013

that was actually pretty good toast.
the best part was when you bulls eyed the friendly LA in the air

Turn off your aimbot


Re: Planetside 2 - Didzo - 06-24-2013

(06-23-2013, 11:43 PM)Elder link Wrote: that was actually pretty good toast.
the best part was when you bulls eyed the friendly LA in the air

Turn off your aimbot

Yep, you had some very nice shots there.


Re: Planetside 2 - StolenToast - 06-24-2013

(06-24-2013, 02:23 AM)Didzo link Wrote: [quote author=Elder link=topic=5227.msg268571#msg268571 date=1372048994]
that was actually pretty good toast.
the best part was when you bulls eyed the friendly LA in the air

Turn off your aimbot

Yep, you had some very nice shots there.
[/quote]Why thank you!  If you notice, after I shoot that friendly I click on his name to send him an apology.

Also, fun story about the very last pic.  I needed some sort of signature, so I asked my friend to take some in game pics of me.  But then I noticed VanuMob was on.  So I hopped on their mumble and MobBoss was afk, so I hijacked their platoon (again) and dragged them all into VR to form a magrider pyramid and other silly stacks. 


Re: Planetside 2 - Dtrain323i - 06-25-2013

http://www.rockpapershotgun.com/2013/06/25/player-power-planetside-2s-player-missions/


Player-generated missions coming in august


Re: Planetside 2 - [fr31ns]Karrde - 06-25-2013

Mission from KarrdeBRBU - Open Planetside 1 and KILL THE MOTHER FUCKING GENS


Re: Planetside 2 - Cineo - 06-27-2013

Upvote Please: https://forums.station.sony.com/ps2/index.php?threads/camo-optimization-button.137451/


Re: Planetside 2 - KorJax - 06-27-2013

Oh hai guys I'm just an amp shield coming your way

[Image: 59w4.jpg]

[Image: e0rb.jpg]

On the test server. Obviously still not finished. I'm thinking the amp stations are gonna start getting this as the empire bonus for owning one.


Re: Planetside 2 - CaffeinePowered - 06-27-2013

(06-27-2013, 11:36 AM)KorJax link Wrote: Oh hai guys I'm just an amp shield coming your way

[Image: 59w4.jpg]

[Image: e0rb.jpg]

On the test server. Obviously still not finished. I'm thinking the amp stations are gonna start getting this as the empire bonus for owning one.

That is the dumbest shit Ive seen them come up with so far


Re: Planetside 2 - Goffin - 06-27-2013

Ha.  Kor's frame rate just shit the bed


Re: Planetside 2 - Dtrain323i - 06-27-2013

Higby to Lib gunners: FUCK YOU


Re: Planetside 2 - [fr31ns]Karrde - 06-27-2013

Um, wow, this is fucktarded.  The answer to lib spam is definitely NOT shield the bases.  Not unless there's plans to bring back mods.  Also the answer is move a base over and pull some damn AA.  Also, whats the source?


Re: Planetside 2 - CaffeinePowered - 06-27-2013

Quote:Karrde link=topic=5227.msg268733#msg268733 date=1372360429]
Um, wow, this is fucktarded.  The answer to lib spam is definitely NOT shield the bases.  Not unless there's plans to bring back mods.  Also the answer is move a base over and pull some damn AA.  Also, whats the source?

The source is - sign onto the test server and look at them yourself.


Re: Planetside 2 - Didzo - 06-27-2013

It's the aquamarine glow of no FPS as an answer to a problem that hasn't been bitched about since the major lib gun nerfs sometime around the end of beta.




Re: Planetside 2 - KorJax - 06-27-2013

I can't remember but how did amp shielded bases work in PS1? Wasn't it basically just that?

The balance is different now yes, but it didn't seem like it was a big issue in PS1 to have shielded bases?

I'm mostly just wanting the biolab/ampshield benefits to start being actually good/worth it.


Re: Planetside 2 - rumbot - 06-27-2013

Only sub-capitols had Force Domes in PS1. One per Continent, and not all continents had them.

http://wiki.planetsidesyndicate.com/index.php?title=Sub-Capitol

[Image: PSShot0005.jpg]



Re: Planetside 2 - Versus - 06-27-2013

lol


Re: Planetside 2 - [fr31ns]Karrde - 06-28-2013

Still fucktarded.  It seems part of SOE's approach is to make it so you never have to truly adjust tactics/leave and active fight to reengage.