Be Right Back, Uninstalling
...But That Was [Yesterday]. - Printable Version

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...But That Was [Yesterday]. - KorJax - 12-11-2010

http://jayisgames.com/cgdc9/?gameID=11

An interesting and powerful little indie flash game that won 1st place in the Casual Gameplay Design Competition. Simple gameplay mechanics used to convey a very deep and (for me) personally moving tale.

There are multiple endings you can get, each of which are dependent on the time of day (determined from the time in your system) from what I hear.

Sure you could say it's typical indie pretentiousness, but I don't think it shoves it down your throat and it's very well made. So it certainly didn't affect my experience of it.


Re: ...But That Was [Yesterday]. - backfire - 12-11-2010

I played that earlier and I gotta say, it actually hit me emotionally. Wouldn't exactly call it a game, but definitely is very well made.


Re: ...But That Was [Yesterday]. - [SiN] Merc - 12-11-2010

:'(

Gah, even with a happy ending, that was pretty sad.


Re: ...But That Was [Yesterday]. - Versus - 12-11-2010

games for emo people


Re: ...But That Was [Yesterday]. - Live-Free-Or-Pie - 12-11-2010

(I got the impossible jump to the girl ending) but I FUCKING LOST MY SHIT (when the ghost of the green boy showed up behind him when he jumped in the last sequence)


Re: ...But That Was [Yesterday]. - [SiN] Merc - 12-11-2010

(12-11-2010, 10:04 PM)Live-Free-Or-Pie link Wrote: (I got the impossible jump to the girl ending) but I FUCKING LOST MY SHIT (when the ghost of the green boy showed up behind him when he jumped in the last sequence)

I didn't have a girl, I just had my dog waiting for me, and everyone flickered in and out the entire last segment. I should probably play this again.