Be Right Back, Uninstalling
Updates of the Week (ongoing discussion) - Printable Version

+- Be Right Back, Uninstalling (https://www.brbuninstalling.com)
+-- Forum: Old Boards (https://www.brbuninstalling.com/forumdisplay.php?fid=8)
+--- Forum: TF2 (https://www.brbuninstalling.com/forumdisplay.php?fid=45)
+--- Thread: Updates of the Week (ongoing discussion) (/showthread.php?tid=203)



Re: Updates of the Week (ongoing discussion) - Didzo - 12-18-2010

(12-17-2010, 11:31 PM)Maxon link Wrote: These packs get less and less exciting when they keep the drop rates the same and then make it extremely hard to craft the items just cause they need to be able to keep their shitty store prices at the most ridiculous extremes.

That's what trading is for.

Metal is money, not a material.




Re: Updates of the Week (ongoing discussion) - beep beep diglett - 12-18-2010

bought 5 keys, got absolutely nothing


Re: Updates of the Week (ongoing discussion) - Versus - 12-18-2010

bought 10 keys at least, got nothing besides a softcap which i already have


Re: Updates of the Week (ongoing discussion) - shoopfox - 12-18-2010

MFW they didn't even put christmas keys on sale and instead it's some piddly handful of weapons Sad


Re: Updates of the Week (ongoing discussion) - [SiN] Merc - 12-18-2010

Got a rake from my christmas box.  Big Grin


Re: Updates of the Week (ongoing discussion) - Vongore - 12-18-2010

Quote: Merc link=topic=206.msg188360#msg188360 date=1292714506]
Got a rake from my christmas box.  Big Grin

As a Medic, this one has become my third most hated weapons..

1- Natascha - Fuck it, it will kill you on sight

2- Equalizer  - "Help Help i'm burning to death with this fucking weapon in my hand" -"Change It so i can heal you!!" - "Lol no, i run faster now, i can reach that medpack" - "Dies halway through".
(Alternative ending): Solly grabs the Medipack, only i was supposed to grab it and we're both killed by a rocket.

3 - Rack - "Hurr, heal me" - "Okay" - "I'm still in red, heal faster" - "I can't" - Enemy Pyro/Solly kills us both because the Pyro was standing still waiting to be healed


Re: Updates of the Week (ongoing discussion) - [fr31ns]Karrde - 12-18-2010

I like the rake.  I just take care of myself tho since medics can't help.


Re: Updates of the Week (ongoing discussion) - HeK - 12-18-2010

Quote:Karrde link=topic=206.msg188367#msg188367 date=1292718481]
I like the rake.  I just take care of myself tho since medics can't help.

If it causes heals to take three times longer, doesn't it help to build uber? The medic's uber still builds at the same rate.


Re: Updates of the Week (ongoing discussion) - Vongore - 12-18-2010

(12-18-2010, 07:30 PM)HeK link Wrote: [quote author=[fr31ns]Karrde link=topic=206.msg188367#msg188367 date=1292718481]
I like the rake.  I just take care of myself tho since medics can't help.

If it causes heals to take three times longer, doesn't it help to build uber? The medic's uber still builds at the same rate.
[/quote]

Yes, it helps faster, but healing a Heavy on the battlefield or helping a soldier rocket jump the way to the battlements also charges it at the same rate. And it's way more useful than a Pyro, rack on hand waiting to be healed


Re: Updates of the Week (ongoing discussion) - backfire - 12-19-2010

Well, here's something fun to make medieval mode more interesting.

tf_medieval_thirdperson 1




Re: Updates of the Week (ongoing discussion) - beep beep diglett - 12-20-2010

they didnt want you to see it, but i snuck in and stole it!!!

its pubstar legends...preview....

taste of pubstars


Re: Updates of the Week (ongoing discussion) - Chief - 12-20-2010

cool im in there
zoom in on me and stuff


Re: Updates of the Week (ongoing discussion) - Geoff - 12-20-2010

WHO BROKE INTO MY BEATS LAB!!!!


Re: Updates of the Week (ongoing discussion) - Turtle - 12-20-2010

Dude was that last one me and my boy jeff?


Re: Updates of the Week (ongoing discussion) - TOH - 12-22-2010

I went back to the Minigun after the Natascha changes...leaves me wondering why I ever switched in the first place.


Re: Updates of the Week (ongoing discussion) - shoopfox - 12-22-2010

(12-22-2010, 07:22 PM)TOH link Wrote: I went back to the Minigun after the Natascha changes...leaves me wondering why I ever switched in the first place.
Playing with the Brass Beast made me appreciate how mobile minigun heavies are after they got buffed


Re: Updates of the Week (ongoing discussion) - beep beep diglett - 12-22-2010

everyone gets a free key, woooooooo  b)


Re: Updates of the Week (ongoing discussion) - backfire - 12-23-2010

Medic beak's now a misc.

Goes surprisingly well with the mann co hat for some reason.


Re: Updates of the Week (ongoing discussion) - Vongore - 12-23-2010

Team Fortress 2

The Blighted Beak is now a misc slot item.

The Buffalo Steak Sandvich's speed boost no longer stacks with other speed boosts. (There goes VROOOOM Heavy)

The Rocket Jumper and Sticky Jumper now have no max health penalty, and have damage vulnerabilities instead.

Duel fixes:
Duels can no longer be initiated when the round is not fully running.
If you challenge someone that has already challenged you, the duel is automatically accepted.
Fixed an issue where a dueling mini-game item was marked in-use even though the duel was rejected.
Duels are now refunded if a server plugin forces a participant to switch teams.

Loading screen:
Only shows the duel leaderboard if you've been dueling, or if your friends have been dueling.
Shows your personal stats whenever it's not showing the duel leaderboard.

Custom hitsounds:
Must now be specified by replacing the 'tf/sound/ui/hitsound.wav' file.
Can now be used under sv_pure 1/2.


Improved performance on Degroot Keep.
The "Fabricate Class Headgear" recipe no longer has a chance of creating all-class hats.
Fixed spectator mode sometimes ending up in a state where you were half-embedded in your spectator target.
Fixed a bug in the Kritzkrieg’s animations.
Fixed round restarts not cleaning up weapons correctly for a frame (fixes a variety of weapon attribute issues, such as players having less health or less ammo than they should)
Fixed painting issues in several of the Australian Christmas hats.
The Sniper scope is now visible when viewing First Person Spectator mode on a zoomed Sniper.
Medieval Mode's auto-roleplay now ignores text beginning with '!' or '/' (so SourceMod commands aren't modified)

So.. yeah.. no mention of the Brass Beast

This is BS


Re: Updates of the Week (ongoing discussion) - [SiN] Merc - 12-23-2010

(12-23-2010, 12:07 AM)Vongore link Wrote: Team Fortress 2

The Buffalo Steak Sandvich's speed boost no longer stacks with other speed boosts. (There goes VROOOOM Heavy)

But...but...I am heavy scouting guy...  Sad