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Updates of the Week (ongoing discussion) - Printable Version

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+--- Thread: Updates of the Week (ongoing discussion) (/showthread.php?tid=203)



Re: Updates of the Week (ongoing discussion) - KarthXLR - 05-10-2011

Valve broke tf2 again. It won't launch Sad


Re: Updates of the Week (ongoing discussion) - Whendilin - 05-10-2011

(05-09-2011, 05:31 PM)K2 link Wrote: [quote author=Kirby, the FaNspyPyro link=topic=206.msg205832#msg205832 date=1304971364]
[quote author=BS1 link=topic=206.msg205827#msg205827 date=1304966722]
That would actually be fun. I usually don't participate in those types of things, but I'm starting to get bored with TF2 again so it would liven it up.

inb4 BRBu sniper team with the six best snipers of BRBu.  Wink


We'll just get Caff, backfire, K2 and myself to vs you and win with flares.  :p
[/quote]

Don't forget to keep spinning in circles so they can't get headshots.
[/quote]
I was going to say l2dodge, but then this was said.


Re: Updates of the Week (ongoing discussion) - Versus - 05-11-2011

i spin in a circle every time i miss and jump


Re: Updates of the Week (ongoing discussion) - BS1 - 05-11-2011

And it's oh so funny.

Edit: Played Scout tonight; I forgot how fun that class is. I did pretty well.


Re: Updates of the Week (ongoing discussion) - backfire - 05-13-2011

[Image: bXAyZ.png]


No, it's not the new promo items or making another promotion for a $45 game that pisses me off. Hell I don't even care about the art style, since different colored hats don't destroy the aesthetics of the map + character design. What does piss me off is that they gave the scout ANOTHER BLOODY MELEE WEAPON!


And it's a reskin of the basher. And knowing valve they didn't include any new animations, so expect scouts swinging swords like a bat.

Oh and I guess equipping any of those three items instantly crashes the server... how do you even mess that up?


Re: Updates of the Week (ongoing discussion) - [SiN] Merc - 05-13-2011

(05-13-2011, 05:09 PM)backfire link Wrote: [Image: bXAyZ.png]


No, it's not the new promo items or making another promotion for a $45 game that pisses me off. Hell I don't even care about the art style, since different colored hats don't destroy the aesthetics of the map + character design. What does piss me off is that they gave the scout ANOTHER BLOODY MELEE WEAPON!


And it's a reskin of the basher. And knowing valve they didn't include any new animations, so expect scouts swinging swords like a bat.

Oh and I guess equipping any of those three items instantly crashes the server... how do you even mess that up?

The pendent is pretty cool though.

And I wear the hair because long hair scout makes me giggle.


Re: Updates of the Week (ongoing discussion) - HeK - 05-13-2011

(05-13-2011, 05:09 PM)backfire link Wrote: What does piss me off is that they gave the scout ANOTHER BLOODY MELEE WEAPON!

You don't have to create several images, database queries, php code changes into the stats for each and every weapon Valve 'releases'.




Re: Updates of the Week (ongoing discussion) - AMCZombine - 05-14-2011

Quote: Merc link=topic=206.msg206314#msg206314 date=1305337690]
[quote author=backfire link=topic=206.msg206291#msg206291 date=1305324549]
[Image: bXAyZ.png]


No, it's not the new promo items or making another promotion for a $45 game that pisses me off. Hell I don't even care about the art style, since different colored hats don't destroy the aesthetics of the map + character design. What does piss me off is that they gave the scout ANOTHER BLOODY MELEE WEAPON!


And it's a reskin of the basher. And knowing valve they didn't include any new animations, so expect scouts swinging swords like a bat.

Oh and I guess equipping any of those three items instantly crashes the server... how do you even mess that up?

The pendent is pretty cool though.

And I wear the hair because long hair scout makes me giggle.
[/quote]This image brings to mind the phrase "One day, just like daddy Smile"




Re: Updates of the Week (ongoing discussion) - shoopfox - 05-18-2011

Todays update notes got me excited with "Added an Advanced Options button to the main menu to allow tweaking of many gameplay options" when it's just the multiplayer->advanced menu.


Re: Updates of the Week (ongoing discussion) - Didzo - 05-19-2011

Witcher 2 items now trade-able.

I want that hat!  >Sad


Re: Updates of the Week (ongoing discussion) - sk8mystery23 - 05-19-2011

(05-19-2011, 06:40 PM)Didzo link Wrote: Witcher 2 items now trade-able.

I want that hat!  >Sad

It's pretty cool.


Re: Updates of the Week (ongoing discussion) - BS1 - 05-20-2011

(05-18-2011, 06:42 PM)Señor Pinchy link Wrote: Todays update notes got me excited with "Added an Advanced Options button to the main menu to allow tweaking of many gameplay options" when it's just the multiplayer->advanced menu.
Same here. I thought they added new options.  Sad


Re: Updates of the Week (ongoing discussion) - CorpseFactor - 06-02-2011

Double Dongz week begins tomorrow.


Re: Updates of the Week (ongoing discussion) - backfire - 06-03-2011

Quote:Added the Red Faction promo item- The Maul
Added upcoming promo items for Magic: The Gathering

Added additional community submitted response rules
Doubled the item drop rate for the next week
Updated the Conjurer's Cowl to be paintable
Updated the webapi output to include the names of the drop_type and holiday_restriction fields
Updated the localization files

Okay that combined with the Magicka promo... that's 3 promos in less than a week. And none of them have new stats...


This is getting has been is stupid.


Re: Updates of the Week (ongoing discussion) - Hobospartan - 06-03-2011

[Image: be317121_17e0_a19a.jpg]


Re: Updates of the Week (ongoing discussion) - [SiN] Merc - 06-04-2011

(06-03-2011, 06:09 PM)backfire link Wrote: Added additional community submitted response rules

Hell yes.  8)


Re: Updates of the Week (ongoing discussion) - Vandamguy - 06-05-2011

(06-03-2011, 06:09 PM)backfire link Wrote:
Quote:Added the Red Faction promo item- The Maul
Added upcoming promo items for Magic: The Gathering

Added additional community submitted response rules
Doubled the item drop rate for the next week
Updated the Conjurer's Cowl to be paintable
Updated the webapi output to include the names of the drop_type and holiday_restriction fields
Updated the localization files

Okay that combined with the Magicka promo... that's 3 promos in less than a week. And none of them have new stats...


This is stupid.

(06-03-2011, 06:07 PM)Coelit link Wrote: [quote author=backfire link=topic=5680.msg208775#msg208775 date=1307142053]
scout goggles
[Image: AXced.png]
HOLY FUCK DO WANT HOLY FUCK DO WANT.
[/quote]

your community doth do it to thyself.


Re: Updates of the Week (ongoing discussion) - K2 - 06-08-2011

http://www.teamfortress.com/saxxyawards/winners.php

Saxxy awards are being announced. They're revealing the winner for each category every 5 minutes.


Re: Updates of the Week (ongoing discussion) - Kirby - 06-08-2011

Mandatory server update:

Quote:Team Fortress 2
- Added the Saxxy
- Updated the kill icons
- Updated the vote system
  - Added a convar to prevent voting on the next level if one has already been set (sv_vote_issue_nextlevel_prevent_change)
  - Fixed scrambleteams resetting how many rounds have been played
     - Updated mp_scrambleteams to support a parameter of 2, which prevents resetting the number of rounds that have been played
  - Fixed the server automatically creating votes while in training or using itemtest




replays still get corrupted without fail @ 10 minutes until nextmap, and sourcetv still leaks memory like a stuck pig.



BUT WE HAVE NEW KILL ICONS GUIES!




-edit-



Server patch log:



Upon close examination, we see what the Saxxy does.

It's a melee weapon that "weapons/saxxy_turntogold_05.wav"


OH HEY GUYS THEY RESKINNED THE GOLDEN WRENCH.

Quote:]0;kirby@kirby420: ~kirby@kirby420:~# cd hlds
]0;kirby@kirby420: ~/hldskirby@kirby420:~/hlds# ./update_tf2.sh
[?1049h[?7h[?1;4;6l[?1h=(BChecking bootstrapper version ...
Updating Installation
Updating 'Team Fortress 2 Content' from version 243 to version 245

9.11%   downloading /home/hlds/tf2/orangebox/tf/bin/server.dll
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Updating 'Team Fortress 2 Materials' from version 117 to version 118

55.78%  downloading /home/hlds/tf2/orangebox/tf/materials/models/props_forest/bird.vmt
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Checking/Installing 'Base Source Shared Materials' version 8


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Checking/Installing 'Base Source Shared Sounds' version 4


Updating 'OB Linux Dedicated Server' from version 98 to version 99

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HLDS installation up to date





Re: Updates of the Week (ongoing discussion) - sk8mystery23 - 06-08-2011

Exploding doves on random maps. Oh lord.

Oh goodness. Have a look here.