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Updates of the Week (ongoing discussion) - Printable Version

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Re: Updates of the Week (ongoing discussion) - Vongore - 02-15-2012

Has anybody discovered what the Hcqngrq gur ybpnyvmngvba svyrf part means?

EDIT: Welp it means "Updated the localization files"


Re: Updates of the Week (ongoing discussion) - at0m - 02-15-2012

(02-15-2012, 01:45 AM)Vongore link Wrote: Has anybody discovered what the Hcqngrq gur ybpnyvmngvba svyrf part means?

EDIT: Welp it means "Updated the localization files"
Yeah its just ROT-13, not even tough to recognize....


Re: Updates of the Week (ongoing discussion) - Kirby - 02-15-2012

There's a running joke between Valve and we admins on the HLDS mailing list, it involves the localization files.

One patch it was "Undocumented changes: Updated all localization files"

Another it was "Didn't update the localization files"


Re: Updates of the Week (ongoing discussion) - Kirby - 02-16-2012

We've released a mandatory update to Team Fortress 2. The notes for the update are below.

-Eric

------------------------------

Source Engine Changes (TF2, DoD:S, HL2Big GrinM)
- Fixed a client crash related to dynamic model loading
- Fixed dedicated server not receiving restart requests when updates are released

Team Fortress 2
- Fixed playing incorrect sounds for The Overdose
- Fixed a broken Engineer animation for The Pomson 6000
- Fixed Steam inventory/trading not showing the correct item level for some items
- Fixed Steam inventory/trading sort order not matching the in-game backpack
- Fixed the new styles for The Brown Bomber not using team colors
- Fixed some clipping issues with the Warrior's Spirit
- Updated pl_hoodoo_final
  - Removed door frame collision to resolve bots getting stuck in the cave during stage 2


Re: Updates of the Week (ongoing discussion) - Didzo - 02-17-2012

Well, something changed in between the last time I played TF2 on my netbook and now. A month ago, I was able to play on med-high settings from my netbook at windowed at 1600x1050 resolution on a 1080p monitor with no FPS issues whatsoever (~30 in action). So I try playing today (at 720p native resolution) and the FPS is hanging around 10. I have not changed drivers or anything like that since I last played.

What the hell happened and what can I do to fix it?


Re: Updates of the Week (ongoing discussion) - Wyrmidon - 02-17-2012

(02-17-2012, 09:24 PM)Didzo link Wrote: Well, something changed in between the last time I played TF2 on my netbook and now. A month ago, I was able to play on med-high settings from my netbook at windowed at 1600x1050 resolution on a 1080p monitor with no FPS issues whatsoever (~30 in action). So I try playing today (at 720p native resolution) and the FPS is hanging around 10. I have not changed drivers or anything like that since I last played.

What the hell happened and what can I do to fix it?

1. TF2 updated.

2. I wish I knew.


Re: Updates of the Week (ongoing discussion) - Didzo - 02-17-2012

(02-17-2012, 09:52 PM)Wyrmidon link Wrote: [quote author=Didzo link=topic=206.msg239357#msg239357 date=1329531887]
Well, something changed in between the last time I played TF2 on my netbook and now. A month ago, I was able to play on med-high settings from my netbook at windowed at 1600x1050 resolution on a 1080p monitor with no FPS issues whatsoever (~30 in action). So I try playing today (at 720p native resolution) and the FPS is hanging around 10. I have not changed drivers or anything like that since I last played.

What the hell happened and what can I do to fix it?

1. TF2 updated.

2. I wish I knew.
[/quote]

There are things posted in the TF2 longest thread that might be helpful. Maybe.

:-X


Re: Updates of the Week (ongoing discussion) - Didzo - 02-19-2012

(02-17-2012, 09:56 PM)Didzo link Wrote: [quote author=Wyrmidon link=topic=206.msg239359#msg239359 date=1329533530]
[quote author=Didzo link=topic=206.msg239357#msg239357 date=1329531887]
Well, something changed in between the last time I played TF2 on my netbook and now. A month ago, I was able to play on med-high settings from my netbook at windowed at 1600x1050 resolution on a 1080p monitor with no FPS issues whatsoever (~30 in action). So I try playing today (at 720p native resolution) and the FPS is hanging around 10. I have not changed drivers or anything like that since I last played.

What the hell happened and what can I do to fix it?

1. TF2 updated.

2. I wish I knew.
[/quote]

There are things posted in the TF2 longest thread that might be helpful. Maybe.

:-X
[/quote]

Update:

I rolled back my Nvidia drivers (which were doing just fine a month ago) as a last-ditch effort, and to my surprise, TF2 and L4D2 now have decent FPS again. It seems that whatever Valve updated did not mesh well with the newer set of graphics drivers.




Re: Updates of the Week (ongoing discussion) - HeK - 02-19-2012

(02-19-2012, 03:51 AM)Didzo link Wrote: [quote author=Didzo link=topic=206.msg239360#msg239360 date=1329533767]
[quote author=Wyrmidon link=topic=206.msg239359#msg239359 date=1329533530]
[quote author=Didzo link=topic=206.msg239357#msg239357 date=1329531887]
Well, something changed in between the last time I played TF2 on my netbook and now. A month ago, I was able to play on med-high settings from my netbook at windowed at 1600x1050 resolution on a 1080p monitor with no FPS issues whatsoever (~30 in action). So I try playing today (at 720p native resolution) and the FPS is hanging around 10. I have not changed drivers or anything like that since I last played.

What the hell happened and what can I do to fix it?

1. TF2 updated.

2. I wish I knew.
[/quote]

There are things posted in the TF2 longest thread that might be helpful. Maybe.

:-X
[/quote]

Update:

I rolled back my Nvidia drivers (which were doing just fine a month ago) as a last-ditch effort, and to my surprise, TF2 and L4D2 now have decent FPS again. It seems that whatever Valve updated did not mesh well with the newer set of graphics drivers.


[/quote]

Which version are you running now?


Re: Updates of the Week (ongoing discussion) - Didzo - 02-19-2012

(02-19-2012, 12:02 PM)HeK link Wrote: [quote author=Didzo link=topic=206.msg239412#msg239412 date=1329641501]
[quote author=Didzo link=topic=206.msg239360#msg239360 date=1329533767]
[quote author=Wyrmidon link=topic=206.msg239359#msg239359 date=1329533530]
[quote author=Didzo link=topic=206.msg239357#msg239357 date=1329531887]
Well, something changed in between the last time I played TF2 on my netbook and now. A month ago, I was able to play on med-high settings from my netbook at windowed at 1600x1050 resolution on a 1080p monitor with no FPS issues whatsoever (~30 in action). So I try playing today (at 720p native resolution) and the FPS is hanging around 10. I have not changed drivers or anything like that since I last played.

What the hell happened and what can I do to fix it?

1. TF2 updated.

2. I wish I knew.
[/quote]

There are things posted in the TF2 longest thread that might be helpful. Maybe.

:-X
[/quote]

Update:

I rolled back my Nvidia drivers (which were doing just fine a month ago) as a last-ditch effort, and to my surprise, TF2 and L4D2 now have decent FPS again. It seems that whatever Valve updated did not mesh well with the newer set of graphics drivers.


[/quote]

Which version are you running now?
[/quote]

I only downloaded my drivers from Dell, not Nvidia:

Currently running: 257.30, A01

Was running: 285.62, P08 (listed as beta on the Dell site, but I don't think it's beta on the Nvidia site).




Re: Updates of the Week (ongoing discussion) - LV15GAMER - 02-20-2012

I randomly tried uploading new sprays and found that I could actually upload them to tf2 without having to resort to witchcraft Big Grin


Re: Updates of the Week (ongoing discussion) - Reevesith - 02-22-2012

(02-14-2012, 10:05 PM)Didzo link Wrote: [quote author=Reevesith link=topic=206.msg239162#msg239162 date=1329266043]
No more tossing the sandwich to the floor for fast healing D:

....

Reeves, can you please make a .gif that accurately portrays the magnitude of this tragedy?

[/quote]
http://i120.photobucket.com/albums/o162/caitsith511/fixtheunbroke.gif
I think I lost my train of thought, more of what the patch did to the heavy & is bad.


Re: Updates of the Week (ongoing discussion) - Didzo - 02-22-2012

(02-22-2012, 01:40 AM)Reevesith link Wrote: [quote author=Didzo link=topic=206.msg239179#msg239179 date=1329275145]
[quote author=Reevesith link=topic=206.msg239162#msg239162 date=1329266043]
No more tossing the sandwich to the floor for fast healing D:

....

Reeves, can you please make a .gif that accurately portrays the magnitude of this tragedy?

[/quote]
http://i120.photobucket.com/albums/o162/caitsith511/fixtheunbroke.gif
I think I lost my train of thought, more of what the patch did to the heavy & is bad.
[/quote]

Hoovie is fat derpy scout.


Re: Updates of the Week (ongoing discussion) - Black Aspen - 02-22-2012

(02-22-2012, 01:40 AM)Reevesith link Wrote: [quote author=Didzo link=topic=206.msg239179#msg239179 date=1329275145]
[quote author=Reevesith link=topic=206.msg239162#msg239162 date=1329266043]
No more tossing the sandwich to the floor for fast healing D:

....

Reeves, can you please make a .gif that accurately portrays the magnitude of this tragedy?

[/quote]
http://i120.photobucket.com/albums/o162/caitsith511/fixtheunbroke.gif
I think I lost my train of thought, more of what the patch did to the heavy & is bad.
[/quote]

+1


Re: Updates of the Week (ongoing discussion) - backfire - 02-22-2012

I can't help but feel sorry for Didzo for what dirty ol' Valve did to the heavy. It must suck now that you can't instantly recover more HP than four classes start out with on a moment's notice. I'd be devastated if I couldn't shrug off 150 points of damage on command because my dedicated pocket medic isn't around for a few seconds.


Re: Updates of the Week (ongoing discussion) - Didzo - 02-22-2012

(02-22-2012, 03:22 PM)backfire link Wrote: I can't help but feel sorry for Didzo for what dirty ol' Valve did to the heavy. It must suck now that you can't instantly recover more HP than four classes start out with on a moment's notice. I'd be devastated if I couldn't shrug off 150 points of damage on command because my dedicated pocket medic isn't around for a few seconds.

Yeah. Heavy is pretty much unplayable now. ):


Re: Updates of the Week (ongoing discussion) - Reevesith - 02-22-2012

(02-22-2012, 03:54 PM)Didzo link Wrote: [quote author=backfire link=topic=206.msg239624#msg239624 date=1329942125]
I can't help but feel sorry for Didzo for what dirty ol' Valve did to the heavy. It must suck now that you can't instantly recover more HP than four classes start out with on a moment's notice. I'd be devastated if I couldn't shrug off 150 points of damage on command because my dedicated pocket medic isn't around for a few seconds.

Yeah. Heavy is pretty much unplayable now. ):

[/quote]
Many Didzo hat tear were shed
[Image: hattear.jpg]



Re: Updates of the Week (ongoing discussion) - backfire - 02-22-2012

(02-22-2012, 04:23 PM)Reevesith link Wrote: [quote author=Didzo link=topic=206.msg239629#msg239629 date=1329944041]
[quote author=backfire link=topic=206.msg239624#msg239624 date=1329942125]
I can't help but feel sorry for Didzo for what dirty ol' Valve did to the heavy. It must suck now that you can't instantly recover more HP than four classes start out with on a moment's notice. I'd be devastated if I couldn't shrug off 150 points of damage on command because my dedicated pocket medic isn't around for a few seconds.

Yeah. Heavy is pretty much unplayable now. ):

[/quote]
Many Didzo hat tear were shed
[Image: hattear.jpg]

[/quote]

I didn't know what I was looking at at first, so I made assumptions.

[Image: P1vQbl.png]


Re: Updates of the Week (ongoing discussion) - Reevesith - 02-22-2012

After the fact it looked like a stick guy on a hill with a hat wearin spit :u


Re: Updates of the Week (ongoing discussion) - Saxxy - 02-22-2012

(02-22-2012, 05:24 PM)Reevesith link Wrote: After the fact it looked like a stick guy on a hill with a hat wearin spit :u

I thought it was a dude relaxing on a couch, smoking a blue pipe w/ hat.