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Updates of the Week (ongoing discussion) - Printable Version

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Re: Updates of the Week (ongoing discussion) - backfire - 07-07-2010

(07-07-2010, 01:47 PM)Hobospartan link Wrote: lol, the guy with wrench 27 just deleted it  :-\

[Image: fTj7o.jpg]


Re: Updates of the Week (ongoing discussion) - Darklink - 07-07-2010

(07-07-2010, 01:38 PM)Caffeine link Wrote: [quote author=fifty¢ link=topic=206.msg162691#msg162691 date=1278527171]
valve's too lazy to code something random although creating a random variable isnt even hard iirc



rand() - It exists in most all languages, it will make something off the processor's clock cycle, its technically not truly 100% random, but its good enough for most express purposes, like the one in question.
[/quote]yeah the problem with that is it could theoretically create something a year down the road so i was thinking something like creating an if ( number > 25 || number < 120 ) { code that makes drop happen at  x%  } or something like that so it can happen anywhere form 25 minutes past the last one to 120 minutes past. there is probably a way to limit the rand() function anyway and i dont know of it.









Re: Updates of the Week (ongoing discussion) - Versus - 07-07-2010

(07-07-2010, 02:00 PM)backfire link Wrote: [quote author=Hobospartan link=topic=206.msg162697#msg162697 date=1278528477]
lol, the guy with wrench 27 just deleted it  :-\

[Image: fTj7o.jpg]
[/quote]

lol


Re: Updates of the Week (ongoing discussion) - CaffeinePowered - 07-07-2010

(07-07-2010, 01:47 PM)Hobospartan link Wrote: lol, the guy with wrench 27 just deleted it  :-\

gongkt is my new hero


(07-07-2010, 02:10 PM)fifty¢ link Wrote: [quote author=Caffeine link=topic=206.msg162694#msg162694 date=1278527930]
[quote author=fifty¢ link=topic=206.msg162691#msg162691 date=1278527171]
valve's too lazy to code something random although creating a random variable isnt even hard iirc



rand() - It exists in most all languages, it will make something off the processor's clock cycle, its technically not truly 100% random, but its good enough for most express purposes, like the one in question.
[/quote]yeah the problem with that is it could theoretically create something a year down the road so i was thinking something like creating an if ( number > 25 || number < 120 ) { code that makes drop happen at  x%  } or something like that so it can happen anywhere form 25 minutes past the last one to 120 minutes past. there is probably a way to limit the rand() function anyway and i dont know of it.


[/quote]


Uh there's a lot of ways, usually giving rand() no argument by default in C is a floating point number between 1 and 100, if you wanted between 1 - 10 you would just do rand(10), there's any number of things you could do to get what you want out of it, personally I like modulus Smile


Re: Updates of the Week (ongoing discussion) - beep beep diglett - 07-07-2010

gongkt got hacked

http://forums.somethingawful.com/showthread.php?threadid=3324612&pagenumber=36#lastpost

guy who is accused of hacked him and destroyed the wrench made a facebook group

THUNDERDOME

2 ENGI ENTER, 1 ENGI LEAVES


Re: Updates of the Week (ongoing discussion) - Maxon - 07-07-2010

Man I hope I don't get a wrench now.  Gonna be a nightmare. They shouldn't have announced who got one lol Makes them prime targets for hacks and trolls.


Re: Updates of the Week (ongoing discussion) - beep beep diglett - 07-07-2010

like 3 people who got the wrench now have THE WRENCH IS A CURSE in their name, tons more have set their profile to private



Re: Updates of the Week (ongoing discussion) - Turtle - 07-07-2010

Engi is new offensive class

Scout can be in Annoying class


Re: Updates of the Week (ongoing discussion) - backfire - 07-07-2010

according to his profile, he got the wrench back. Big Grin


Re: Updates of the Week (ongoing discussion) - Darklink - 07-07-2010

drunken fool got vac'd because he made a program to craft at the exact time lol


Re: Updates of the Week (ongoing discussion) - backfire - 07-07-2010

(07-07-2010, 06:25 PM)fifty¢ link Wrote: drunken fool got vac'd because he made a program to craft at the exact time lol

:-\

well... that explains a lot I guess.


Re: Updates of the Week (ongoing discussion) - Chief - 07-07-2010

(07-07-2010, 06:44 PM)backfire link Wrote: [quote author=fifty¢ link=topic=206.msg162751#msg162751 date=1278545125]
drunken fool got vac'd because he made a program to craft at the exact time lol

:-\

well... that explains a lot I guess.
[/quote]http://tf2.com/engineerupdate/
http://www.teamfortress.com/engineerupdate/evolutionaryman/
Community made wrench by: http://steamcommunity.com/id/watchmaker


Re: Updates of the Week (ongoing discussion) - backfire - 07-07-2010

If you watch the progression of Radigan, it seems the Austrailium is really showing the side effects. 2nd picture he's drinking beer, 3rd picture he's shirtless holding the flexing with beer in his hand...

[Image: scared.gif]



Also, poor excuse for an update. A picture of a map and a picture of a wrench... GIMMI WORDS DAMMIT!


Re: Updates of the Week (ongoing discussion) - PyroZombie - 07-07-2010

The newspaper is gone and fresh blueprint paper is up.

Dell isn't using Radigan's sentries, He is getting inspiration from Radigan's designs and creating new ones.


Re: Updates of the Week (ongoing discussion) - Kirby - 07-07-2010

I have a raging hardon for this update, fyi.


Re: Updates of the Week (ongoing discussion) - Surf314 - 07-07-2010

I thought the wrangler was OP until I realized the engineer couldn't control it and reload at the same time.


Re: Updates of the Week (ongoing discussion) - PyroZombie - 07-07-2010

I have a new theory, this is a tiny bit insane so prepare the tin-foil.

What if Dell is not actually Dell?

There is no mention of the engineer's father, just his grandfather. What if the 3rd not-dying machine belongs to Radigan and he is posing as different members of the supposed Conagher family? It would make sense beyond all end, why not build a infinite life machine for yourself?


Re: Updates of the Week (ongoing discussion) - Coppanuva - 07-07-2010

Hey guys, look at this!

www.teamfortress.com/engineerupdate/engineer_photos/[url=http://][/url]


Re: Updates of the Week (ongoing discussion) - beep beep diglett - 07-07-2010

im hoping the wrench lets you build a new type of sentry

but watch my dreams be crushed and its a generic wrench that uncloaks spies or builds faster or something

NVM

that owns so hard

i want to cart my sentry around where ever i go

sentry buddy :3


Re: Updates of the Week (ongoing discussion) - Vlambo - 07-07-2010

Moveable sentry. Intersting