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Updates of the Week (ongoing discussion) - Printable Version

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+--- Thread: Updates of the Week (ongoing discussion) (/showthread.php?tid=203)



Re: Updates of the Week (ongoing discussion) - Kirby - 07-29-2010

PL_MINECRAFT YESSSSSSSSSSSSSSSSSSSSSSSS DO WANT


Re: Updates of the Week (ongoing discussion) - PyroZombie - 07-29-2010

I don't get it, cubes?


Re: Updates of the Week (ongoing discussion) - Kirby - 07-29-2010

(07-29-2010, 01:22 PM)PyroZombie link Wrote: I don't get it, cubes?

If you're too dense to read the urls that explain it.... you're rly dense.


Re: Updates of the Week (ongoing discussion) - at0m - 07-29-2010

(07-29-2010, 01:31 PM)Kirby, the AxeHammer Zealot link Wrote: [quote author=PyroZombie link=topic=206.msg166767#msg166767 date=1280427769]
OBVIOUS TROLL IS OBVIOUS

If you're too dense to read the urls that explain it.... you're rly dense.
[/quote]Srsly?


Re: Updates of the Week (ongoing discussion) - Duck, Duck, Goose - 07-29-2010

(07-29-2010, 01:40 PM)at0m link Wrote: [quote author=Kirby, the AxeHammer Zealot link=topic=206.msg166769#msg166769 date=1280428303]
[quote author=PyroZombie link=topic=206.msg166767#msg166767 date=1280427769]
OBVIOUS TROLL IS OBVIOUS

If you're too dense to read the urls that explain it.... you're rly dense.
[/quote]Srsly?
[/quote]ttly
that's totally for you dense idiots

But pl_minecraft looks fuuuuuuuuuuuuuuuuucking great.


Re: Updates of the Week (ongoing discussion) - backfire - 07-29-2010

(07-29-2010, 02:46 PM)Nitrous Oxide link Wrote: [quote author=at0m link=topic=206.msg166771#msg166771 date=1280428832]
[quote author=Kirby, the AxeHammer Zealot link=topic=206.msg166769#msg166769 date=1280428303]
[quote author=PyroZombie link=topic=206.msg166767#msg166767 date=1280427769]
OBVIOUS TROLL IS OBVIOUS

If you're too dense to read the urls that explain it.... you're rly dense.
[/quote]Srsly?
[/quote]ttly
that's totally for you dense idiots

But pl_minecraft looks fuuuuuuuuuuuuuuuuucking great.
[/quote]

Cart should have been a creeper in a cage. Still incredibly awesome though. ;D


Re: Updates of the Week (ongoing discussion) - Duck, Duck, Goose - 07-29-2010

(07-29-2010, 02:50 PM)backfire link Wrote: [quote author=Nitrous Oxide link=topic=206.msg166777#msg166777 date=1280432809]
[quote author=at0m link=topic=206.msg166771#msg166771 date=1280428832]
[quote author=Kirby, the AxeHammer Zealot link=topic=206.msg166769#msg166769 date=1280428303]
[quote author=PyroZombie link=topic=206.msg166767#msg166767 date=1280427769]
OBVIOUS TROLL IS OBVIOUS

If you're too dense to read the urls that explain it.... you're rly dense.
[/quote]Srsly?
[/quote]ttly
that's totally for you dense idiots

But pl_minecraft looks fuuuuuuuuuuuuuuuuucking great.
[/quote]

Cart should have been a creeper in a cage. Still incredibly awesome though. ;D
[/quote]Nah, the TNT blocks work better with TF2.


Re: Updates of the Week (ongoing discussion) - beep beep diglett - 07-29-2010

i like the concept behind it, blocky easy to make maps. hopefully people will use the concept to make beta versions of their maps to see how they play before putting very much work into them


Re: Updates of the Week (ongoing discussion) - Vandamguy - 07-29-2010

(07-29-2010, 01:22 PM)PyroZombie link Wrote: I don't get it, cubes?
buy some batteries for your 360 , i smell banish in the future.


Re: Updates of the Week (ongoing discussion) - Kirby - 07-29-2010

(07-29-2010, 03:21 PM)Vandamguy link Wrote: [quote author=PyroZombie link=topic=206.msg166767#msg166767 date=1280427769]
I don't get it, cubes?
buy some batteries for your 360 , i smell banish in the future.
[/quote]


I lol'ed


Re: Updates of the Week (ongoing discussion) - PyroZombie - 08-01-2010

Quote:The Heavy's hands are so large, he grips the Sandvich, Dalokohs bar, and the pump of his Shotgun with only his thumb and index finger.

The Heavy needs a manly shotgun, not baby shotgun.


Re: Updates of the Week (ongoing discussion) - backfire - 08-01-2010

(08-01-2010, 12:35 AM)PyroZombie link Wrote:
Quote:The Heavy's hands are so large, he grips the Sandvich, Dalokohs bar, and the pump of his Shotgun with only his thumb and index finger.

The Heavy needs a manly shotgun, not baby shotgun.

What's this about heavy getting a shotgun?


Re: Updates of the Week (ongoing discussion) - PyroZombie - 08-01-2010

(08-01-2010, 06:32 AM)backfire link Wrote: [quote author=PyroZombie link=topic=206.msg167155#msg167155 date=1280640904]
Quote:The Heavy's hands are so large, he grips the Sandvich, Dalokohs bar, and the pump of his Shotgun with only his thumb and index finger.

The Heavy needs a manly shotgun, not baby shotgun.

What's this about heavy getting a shotgun?
[/quote]I'm saying he needs a shotgun, not that he is. It's just the sudden realization that the only thing he holds the pump of his shotgun with 2 fingers.

He needs a excessively large shotgun yet doesn't pull away from his minigun.


Re: Updates of the Week (ongoing discussion) - Wrath Of Sandvich - 08-01-2010

(08-01-2010, 12:35 AM)PyroZombie link Wrote: He needs a shotgun that shoots sandviches. instead of bullets.



Re: Updates of the Week (ongoing discussion) - PyroZombie - 08-02-2010

Another Idea, for the snipers dart-based sniper rifle from the polypack guys

Quiet,
4 shot reload
3 second slowdown for the player shot with the weapon

Headshots do half the damage they usually do.




Re: Updates of the Week (ongoing discussion) - backfire - 08-02-2010

(08-02-2010, 02:01 PM)PyroZombie link Wrote: 3 second slowdown for the player shot with the weapon

>Sad


Re: Updates of the Week (ongoing discussion) - Geoff - 08-02-2010

new dartgun:

only headshots do critical damage, bodyshots slowdown a little bit but do 1 damage.  4 darts per clip.  headshots do more damage the more darts you use in the clip (i.e. dart 4 will do more than dart 1).  darts fly a little bit faster than flare/arrow. 



NO MORE FUCKING BODYSHOTS.


Re: Updates of the Week (ongoing discussion) - CaffeinePowered - 08-02-2010

(08-02-2010, 02:39 PM)geoff link Wrote: new dartgun:

only headshots do critical damage, bodyshots slowdown a little bit but do 1 damage.  4 darts per clip.  headshots do more damage the more darts you use in the clip (i.e. dart 4 will do more than dart 1).  darts fly a little bit faster than flare/arrow. 



NO MORE FUCKING BODYSHOTS.

I miss the tranq gun for the spy, thing was awesome


Re: Updates of the Week (ongoing discussion) - HeK - 08-02-2010

(08-02-2010, 02:48 PM)Caffeine link Wrote: [quote author=geoff link=topic=206.msg167383#msg167383 date=1280777957]
new dartgun:

only headshots do critical damage, bodyshots slowdown a little bit but do 1 damage.  4 darts per clip.  headshots do more damage the more darts you use in the clip (i.e. dart 4 will do more than dart 1).  darts fly a little bit faster than flare/arrow. 



NO MORE FUCKING BODYSHOTS.

I miss the tranq gun for the spy, thing was awesome
[/quote]

I miss the gas grenades, especially the reworked ones in MegaTF.


Re: Updates of the Week (ongoing discussion) - Kirby - 08-03-2010

(08-02-2010, 03:49 PM)HeK link Wrote: [quote author=Caffeine link=topic=206.msg167384#msg167384 date=1280778537]
[quote author=geoff link=topic=206.msg167383#msg167383 date=1280777957]
new dartgun:

only headshots do critical damage, bodyshots slowdown a little bit but do 1 damage.  4 darts per clip.  headshots do more damage the more darts you use in the clip (i.e. dart 4 will do more than dart 1).  darts fly a little bit faster than flare/arrow. 



NO MORE FUCKING BODYSHOTS.

I miss the tranq gun for the spy, thing was awesome
[/quote]

I miss the gas grenades, especially the reworked ones in MegaTF.
[/quote]


Did anyone ever fall for the fake nades that would land in front of you?


WE RLY NEED A TFC NIGHTTTTT