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FNF/TFT - Feedback And Suggestions - Printable Version

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Re: FNF/TFT - Feedback And Suggetsions - [fr31ns]Karrde - 12-02-2009

Good point.


Re: FNF/TFT - Feedback And Suggetsions - Scary Womanizing Pig Mask - 12-21-2009

Quote:Karrde link=topic=27.msg124858#msg124858 date=1259788025]
Train Night - Come with silly train/engineer related names/sprays.

cp_arena_trains_b2 - http://www.fpsbanana.com/maps/65831 - Steamroll like gameplay, teams can be released from the box once per round @1 min by going into the opposite exit, and there's trains EVERYWHERE.  Funny/fun times.

KTF_Train or w/e it was called.  KTF with only two spots on the map where trains don't run.

Pickup on Frontier or that map that used to be on the server....has 2 trains running through the whole map....can't ride them between areas, but they block the last and middle CPs sometimes....has some water areas and the final CPs are slightly uphill.

usual RPS and whatnot.

No CP Well?


Re: FNF/TFT - Feedback And Suggetsions - Tricks - 01-02-2010

Sudden Death Demo Brawl






Re: FNF/TFT - Feedback And Suggetsions - Benito Mussolini - 01-02-2010

(01-02-2010, 01:15 AM)Tricks link Wrote: Sudden Death Demo Brawl

That's an awful crosshair selection. Make it green, or white, or anything that isn't red or blue.


Re: FNF/TFT - Feedback And Suggetsions - Tricks - 01-03-2010

(01-02-2010, 02:32 AM)Benito link Wrote: [quote author=Tricks link=topic=27.msg130156#msg130156 date=1262412954]
Sudden Death Demo Brawl

That's an awful crosshair selection. Make it green, or white, or anything that isn't red or blue.
[/quote]

I took some time, watched more videos, and you are completely right. Nearly every decent player has a white cross-hair of some kind. Pro-tip.


Re: FNF/TFT - Feedback And Suggetsions - Coppanuva - 01-04-2010

I suggest we do BAD MAP NIGHT! Play all the old least favourites! Think about it!
KOTH_RAINBOW- the most seizure inducing map OF ALL TIME!
CP_HotelHell- ALWAYS BET ON DOUK! I like the map personally but Zargon said it was a server killer
CP_BestInClass- Impossibly hard challenges per class? WHY NOT?!
TC_Hydro- because Caff told me it sucks!


Re: FNF/TFT - Feedback And Suggetsions - Benito Mussolini - 01-04-2010

(01-04-2010, 09:50 AM)Coppanuva link Wrote: TC_Hydro- because Caff told me it sucks!

This is a good map. It just always end up being steamrolls.


Re: FNF/TFT - Feedback And Suggetsions - backfire - 01-04-2010

We need to do a Medieval game on cp_smwcastle.

Defending team goes huntsman snipers, attacking team goes eyelander demo.

STORM THE CASTLE!


Re: FNF/TFT - Feedback And Suggetsions - Benito Mussolini - 01-04-2010

(01-04-2010, 04:19 PM)backfire link Wrote: We need to do a Medieval game on cp_smwcastle.

Defending team goes huntsman snipers, attacking team goes eyelander demo.

STORM THE CASTLE!

We can have pickaxe dwarves too.


Re: FNF/TFT - Feedback And Suggetsions - Turtle - 01-04-2010

(01-04-2010, 04:23 PM)Benito link Wrote: [quote author=backfire link=topic=27.msg130602#msg130602 date=1262639965]
We need to do a Medieval game on cp_smwcastle.

Defending team goes huntsman snipers, attacking team goes eyelander demo.

STORM THE CASTLE!

We can have pickaxe dwarves too.
[/quote]
No just those two or else it will become every class is medival by tommarow


Re: FNF/TFT - Feedback And Suggetsions - CaffeinePowered - 01-04-2010

(01-04-2010, 04:19 PM)backfire link Wrote: We need to do a Medieval game on cp_smwcastle.


cp_castle4 not good enough?  Tongue


Re: FNF/TFT - Feedback And Suggetsions - backfire - 01-04-2010

(01-04-2010, 04:30 PM)Caffeine link Wrote: [quote author=backfire link=topic=27.msg130602#msg130602 date=1262639965]
We need to do a Medieval game on cp_smwcastle.


cp_castle4 not good enough?  Tongue
[/quote]
Castle 4's good, but smwcastle has those towers perfect for arching. Castle's more like "charge through a castle" while smwcastle's more like "LETS OVERTAKE THIS BLOODY THING!" while launching demos over the castle walls. ;D


Re: FNF/TFT - Feedback And Suggetsions - Turtle - 01-04-2010

(01-04-2010, 07:40 PM)backfire link Wrote: [quote author=Caffeine link=topic=27.msg130612#msg130612 date=1262640604]
[quote author=backfire link=topic=27.msg130602#msg130602 date=1262639965]
We need to do a Medieval game on cp_smwcastle.


cp_castle4 not good enough?  Tongue
[/quote]
Castle 4's good, but smwcastle has those towers perfect for arching. Castle's more like "charge through a castle" while smwcastle's more like "LETS OVERTAKE THIS BLOODY THING!" while launching demos over the castle walls. ;D
[/quote]
Oh my god i am thinking about Benito's pickaxe dwarves just so they can rocket jump the walls (it would be like the ladders from LOTR)


Re: FNF/TFT - Feedback And Suggetsions - ZargonX - 01-04-2010

(01-04-2010, 09:50 AM)Coppanuva link Wrote: I suggest we do BAD MAP NIGHT! Play all the old least favourites! Think about it!
KOTH_RAINBOW- the most seizure inducing map OF ALL TIME!
CP_HotelHell- ALWAYS BET ON DOUK! I like the map personally but Zargon said it was a server killer
CP_BestInClass- Impossibly hard challenges per class? WHY NOT?!
TC_Hydro- because Caff told me it sucks!

You probably want to end on the seizure-inducer, just to make sure you don't lose any of the audience until the end Wink


Re: FNF/TFT - Feedback And Suggetsions - [fr31ns]Karrde - 01-05-2010

KOTH Rainbow is always good fun.  Didn't someone here say they'd remake it?


Re: FNF/TFT - Feedback And Suggetsions - Coppanuva - 01-05-2010

Quote:Karrde link=topic=27.msg130693#msg130693 date=1262685876]
KOTH Rainbow is always good fun.  Didn't someone here say they'd remake it?
I asked caff if I could update it with the real Koth set valve made but he said he wouldn't upload it even if I did...


Re: FNF/TFT - Feedback And Suggetsions - Odin - 01-05-2010

(01-04-2010, 09:50 AM)Coppanuva link Wrote: I suggest we do BAD MAP NIGHT! Play all the old least favourites! Think about it!
KOTH_RAINBOW- the most seizure inducing map OF ALL TIME!
CP_HotelHell- ALWAYS BET ON DOUK! I like the map personally but Zargon said it was a server killer
CP_BestInClass- Impossibly hard challenges per class? WHY NOT?!
TC_Hydro- because Caff told me it sucks!

You forgot cyberpunk.


Re: FNF/TFT - Feedback And Suggetsions - EarthlingJohn - 01-08-2010

(01-04-2010, 07:40 PM)backfire link Wrote: [quote author=Caffeine link=topic=27.msg130612#msg130612 date=1262640604]
[quote author=backfire link=topic=27.msg130602#msg130602 date=1262639965]
We need to do a Medieval game on cp_smwcastle.


cp_castle4 not good enough?  Tongue
[/quote]
Castle 4's good, but smwcastle has those towers perfect for arching. Castle's more like "charge through a castle" while smwcastle's more like "LETS OVERTAKE THIS BLOODY THING!" while launching demos over the castle walls. ;D
[/quote]
Oh god yes


Re: FNF/TFT - Feedback And Suggetsions - Tricks - 01-10-2010

(01-08-2010, 07:28 PM)EarthlingJohn link Wrote: [quote author=backfire link=topic=27.msg130641#msg130641 date=1262652033]
[quote author=Caffeine link=topic=27.msg130612#msg130612 date=1262640604]
[quote author=backfire link=topic=27.msg130602#msg130602 date=1262639965]
We need to do a Medieval game on cp_smwcastle.


cp_castle4 not good enough?  Tongue
[/quote]
Castle 4's good, but smwcastle has those towers perfect for arching. Castle's more like "charge through a castle" while smwcastle's more like "LETS OVERTAKE THIS BLOODY THING!" while launching demos over the castle walls. ;D
[/quote]
Oh god yes
[/quote]

http://forums.alliedmods.net/showthread.php?p=860374

We could try this actually. This would help.


Re: FNF/TFT - Feedback And Suggetsions - backfire - 01-10-2010

(01-10-2010, 02:55 PM)Tricks link Wrote: [quote author=EarthlingJohn link=topic=27.msg131441#msg131441 date=1262996928]
[quote author=backfire link=topic=27.msg130641#msg130641 date=1262652033]
[quote author=Caffeine link=topic=27.msg130612#msg130612 date=1262640604]
[quote author=backfire link=topic=27.msg130602#msg130602 date=1262639965]
We need to do a Medieval game on cp_smwcastle.


cp_castle4 not good enough?  Tongue
[/quote]
Castle 4's good, but smwcastle has those towers perfect for arching. Castle's more like "charge through a castle" while smwcastle's more like "LETS OVERTAKE THIS BLOODY THING!" while launching demos over the castle walls. ;D
[/quote]
Oh god yes
[/quote]

http://forums.alliedmods.net/showthread.php?p=860374

We could try this actually. This would help.
[/quote]

Ooh, nice. Now if we can just mod it to allow only demos with swords and targes and strip their pipebomb launcher. ;D