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L4D beta SDK out. - Printable Version

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+--- Thread: L4D beta SDK out. (/showthread.php?tid=2824)



L4D beta SDK out. - KarthXLR - 05-16-2009

http://kotaku.com/5256917/valve-release-left-4-dead-mod-tools

You know you want to caff, you know you want to.


Re: L4D beta SDK out. - backfire - 05-16-2009

Includes Google Sketchup plugins to export to vmf and smd.  Gunna try this out tomarrow, I have a few sketchup models I made a while back.


Re: L4D beta SDK out. - CaffeinePowered - 05-16-2009

Making a full and actually balanced 5 map campaign would take a hell of a long time


Re: L4D beta SDK out. - fyre - 05-16-2009

Finally.


Re: L4D beta SDK out. - Blues - 05-16-2009

I saw thread title, and shit myself. Valve is just pumping it out lately.


Re: L4D beta SDK out. - ScottyGrayskull - 05-16-2009

(05-16-2009, 08:16 AM)Caffeine link Wrote: Making a full and actually balanced 5 map campaign would take a hell of a long time

Then don't, because 5 map compaigns take too fucking long. Make a 2 or 3 map one instead. Tongue


Re: L4D beta SDK out. - Blues - 05-16-2009

30 minutes is too long?


Re: L4D beta SDK out. - CaffeinePowered - 05-16-2009

(05-16-2009, 12:37 PM)Blues link Wrote: 30 minutes is too long?

No, too long, as in a long time to make, unless you are a pro at hammer and can intuitively see balance in anything you make, pumping out 5 full sized maps (each of which is above average sized for a tf2 map), would take a long time.