ainmosni Man of Ethanol Posts: 1,670 Joined: Mar 2008 |
12-20-2008, 03:43 PM
I'm interested, just not in vanilla or low sea levels....
Signature temporarily out of order until I get off my lazy ass to fix it. |
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Benito Mussolini 1 More! Posts: 2,644 Joined: May 2008 |
12-20-2008, 04:37 PM
I'm in
(12-20-2008, 03:20 PM)Dave link Wrote: ... this isnt fucking chess, i dont want to play one move at a time I think Dave is right, here. I don't want to open CivIV and log to the server to make 1 single damn move and close the game... We should try and get a game going when everyone's there. Also (12-20-2008, 03:49 AM)FlyingMongoose link Wrote: Honestly, to make this game epically awesome, I think it should be marathonI second that idea [move][glow=black,2,300] Vote Benito 2012  [/glow]                             ï@.[/move] |
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Vandamguy Guest |
12-20-2008, 11:54 PM
(12-20-2008, 04:37 PM)Benito Mussolini link Wrote: I think Dave is right, here. I don't want to open CivIV and log to the server to make 1 single damn move and close the game... We should try and get a game going when everyone's there.its not really my place to say anything since i didnt participate in the last round of Civ, but from what i remember of it, it sucked quite badly |
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Dave White Lighting - Extra 50% Free Posts: 4,177 Joined: Jun 2008 |
12-21-2008, 07:24 AM
(12-20-2008, 11:54 PM)Vandamguy link Wrote: [quote author=Benito Mussolini link=topic=2022.msg57038#msg57038 date=1229809044]its not really my place to say anything since i didnt participate in the last round of Civ, but from what i remember of it, it sucked quite badly [/quote] due to lag now we have a pitboss problem solved. |
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Vandamguy Guest |
12-21-2008, 09:47 AM
(12-21-2008, 07:24 AM)Dave link Wrote: due to lagim not quite sure on the details of this pitboss thing , but if we could set it for something awsumz like 5 minute turns (for a quick match), then yes i would agree that the problem is solved |
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Scary Womanizing Pig Mask Fierce Pork Trooper Posts: 2,553 Joined: May 2008 |
12-21-2008, 10:07 AM
Yeah, we need to plan far in advance though if were doing 5 minute turns (which we should do) so we can clear our schedules for that day.
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Vandamguy Guest |
12-21-2008, 10:08 AM
(12-21-2008, 10:07 AM)Scary Womanizing Pig Mask link Wrote: Yeah, we need to plan far in advance though if were doing 5 minute turns (which we should do) so we can clear our schedules for that day.indeed. to include Euro dave and Euro AIn , we woudl have to start around 11am or 12pm |
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FlyingMongoose Uninstalling Posts: 2,633 Joined: Apr 2008 |
12-21-2008, 10:55 AM
While a lot of people have mentioned they'd prefer not play vanilla here's the issue:
I only own vanilla and this is the case for quite a few others. For the maximum amount of people be able to play, vanilla is the best option. Ainmosni has said he doesn't want to play if it's vanilla, TBH, it sounds like he doesn't want to play at all if that's the case :p which bothers me a bit, still, I got a working pitboss for steam and non-steam, so we can get things going right soon. And the 24 hour move thing, it's up to 24 hours to make your move or else you will be skipped.I can set it so all can make moves at once. |
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ainmosni Man of Ethanol Posts: 1,670 Joined: Mar 2008 |
12-21-2008, 12:48 PM
(12-21-2008, 10:55 AM)FlyingMongoose link Wrote: While a lot of people have mentioned they'd prefer not play vanilla here's the issue: The thing is, I do want to play but not immediately (waaay too much on my plate to play any games atm) And my problems with vanilla are that civ IV became such a better game after BTS... So many things were added and stuff solved that annoyed the fuck out of me in the vanilla version. I understand the 'inclusive' idea but it's just very hard to go back once used to BTS... Signature temporarily out of order until I get off my lazy ass to fix it. |
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Dave White Lighting - Extra 50% Free Posts: 4,177 Joined: Jun 2008 |
12-21-2008, 01:16 PM
(12-21-2008, 10:55 AM)FlyingMongoose link Wrote: While a lot of people have mentioned they'd prefer not play vanilla here's the issue: yeah but if one person isnt using their move, we will only be able to make one move every day VERY slow. |
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Vandamguy Guest |
12-21-2008, 03:40 PM
(12-21-2008, 01:16 PM)Dave link Wrote: [quote author=FlyingMongoose link=topic=2022.msg57258#msg57258 date=1229874932] yeah but if one person isnt using their move, we will only be able to make one move every day VERY slow. [/quote] oh if everyon uses their move within 24 hours we get a second? that sounds sweet , esp on slower days like weekends |
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Dave White Lighting - Extra 50% Free Posts: 4,177 Joined: Jun 2008 |
12-21-2008, 03:55 PM
if we arent playing the game live im out.
whos played that online chess? it can take like a day to finish a game of chess if someone is busy now imagine how long a game of fucking civ would take, |
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Eschatos Jack Thompson Fan Club Member Posts: 4,447 Joined: Mar 2008 |
12-24-2008, 03:50 PM
I has an idea. How about those of us who have Beyond the Sword start up a pbem game? It can go nice and slow but still be fun since we get espionage and giant mechs.Â
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FlyingMongoose Uninstalling Posts: 2,633 Joined: Apr 2008 |
12-25-2008, 12:43 AM
(12-21-2008, 03:55 PM)Dave link Wrote: if we arent playing the game live im out. I can imagine it, and that's why I think I'd enjoy it, i barely have enough time to test the mods I'm on a team for, let alone game in general, only having to take 1 turn in a 24 hour period is actually OPTIMAL situation for me, if there is a live game to be played, I will not be able to partake. Anyway, I can set up more than one pitboss server, also, the other problem with going to expansions is, I can only set up a pitboss on an installation that i have access to...I don't have BOTS so I actually don't have the ability to set up a pitboss for BOTS (I've been toying around with this more and more and 2k really fucked up the server side of this stuff, we'd honestly be better off pooling together our collective resources to build our own server system acceptant to the CIV protocol stuff, it'd actually be EASIER...) |
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Sponson BRB, Posting Posts: 1,682 Joined: May 2008 |
12-25-2008, 09:39 PM
How is Civ 4 compared to Civ 3? What makes it that much different gameplay wise.
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Benito Mussolini 1 More! Posts: 2,644 Joined: May 2008 |
12-25-2008, 10:23 PM
(12-25-2008, 09:39 PM)Sponsmas link Wrote: How is Civ 4 compared to Civ 3? What makes it that much different gameplay wise. Multiplayer, nicer graphics, units don't have different attack and defence stats... I can't tell much more since it's a long time I haven't played Civ3... [move][glow=black,2,300] Vote Benito 2012  [/glow]                             ï@.[/move] |
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Greatbacon The Most Delicious of All Meats Posts: 1,980 Joined: Mar 2008 |
12-25-2008, 10:30 PM
(12-25-2008, 10:23 PM)Benito Mussolini link Wrote: [quote author=Sponsmas link=topic=2022.msg58227#msg58227 date=1230259154] Multiplayer, nicer graphics, units don't have different attack and defence stats... I can't tell much more since it's a long time I haven't played Civ3... [/quote]The city management system is easier to handle too. Overall it's still pretty much the same gameplay, but there are enough little things throughout the game that were added and adjusted that just make it a much easier to manage and a more enjoyable experience than Civ 3. |
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Benito Mussolini 1 More! Posts: 2,644 Joined: May 2008 |
12-25-2008, 10:37 PM
(12-25-2008, 10:30 PM)Greatbacon link Wrote: [quote author=Benito Mussolini link=topic=2022.msg58234#msg58234 date=1230261807] Multiplayer, nicer graphics, units don't have different attack and defence stats... I can't tell much more since it's a long time I haven't played Civ3... [/quote]The city management system is easier to handle too. Overall it's still pretty much the same gameplay, but there are enough little things throughout the game that were added and adjusted that just make it a much easier to manage and a more enjoyable experience than Civ 3. [/quote] Yeah, I remember my cities being in civil disorder and not doing shit in Civ3, which doesn't happen in Civ4. [move][glow=black,2,300] Vote Benito 2012  [/glow]                             ï@.[/move] |
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Dave White Lighting - Extra 50% Free Posts: 4,177 Joined: Jun 2008 |
12-26-2008, 09:05 AM
(12-25-2008, 10:37 PM)Benito Mussolini link Wrote: [quote author=Greatbacon link=topic=2022.msg58235#msg58235 date=1230262250] Multiplayer, nicer graphics, units don't have different attack and defence stats... I can't tell much more since it's a long time I haven't played Civ3... [/quote]The city management system is easier to handle too. Overall it's still pretty much the same gameplay, but there are enough little things throughout the game that were added and adjusted that just make it a much easier to manage and a more enjoyable experience than Civ 3. [/quote] Yeah, I remember my cities being in civil disorder and not doing shit in Civ3, which doesn't happen in Civ4. [/quote] it canhappen, you probably just keep using a spiritual leader, no revolts. |
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Wedge I make Reavers my Bitch Posts: 2,704 Joined: Apr 2008 |
12-26-2008, 10:39 AM
Well in Civ 3 you took SEVERE penalties for corruption and shit the further away from your capitol you were. I don't think that even exists in Civ IV.
(09-11-2008, 05:11 PM)Dave link Wrote:i would totaly ride that gay ass dragon thing. |
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