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TES V: Skyrim
BS1
Lurker


Posts: 368
Joined: Dec 2009
01-10-2012, 11:06 AM

I still haven't bothered with the majority of the story in Skyrim. I just finished Dark Brotherhood last night, and I finished the Thieve's Guild a few days ago. I had a hard time continuing the Dark Brotherhood quests; story wise both were meh. (I don't really like the dialogue in this game.)

I've mainly just been exploring while playing. I'm not sure where to go next, I've got so many icons cluttering up the map already.

PS: I killed a dragon with my daggers the other day. Dragons lost their awesomeness after the first couple dragon fights. They just feel like a nuisance now. I could install the mod making them harder to fight, but there would probably still be too many dragons spawning.
(This post was last modified: 01-10-2012, 11:12 AM by BS1.)
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backfire
Uninstalling


Posts: 3,520
Joined: Jun 2008
01-10-2012, 11:23 AM

Okay so a few days ago I walked up to a sleeping dragon.

[Image: A990DFD861EEF45AD338174A3D531D9108BDD9FE]

Put on my shrouded gloves, pulled out my knife... ended up backstabbing him. He immediantly woke up, flew straight up in the air, flew around a bit then came crashing to the ground, at which point I started absorbing his soul and looting his delicious dragon scales.


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BS1
Lurker


Posts: 368
Joined: Dec 2009
01-10-2012, 02:31 PM

I think that's the same dragon I killed last night with my daggers! Just like you mentioned it flew up into the air and crashed into the ground.  ;D
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A. Crow
Surprise Whopper


Posts: 4,091
Joined: May 2008
01-11-2012, 11:56 PM

Krosis and his staff of fireballs was a tiny bit of a bitch even with my sneaky, snipey playstyle.  The mask is pretty cool, but ruins matching set perk.


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Reevesith
BRB, Posting


Posts: 1,736
Joined: May 2008
01-12-2012, 04:09 AM

Skyrim : Bear


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Strangest comment I've read sofar
"do you stroke your rack when you lie awake in bed at night... dreaming of the oven that got away?"
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Sogo
Didzo of Crafting


Posts: 1,025
Joined: Dec 2010
01-12-2012, 10:24 AM

(01-11-2012, 11:56 PM)LT Crow link Wrote: Krosis and his staff of fireballs was a tiny bit of a bitch even with my sneaky, snipey playstyle.  The mask is pretty cool, but ruins matching set perk.

There's an even better mask on an even more annoying priest near a dragon and the best stealth shout in the game. Not only will it ruin your set perk, but it looks horrible with any stealth gear due to it being yellow.


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cbre88x
Seabreeze: That Damn Sniper


Posts: 2,835
Joined: Apr 2008
01-12-2012, 03:39 PM

(01-12-2012, 10:24 AM)Sogo Payne link Wrote: [quote author=LT Crow link=topic=5477.msg236306#msg236306 date=1326344182]
Krosis and his staff of fireballs was a tiny bit of a bitch even with my sneaky, snipey playstyle.  The mask is pretty cool, but ruins matching set perk.

There's an even better mask on an even more annoying priest near a dragon and the best stealth shout in the game. Not only will it ruin your set perk, but it looks horrible with any stealth gear due to it being yellow.
[/quote]

My newly acquired dragon armor can take on anything. Where is this beast?


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Sogo
Didzo of Crafting


Posts: 1,025
Joined: Dec 2010
01-12-2012, 05:10 PM

(01-12-2012, 03:39 PM)cbre88x link Wrote: [quote author=Sogo Payne link=topic=5477.msg236321#msg236321 date=1326381860]
[quote author=LT Crow link=topic=5477.msg236306#msg236306 date=1326344182]
Krosis and his staff of fireballs was a tiny bit of a bitch even with my sneaky, snipey playstyle.  The mask is pretty cool, but ruins matching set perk.

There's an even better mask on an even more annoying priest near a dragon and the best stealth shout in the game. Not only will it ruin your set perk, but it looks horrible with any stealth gear due to it being yellow.
[/quote]

My newly acquired dragon armor can take on anything. Where is this beast?
[/quote]

[spoiler]The area is called Shearpoint, and is far to the west and slightly south of Windhelm. Hard to miss since it's on a mountain.[/spoiler]


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Vandamguy
Guest

 
01-16-2012, 09:20 AM

Anyone using mods to enhance their skyrim experience ?
thought i would ask and see if there were some that you guys consider to be "must have"

my list so far is looking like this
[Image: Capture-3.png]
not pictured is:
   SKSE (skyrim script extender, Used for SkyUI, and meminfo (fps meter)
   SkyBoost (Engine optimization gives you another 6-12 fps)
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backfire
Uninstalling


Posts: 3,520
Joined: Jun 2008
01-23-2012, 10:07 AM

So I came across this ork selling some scooma. I tried to intimidate him into giving me the stuff for free, he got all insulted and started attacking me. Thing is, he didn't have any weapons or magic, so he just put up his fists and started punching my dragon scale armor. I started backing up laughing at him, naturally recovering more HP then the damage he could dish out.

Then I back up next to a bear. The guy suddenly forgot I existed.

[Image: 18480C74D561FE6DF1166329D955755422E27C5E]


Dude put up a good fight.


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Elder
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Posts: 1,447
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01-23-2012, 02:17 PM

(01-12-2012, 05:10 PM)Sogo Payne link Wrote: [quote author=cbre88x link=topic=5477.msg236334#msg236334 date=1326400773]
[quote author=Sogo Payne link=topic=5477.msg236321#msg236321 date=1326381860]
[quote author=LT Crow link=topic=5477.msg236306#msg236306 date=1326344182]
Krosis and his staff of fireballs was a tiny bit of a bitch even with my sneaky, snipey playstyle.  The mask is pretty cool, but ruins matching set perk.

There's an even better mask on an even more annoying priest near a dragon and the best stealth shout in the game. Not only will it ruin your set perk, but it looks horrible with any stealth gear due to it being yellow.
[/quote]

My newly acquired dragon armor can take on anything. Where is this beast?
[/quote]

[spoiler]The area is called Shearpoint, and is far to the west and slightly south of Windhelm. Hard to miss since it's on a mountain.[/spoiler]
[/quote]

going there now



(06-15-2014, 03:27 PM)negate link Wrote:Hah elder you would be ramming it into Dtrains ass.
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Badgerman of DOOM
I Stand in Spitter Goo


Posts: 1,943
Joined: Feb 2009
02-01-2012, 02:57 PM

Update rolled today, wonder what it did.


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Vandamguy
Guest

 
02-02-2012, 06:50 AM

Here's the final 1.4 changelog (changes impact all platforms unless
noted)

NEW FEATURES

- Skyrim launcher support for Skyrim Workshop (PC)

BUG FIXES

- General optimizations for memory and performance
- Fixed occasional issue with armor and clothing not displaying
properly when placed on mannequins in player's house (PS3)
- Long term play optimizations for memory and performance (PS3)
- Improved compiler optimization settings (PC)
- Memory optimizations related to scripting
- Fixed issue with dangling scripts not properly clearing from memory
- Fixed crashes related to pathing and AI
- Fixed crash in "Haemar's Shame" if player had already completed
"A Daedra's Best Friend"
- Fixed rare crash with loading saved games
- Fixed issue with accented characters not displaying properly at the
end of a line
- Fixed issue where dragon priest masks would not render correctly
- Fixed issue where quests would incorrectly progress after reloading
a save
- Fixed issues with placing and removing books from bookshelves in
the player's home
- Optimized bookshelf script in player-owned houses that would
occasionally block other scripts from properly firing off
- Fixed issue where weapon racks and plaques would not work
correctly in player's house if player immediately visits their house
before purchasing any upgrades
- Fixed issue where the player house in Windhelm would not clean
up properly
- Fixed crash related to giant attacks and absorb spells
- Fixed issue with ash piles not cleaning up properly
- Fixed occasional issue where overwriting an existing save
would fail
- Fixed memory crash with container menu
- Fixed infinite loop with bookshelves
- Fixed issue where transforming back to human from werewolf
would occasionally fail
- Bows and daggers will display properly when placed on
weapon racks
- Fixed occasional audio issue that would play sound effects louder
than intended
- Fixed bug related to hitching between cell boundaries
- Master Criminal achievement/trophy unlocks properly in French,
German, Spanish and Italian
- Fixed issue where traps in Shalidor's Maze would not work properly
in French, German, Spanish and Italian versions

QUEST FIXES

- The Unusual Gem that was inside the Thalmor Embassy is now
accessible after finishing "Diplomatic Immunity"
- In "Breaching Security", the quest token is no longer required to
receive a fortune reading from Olava the Feeble
- Fixed issue where Galmar would not complete Joining the
Stormcloaks properly if "Season Unending" was an active quest
- Fixed issue where starting "Season Unending" after finishing "Joining
the Stormcloaks" would prevent "The Jagged Crown" from starting properly
- Fixed issue where progressing through "Message to Whiterun" while
"Season Unending" was still open would block progression for both
quests
- In "Arniel's Endeavor", fixed issue where a quest journal would trigger
multiple times
- In "Forbidden Legend", the amulet fragment can no longer disappear
after player leaves a dungeon without taking it
- Fixed rare issue in "Forbidden Legend" where killing Mikrul Gauldurson
while sneaking would make his corpse unaccessible
-  In "The White Phial", the phial can no longer disappear if player leaves
dungeon without taking it
- "The White Phial" will now start properly if player already has a briar
heart in their inventory
- Player can no longer get stuck in Misty Grove after completing "A
Night to Remember"
- Fixed issue where leaving Riften during "A Chance Arrangement"
would prevent quest from progressing
- In "Darkness Returns", a door in Twilight Sepulcher will properly
open if the player leaves the dungeon for an extended period of time
before completing the quest
- In "Revealing the Unseen", if the player leaves the Oculory for an
extended period of time after placing the focusing crystal and returns,
the quest will proceed correctly
- "Onmund's Request" will now start properly if player has already
found Enthir's staff before receiving this quest
- Fixed instance where Tonilia would stop buying stolen items and also
would not give Guild Leader Armor
- "Repairing the Phial" will start properly if player already has unmelting
snow or mammoth tusk in their inventory
- Finding Pantea's Flute before speaking with Pantea no longer prevents
her quest from updating
- In "The Break of Dawn", fixed rare instance where a quest object
would spawn incorrectly on the Katariah during Hail Sithis
- Fixed rare issue in "The Mind of Madness" where player is unable to
equip the Wabbajack
- Fixed issue in "Pieces of the Past" where Mehrunes Dagon's Razor
will not trigger properly if player leaves the cell for extended period of
time before activating it
- "Blood's Honor" will start properly if you visited and completed
Driftshade and an extended period of time passes before starting
the quest.
- Fixed rare issue where "Dampened Spirits" would not start properly
- Fixed issue where player would be unable to become Thane of
Riften if they purchased a home first
- Fixed issue where killing guards in Cidhna Mine would block
progression for "No One Escapes Cidhna Mine"
- Fixed numerous issues with "Blood on the Ice" not triggering
properly
- In "Blood on the Ice", Calixto can now be killed if player owns a
house in Windhelm
- In "The Cure for Madness", killing Cicero then resurrecting him no
longer impedes quest progress
- Fixed rare issue in "To Kill an Empire" where an NPC would fail
to die properly
- Clearing Knifepoint Ridge before starting "Boethiah's Champion"
no longer prevents quest from starting.
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Badgerman of DOOM
I Stand in Spitter Goo


Posts: 1,943
Joined: Feb 2009
02-07-2012, 05:04 PM

Steam Workshop is now hosting mods, yay for simplicity. Hoping the creator of the borderless windowed mode moves it over to workshop.


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CaffeinePowered
Mad Hatter
*******

Posts: 12,998
Joined: Mar 2008
02-09-2012, 11:43 PM

Skyrim | Where to Find - Fall of the Space Core, Vol. 1


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Vongore
The Chilean God of Lightning


Posts: 3,371
Joined: Jul 2008
02-14-2012, 01:56 AM

Well..

I've been having problems with the Workshop. Every mod works perfectly except the "Fall of the Space Core" one which shows up the message "Failed to extract plugin from ckm!" everytime i try to download it. i've tried to put the mod on the folder manually but it doesn't works either.

Any ideas?


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A. Crow
Surprise Whopper


Posts: 4,091
Joined: May 2008
03-17-2012, 11:00 AM

1.5 beta:

Smithing skill increases now factor in the created item’s value


LOLOLOLOLOLOLOLOL.


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Sogo
Didzo of Crafting


Posts: 1,025
Joined: Dec 2010
03-17-2012, 11:16 AM

(03-17-2012, 11:00 AM)LT Crow link Wrote: 1.5 beta:

Smithing skill increases now factor in the created item’s value


LOLOLOLOLOLOLOLOL.

Goodbye mass producing iron daggers.


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A. Crow
Surprise Whopper


Posts: 4,091
Joined: May 2008
03-19-2012, 01:59 PM

(03-17-2012, 11:16 AM)Sogo Payne link Wrote: [quote author=LT Crow link=topic=5477.msg241278#msg241278 date=1332000039]
1.5 beta:

Smithing skill increases now factor in the created item’s value


LOLOLOLOLOLOLOLOL.

Goodbye mass producing iron daggers.
[/quote]

shit, I leveled all the way to 100 on leather bracers.


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Sogo
Didzo of Crafting


Posts: 1,025
Joined: Dec 2010
03-20-2012, 05:18 PM

Upon starting up Skyrim today, I found myself with a bit of a problem.
[Image: 4d3bM.jpg?6472]
[Image: RJQOZ.jpg]

I feel like it's a problem relating to today's patch, anyone else experiencing this?

Nevermind, It's likely mod related, gonna reinstall after a bit and see what happens.


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(This post was last modified: 03-20-2012, 05:58 PM by Sogo.)
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