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Pokemon B&W Tourney Discussion
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Mad Hatter
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#1
05-13-2011, 11:24 AM

Proposed Time:
-Beginning of July

Style:
-Double Elimination
-Best of 3 to advance
-Singles (6v6)


Rules - These are up for debate, post below with your thoughts
- Sleep Clause: Only one opposing pokemon can be put to sleep by you
- Item Clause: Only one of any particular item may be held
- Species Clause: Only one of any given species may be used
- 5th Gen Only
- No Legendary: Since 5th gen likely still wont have tiers out by time this starts, so no use of Reshiram, Zekoram, Kyurem, or either trio.
- RNG: Abuse away
- Pokesav: Allowed but discouraged, if you do this give the pokemon a natural IV spread (ie. Please no Shiny Perfect 31s in Everything pokemon)


If you plan on using pokesav or something, please note that some dream world abilities have _not_ been released, so no contrary Serperior.


Thoughts?


Edit: Possible Prize(s) involved if enough interest is generated...


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TOH
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#2
05-13-2011, 12:09 PM

My main concern with 5th Gen only is that I can see a lot of similar teams...but I guess it'd also be interesting to see what can counter them and such, too, along with seeing how viable these 5th gen Pokes are in more competitive battling.

Count me interested, by the way.


sk8mystery23
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#3
05-13-2011, 12:21 PM

Interested. With school going out of session I should have time to build a team.


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Mad Hatter
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#4
05-13-2011, 12:28 PM

(05-13-2011, 12:09 PM)TOH link Wrote: My main concern with 5th Gen only is that I can see a lot of similar teams...but I guess it'd also be interesting to see what can counter them and such, too, along with seeing how viable these 5th gen Pokes are in more competitive battling.

Count me interested, by the way.

Yea, but also remember just because you might see similar pokemon does not mean you will see similar sets Wink

It also means that if you beat the game that you can just use the team you beat the game with, so a lot less work there.


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ZargonX
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#5
05-13-2011, 12:40 PM

I'm up for it, though I will probably be out of it very quickly Wink


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#6
05-13-2011, 09:08 PM

If I can't have my all Magikarp team... no way.


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#7
05-13-2011, 10:31 PM

Sure. If you keep retarded restrictions I'll just have to be an evil cunt strategywise.


shoopfox
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#8
05-13-2011, 10:49 PM

What's with the sleep thing? I haven't really played pokemon since Gold and Silver. Is sleep really that much worse than paralyzing a whole team?
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#9
05-14-2011, 02:39 PM

(05-13-2011, 10:49 PM)Señor Pinchy link Wrote: What's with the sleep thing? I haven't really played pokemon since Gold and Silver. Is sleep really that much worse than paralyzing a whole team?

slow and chance of no attack is a lot worse than no attack for at least a full turn, and the counter is reset upon switchout; sleep was always powerful but it's broken this gen


Vandamguy
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#10
05-14-2011, 11:12 PM

im not going to enter it but i will argue about the rules for 2 pages.

(am i doing it right?)
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#11
05-15-2011, 01:12 AM

(05-14-2011, 11:12 PM)Vandamguy link Wrote: im not going to enter it but i will argue about the rules for 2 pages.

(am i doing it right?)

no
you aren't insulting the strategies of those who are entering


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Mad Hatter
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#12
05-15-2011, 03:03 PM

(05-13-2011, 10:49 PM)Señor Pinchy link Wrote: What's with the sleep thing? I haven't really played pokemon since Gold and Silver. Is sleep really that much worse than paralyzing a whole team?

I think actual Nintendo tournament rules aren't too far off what I posted actually, I think about the only thing different is that they allow up to two "ubers" (ie. legendaries) on a team. Literally the only counter you have to being put to sleep is to switch out, or to run something with insomnia...which all the pokemon that have that ability are pretty terrible.



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#13
05-15-2011, 04:03 PM

(05-15-2011, 03:03 PM)Caffeine link Wrote: [quote author=Señor Pinchy link=topic=5631.msg206328#msg206328 date=1305344999]
What's with the sleep thing? I haven't really played pokemon since Gold and Silver. Is sleep really that much worse than paralyzing a whole team?

I think actual Nintendo tournament rules aren't too far off what I posted actually, I think about the only thing different is that they allow up to two "ubers" (ie. legendaries) on a team. Literally the only counter you have to being put to sleep is to switch out, or to run something with insomnia...which all the pokemon that have that ability are pretty terrible.


[/quote]

In Gen5, switching out merely resets the sleep timer, making the sleeping Pokemon effectually KO'd.


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Mad Hatter
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#14
05-15-2011, 06:07 PM

(05-15-2011, 04:03 PM)Ensign Epic link Wrote: [quote author=Caffeine link=topic=5631.msg206500#msg206500 date=1305489825]
[quote author=Señor Pinchy link=topic=5631.msg206328#msg206328 date=1305344999]
What's with the sleep thing? I haven't really played pokemon since Gold and Silver. Is sleep really that much worse than paralyzing a whole team?

I think actual Nintendo tournament rules aren't too far off what I posted actually, I think about the only thing different is that they allow up to two "ubers" (ie. legendaries) on a team. Literally the only counter you have to being put to sleep is to switch out, or to run something with insomnia...which all the pokemon that have that ability are pretty terrible.


[/quote]

In Gen5, switching out merely resets the sleep timer, making the sleeping Pokemon effectually KO'd.
[/quote]

I dont think you can get one turn wakes either...


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Eschatos
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#15
05-15-2011, 06:27 PM

I'm down for this.  I would suggest adding some of the rules that Smogon uses as well.  The no double team/minimize rule and only one frozen enemy rule would be nice to have.



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#16
05-15-2011, 10:04 PM

(05-15-2011, 06:27 PM)Eschatos link Wrote: I'm down for this.  I would suggest adding some of the rules that Smogon uses as well.  The no double team/minimize rule and only one frozen enemy rule would be nice to have.

I'd really only add Evasion Clause since I think if you manage to get 2 enemies frozen in one match you deserve it, Freeze is a rare enough status condition as it is. Then again, you can be evil, so maybe Freeze Clause it up.

Also Caff, I remember hearing something like that too but I can't find any evidence to back it. I think they gave it shorter maximum duration but it is more consistent (aka- I think you're right on this, maybe it's 2-3 turns now).


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#17
05-16-2011, 11:18 AM

As I've said in the other thread, I'm definitely interested in this.

Also, I would think adding the evasion clause would be good, because it's incredibly lame when you can't win because some scrub decides you shouldn't be able to hit his pokemon, even if said scrub happens to suck. I think matches are more exciting when they are left to skill and strategy instead of luck.

Then again, I don't really care either way if people would rather not use the clause.


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#18
05-16-2011, 12:41 PM

I had actually completely forgot about the evasion clause, and 1 Hit KO, which should also be up there.


A freeze clause really isn't viable since you can't predict freeze, that's why you do best of 3. If I freeze someone with icebeam, then freeze again....really can't control that.





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#19
05-16-2011, 04:57 PM

(05-16-2011, 12:41 PM)Caffeine link Wrote: I had actually completely forgot about the evasion clause, and 1 Hit KO, which should also be up there.


A freeze clause really isn't viable since you can't predict freeze, that's why you do best of 3. If I freeze someone with icebeam, then freeze again....really can't control that.

Damnit do we have to do the 1 hit KO clause?  I've been planning out an *interesting* gravity team.



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#20
05-16-2011, 05:24 PM

(05-16-2011, 12:41 PM)Caffeine link Wrote: I had actually completely forgot about the evasion clause, and 1 Hit KO, which should also be up there.


A freeze clause really isn't viable since you can't predict freeze, that's why you do best of 3. If I freeze someone with icebeam, then freeze again....really can't control that.

I thought all the moves like Guillotine only have like a 5-10% base chance to hit? My crab team in Pokemon Stadium only ever pulled off one 1HKO ;_;
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