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copulatingduck
Following in Gordon's Footsteps


Posts: 7,518
Joined: Apr 2008
08-31-2009, 12:43 PM

http://forums.tf2maps.net/showthread.php?t=5889


Ripped like paper
raped with ease
hey scrub nerd pyros
suck on these
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Coppanuva
Coob enforcement officer 1st class


Posts: 861
Joined: Jul 2009
09-07-2009, 10:12 AM

Mario Kart KOTH map! Looks like it could be pretty fun.
http://www.fpsbanana.com/maps/110390

Pirate CP Map.
http://www.fpsbanana.com/maps/104633

A map that might be useful for setting up pick-up games
http://www.fpsbanana.com/maps/97536
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TITAN_001
N00b


Posts: 49
Joined: Aug 2009
09-09-2009, 09:02 PM

If anyone has played prophunt of on tf2 offblast is a map that is on the rotation. I personally think it would make a great koth map with some tweaks.
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backfire
Uninstalling


Posts: 3,520
Joined: Jun 2008
12-01-2009, 04:48 AM

pl_RedShip

Looks absolutely epic, provided it's as balanced is it's made out to be.

RedShip by MoonQuake (Walkthrough of the payload map for TF2)


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BS1
Lurker


Posts: 368
Joined: Dec 2009
12-11-2009, 05:12 PM

Here is a map my friend made a while back, cp_no_mery_b1. This map was made after the No Mercy map from Left 4 Dead. He made it from scratch. Very fun to play on, hopefully it is added to the server.
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Dr.Killjoy
N00b


Posts: 22
Joined: Dec 2009
12-14-2009, 07:08 PM

Too bad about Aerospace, it's fucking huge but caters to every class and playstyle.  I didn't see Redfort suggested in here yet:

http://www.fpsbanana.com/maps/96875

It can get a bit spammy at times but overall the map is a lot of fun.


When the going gets weird, the weird turn pro.
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CaffeinePowered
Mad Hatter
*******

Posts: 12,998
Joined: Mar 2008
12-14-2009, 07:10 PM

(12-14-2009, 07:08 PM)Dr.Killjoy link Wrote: Too bad about Aerospace, it's fucking huge but caters to every class and playstyle.  I didn't see Redfort suggested in here yet:

http://www.fpsbanana.com/maps/96875

It can get a bit spammy at times but overall the map is a lot of fun.

We tried both of the maps in the two previous posts, I wasn't on for no_mercy, but I know the earlier version of redfort we played was an epic cluster fuck of rocket and pipe spam coming down from the fort onto spawns Sad

Dunno if he's done anything to address it though...


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Dr.Killjoy
N00b


Posts: 22
Joined: Dec 2009
12-14-2009, 07:14 PM

(12-14-2009, 07:10 PM)Caffeine link Wrote: [quote author=Dr.Killjoy link=topic=232.msg126763#msg126763 date=1260835704]
Too bad about Aerospace, it's fucking huge but caters to every class and playstyle.  I didn't see Redfort suggested in here yet:

http://www.fpsbanana.com/maps/96875

It can get a bit spammy at times but overall the map is a lot of fun.

We tried both of the maps in the two previous posts, I wasn't on for no_mercy, but I know the earlier version of redfort we played was an epic cluster fuck of rocket and pipe spam coming down from the fort onto spawns Sad

Dunno if he's done anything to address it though...
[/quote]
It has been a while since I played but I doubt he made any significant changes, not enough to counteract the spam anyway.  Oh well, I will keep an eye out.


When the going gets weird, the weird turn pro.
(This post was last modified: 12-14-2009, 07:18 PM by Dr.Killjoy.)
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EarthlingJohn
BRB, Posting


Posts: 559
Joined: Jan 2010
01-10-2010, 09:47 PM

Anyone Suggest PH yet?


+If you can read this, you aren't checking your back+
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copulatingduck
Following in Gordon's Footsteps


Posts: 7,518
Joined: Apr 2008
01-17-2010, 01:22 PM

pl_pharoah


Ripped like paper
raped with ease
hey scrub nerd pyros
suck on these
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CaffeinePowered
Mad Hatter
*******

Posts: 12,998
Joined: Mar 2008
01-17-2010, 01:26 PM

(01-17-2010, 01:22 PM)CopulatingDuck link Wrote: pl_pharoah

See TFT Thread for this week


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copulatingduck
Following in Gordon's Footsteps


Posts: 7,518
Joined: Apr 2008
01-17-2010, 02:16 PM

=o


Ripped like paper
raped with ease
hey scrub nerd pyros
suck on these
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BS1
Lurker


Posts: 368
Joined: Dec 2009
01-25-2010, 06:15 PM

We need to try out the Swamp Theme maps.
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Duck, Duck, Goose
Guest

 
01-28-2010, 01:02 AM

(01-25-2010, 06:15 PM)BS1 link Wrote: We need to try out the Swamp Theme maps.
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PyroZombie
BRB, Posting


Posts: 1,032
Joined: Feb 2010
07-19-2010, 01:26 PM

CP_Cargoner

The News

Skip ahead to about 1:07. It looks kinda cool and it acts like dustbowl.


[Image: zombie_che_sticker_400.jpg]

Blue Crew.....I got nothing flashy set up.
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Duck, Duck, Goose
Guest

 
07-19-2010, 01:28 PM

ctf_runway2
http://www.fpsbanana.com/maps/45471

Update to my most favorite map that we played once and Dave said it was a good map.
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Kirby
Uninstalling
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Posts: 3,853
Joined: Jun 2009
07-19-2010, 01:29 PM

(01-25-2010, 06:15 PM)BS1 link Wrote: We need to try out the Swamp Theme maps.

We already did months ago, and found it to suck royally.


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[Image: b_350_20_692108_381007_FFFFFF_000000.png]

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Vandamguy
Guest

 
07-20-2010, 12:07 PM

(07-19-2010, 01:29 PM)Kirby, the AxeHammer Zealot link Wrote: [quote author=BS1 link=topic=232.msg133998#msg133998 date=1264461346]
We need to try out the Swamp Theme maps.

We already did months ago, and found it to suck royally.
[/quote]
lol did you look at the date on his post?
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Coppanuva
Coob enforcement officer 1st class


Posts: 861
Joined: Jul 2009
07-21-2010, 01:16 PM

http://playstuff.net/showthread.php/2666...eaven-quot

CP_Erector, it's a vertical tower. Looks somewhat interesting.
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Geoff
Real World Azn


Posts: 3,921
Joined: Apr 2008
07-22-2010, 12:26 AM

pfft, i got like 2 years on that shit


(10-06-2011, 04:24 AM)Vandamguy link Wrote:just ignore everything Geoff posts its always trolling or ignorant drivel
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