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Nuclear Dawn
Mission Difficult
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#1
12-03-2010, 01:18 AM

After seeing Karrde shamelessly plugging ESF I figured I should probably do the same. Some of you probably already know I'm part of a development team working on a post-apocalyptic hybrid FPS/RTS game called Nuclear Dawn. We're up for Indie game of the year on IndieDB, so if you're feeling up to it you can vote HERE.


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Versus
My fursona is a blops attack dog


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#2
12-03-2010, 01:19 AM

already voted ;D



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[fr31ns]Karrde
The Handy Murse


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#3
12-03-2010, 05:12 AM

Consider it done.  Everyone else should, too.  We should all be supporting eachothers' projects Smile


<+Karrde> welp, time to learn some basic patterning skills
<@Negate> 12121212121212121212
<@Negate> there is a simple pattern
<+Karrde> I changed my mind.  Gonna cosplay as a gay demon from hell and get negate raped instead XD
<+Caffeine`work> Karrde: Gay demon? Why would you need to cosplay just go as yourself
<+FlyingMongoose> Caffeine`work: Karrde would actually have to tone it down some.
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Mission Difficult
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#4
07-28-2011, 12:41 PM

Bumping this. We should be up for pre-orders today. $25 and $75 for a four pack. Pre-order gives you early access to beta starting late August. We also have a new tutorial video up. Check it out.

Nuclear Dawn - Resource Points Tutorial

EDIT: Pre-Order is live.


(This post was last modified: 07-28-2011, 02:14 PM by Mission Difficult.)
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CaffeinePowered
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#5
07-28-2011, 03:51 PM

Hm...looks interesting, got any more juicy tidbits?


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Mission Difficult
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#6
07-28-2011, 06:01 PM

(07-28-2011, 03:51 PM)Caffeine link Wrote: Hm...looks interesting, got any more juicy tidbits?

The basic idea is everyone is playing FPS, one person gets elected commander and goes to a bunker and enters the RTS view, builds a base, tells people what to do, orders artillery, research tech, that kind of stuff.

When playing FPS, you get to choose between four classes. General purpose Assault, heavy weapon Exo, sneaky Stealth, and Support (medic, engineer, bbq). Each class has a few sub classes that offer a selection of weapons as well as gizmos as you level up. Stuff like armor piercing rounds, silencers, larger magazines. Each class also has a special ability. Stealths can go invisible, Assaults have a thermal visor that allows them to see cloaked stealths, Exos can lockdown which renders them immobile but gives them pinpoint accuracy, and the different support subclasses have different abilities.

Both RTS and FPS are pretty well fleshed out. Vehicles are planned for in a future patch, most of the art for them is already done.

It will be available for both Mac and PC at launch and I'm told it will also support Garry's Mod, gameME stats, and SourceMod.


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rumsfald
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#7
07-28-2011, 06:13 PM

interesting. Did you do the soundwork?
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KarthXLR
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#8
07-28-2011, 06:13 PM

(07-28-2011, 06:01 PM)Mission Difficult link Wrote: [quote author=Caffeine link=topic=5199.msg216787#msg216787 date=1311886287]
Hm...looks interesting, got any more juicy tidbits?

The basic idea is everyone is playing FPS, one person gets elected commander and goes to a bunker and enters the RTS view, builds a base, tells people what to do, orders artillery, research tech, that kind of stuff.

When playing FPS, you get to choose between four classes. General purpose Assault, heavy weapon Exo, sneaky Stealth, and Support (medic, engineer, bbq). Each class has a few sub classes that offer a selection of weapons as well as gizmos as you level up. Stuff like armor piercing rounds, silencers, larger magazines. Each class also has a special ability. Stealths can go invisible, Assaults have a thermal visor that allows them to see cloaked stealths, Exos can lockdown which renders them immobile but gives them pinpoint accuracy, and the different support subclasses have different abilities.

Both RTS and FPS are pretty well fleshed out. Vehicles are planned for in a future patch, most of the art for them is already done.

It will be available for both Mac and PC at launch and I'm told it will also support Garry's Mod, gameME stats, and SourceMod.
[/quote]
Isn't that sort of like that empires mod we played?
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Bonesinger
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#9
07-28-2011, 06:39 PM

Hah, I was wondering how you had already written a steam review for the game. Looks cool though! I'll be sure to pre-order it sometime this week when I've got some spare cash and I'll try to convince some friends to do the same :-*
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Eightball
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#10
07-28-2011, 06:53 PM

Interested in getting a 4-pack. Anyone?
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Mission Difficult
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#11
07-28-2011, 07:17 PM

(07-28-2011, 06:13 PM)rumsfald link Wrote: interesting. Did you do the soundwork?

Sure did!

(07-28-2011, 06:13 PM)Karth link Wrote: Isn't that sort of like that empires mod we played?

It's similar in the sense that they are both FPS/RTS hybrids. ND has less of a learning curve and I would say is more polished, which is to be expected of a commercial product. This question has been a plague on the ND section of the Steam forums.


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KarthXLR
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#12
07-28-2011, 07:22 PM

(07-28-2011, 06:53 PM)Eightball link Wrote: Interested in getting a 4-pack. Anyone?
sure.
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at0m
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#13
07-28-2011, 08:53 PM

(07-28-2011, 07:22 PM)Karth link Wrote: [quote author=Eightball link=topic=5199.msg216824#msg216824 date=1311897221]
Interested in getting a 4-pack. Anyone?
sure.
[/quote] I'm game.



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Vandamguy
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#14
07-28-2011, 09:29 PM

(07-28-2011, 06:01 PM)Mission Difficult link Wrote: [quote author=Caffeine link=topic=5199.msg216787#msg216787 date=1311886287]
Hm...looks interesting, got any more juicy tidbits?

The basic idea is everyone is playing FPS, one person gets elected commander and goes to a bunker and enters the RTS view, builds a base, tells people what to do, orders artillery, research tech, that kind of stuff.

When playing FPS, you get to choose between four classes. General purpose Assault, heavy weapon Exo, sneaky Stealth, and Support (medic, engineer, bbq). Each class has a few sub classes that offer a selection of weapons as well as gizmos as you level up. Stuff like armor piercing rounds, silencers, larger magazines. Each class also has a special ability. Stealths can go invisible, Assaults have a thermal visor that allows them to see cloaked stealths, Exos can lockdown which renders them immobile but gives them pinpoint accuracy, and the different support subclasses have different abilities.

Both RTS and FPS are pretty well fleshed out. Vehicles are planned for in a future patch, most of the art for them is already done.

It will be available for both Mac and PC at launch and I'm told it will also support Garry's Mod, gameME stats, and SourceMod.
[/quote]
games bugged.
did you see that hacker at 0:25 ?
went invisible.
also interested , but stuck on the $
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Mission Difficult
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#15
07-28-2011, 09:40 PM

games bugged.
did you see that hacker at 0:25 ?
went invisible.
also interested , but stuck on the $
[/quote]

I've been trying to get a hold of Kor to do some VO. If you can get him to do it then maybe he can give you his comp copy.


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Spore
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#16
07-28-2011, 10:06 PM

(07-28-2011, 08:53 PM)at0m link Wrote: [quote author=Karth link=topic=5199.msg216833#msg216833 date=1311898942]
[quote author=Eightball link=topic=5199.msg216824#msg216824 date=1311897221]
Interested in getting a 4-pack. Anyone?
sure.
[/quote] I'm game.
[/quote]

If there's still room in the pack I'll do it.


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Eightball
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#17
07-28-2011, 10:10 PM

(07-28-2011, 10:06 PM)Spore link Wrote: [quote author=at0m link=topic=5199.msg216848#msg216848 date=1311904404]
[quote author=Karth link=topic=5199.msg216833#msg216833 date=1311898942]
[quote author=Eightball link=topic=5199.msg216824#msg216824 date=1311897221]
Interested in getting a 4-pack. Anyone?
sure.
[/quote] I'm game.
[/quote]

If there's still room in the pack I'll do it.
[/quote]
And we have 4, done. I'll get it tomorrow, will PM you all my paypal. $75/4 = $17.85 per person :v
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If-I-Die-Its-Lag
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#18
07-28-2011, 10:12 PM

Anybody else up for a four pack?
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Hobospartan
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#19
07-28-2011, 11:20 PM

(07-28-2011, 10:12 PM)If-I-Die-Its-LAG! link Wrote: Anybody else up for a four pack?

I might be game


(04-18-2011, 10:39 PM)zaneyard link Wrote:yeah dude getting a finger in the ass is like taking a really good poop
(06-12-2012, 07:48 AM)HeK link Wrote:And people wonder why the US has the highest crime and murder rates out of any developed or first-world nation.

Total lack of metric system.
(01-27-2013, 11:14 PM)LT Crow link Wrote:This is why you keep a stocked bar.  You don't ever run out of booze.  You just might have to switch to a different drink.
(11-05-2013, 08:35 PM)rumbot link Wrote:I don't think I've ever said this, but, wow that's an amazing dress and whoever designed it should get an award.
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Trace
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#20
07-29-2011, 01:00 AM

I might be
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