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Need help with custom sprays
korkesh
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Posts: 123
Joined: Apr 2008
#1
05-14-2008, 08:05 PM

I'm getting a problem when I try to upload custom sprays that I make.
Eveytime I upload them into the game they appear completely black in the preview and when I go to use them in game I can't even see the spray but the sound plays.

Im using the most recent verion of VTFedit, please help.
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copulatingduck
Following in Gordon's Footsteps


Posts: 7,518
Joined: Apr 2008
#2
05-14-2008, 08:22 PM

For your spray to show up in the preview, you need to copy the file into TWO directories:

C:\Program Files\Steam\steamapps\korkesh\team fortress 2\tf\materials\VGUI\logos

and

C:\Program Files\Steam\steamapps\korkesh\team fortress 2\tf\materials\VGUI\logos\UI

That'll make sure your spray has a preview. Also make sure the server you're on allows sprays.

When your spray is open in VTFEdit, does it actually show the spray? Also, go to View > Mask. If your spray turns transparent checkerboarded there, that means your spray is invisible in game.


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suck on these
(This post was last modified: 05-14-2008, 08:24 PM by copulatingduck.)
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Fail Medic
Actually made of WIN
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Posts: 1,523
Joined: Mar 2008
#3
05-14-2008, 09:48 PM

'Duck, perhaps you can answer this, then...

We've seen numerous exploits pinched off.
We've endured the demo / soldier nerf.
We've hotly debated the merits of cp_badlands.
We've pushed little cart on pl_goldrush. 

Why does the TF2 spray import module remain a total idiot in light of Counterstrike: Source's?  Why?  Why?  WHY?! 

Why can't TF2 just import whatever?  Why do I have to go into CS:S to import it and then copy it to TF2? 

Someone please explain this ludicrous oversight to me.
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copulatingduck
Following in Gordon's Footsteps


Posts: 7,518
Joined: Apr 2008
#4
05-14-2008, 10:02 PM

(05-14-2008, 09:48 PM)Fail Medic link Wrote: 'Duck, perhaps you can answer this, then...

We've seen numerous exploits pinched off.
We've endured the demo / soldier nerf.
We've hotly debated the merits of cp_badlands.
We've pushed little cart on pl_goldrush. 

Why does the TF2 spray import module remain a total idiot in light of Counterstrike: Source's?  Why?  Why?  WHY?! 

Why can't TF2 just import whatever?  Why do I have to go into CS:S to import it and then copy it to TF2? 

Someone please explain this ludicrous oversight to me.

D:<

I don't know anymore! I give up Valve! Do you want me to hate your games?
D':

I didn't even know that CS:S had working spray importer-type stuff. Thank you Fail Medic for pointing out this horrible oversight, and thank you for pushing me over the edge.
;_;

edit: Korkesh, it sounds like it might be simpler to import your spray using CS:S


Ripped like paper
raped with ease
hey scrub nerd pyros
suck on these
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Fail Medic
Actually made of WIN
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Posts: 1,523
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#5
05-14-2008, 10:31 PM

I'll clarify the CS:S method of flipping the bird at TF2's spray importer.
[tt]
1.  Load Counterstrike: Source.
2.  Go to Options -> Multiplayer. 
3.  Click Import Spray.  Select any typical image by using the file browser.
4.  You should now see the image thumbnailed in the "Spraypaint image" box.  Great success.
5.  Close CS:S.
6.  Find the VGUI folder in...
    ~:\Steam\SteamApps\YourAccountName\counter-strike source\cstrike\materials
    ... and copy it to this location:
    ~:\Steam\SteamApps\YourAccountName\team fortress 2\tf\materials
7.  The VGUI folder in your CS:S stuff should now be copied in your TF2 stuff.
8.  Any sprays you imported in CS:S should now be available in TF2's spray drop-down in the Options -> Multiplayer tab.
9.  Repeat this process for other sprays.  Just leave the CS:S VGUI folder alone and it'll just archive all new sprays you import.  Just do a fresh VGUI copy to TF2 when needed.
[/tt]

The line must be drawn here.  This far, no further!!  And 'Duck, we will make them pay for what they've done!
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korkesh
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Posts: 123
Joined: Apr 2008
#6
05-15-2008, 04:15 PM

I have put my spray in the designated folders and I can see my picture in VTFEdit with or without the mask.
Is it maybe the file type that I am using(PNG), or is there certain options I should use in the flags box in the VTFEdit?
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copulatingduck
Following in Gordon's Footsteps


Posts: 7,518
Joined: Apr 2008
#7
05-15-2008, 06:25 PM

Hmmmm. Try using the settings recommeded here:

http://www.gamesprays.com/team-fortress-...s-2-sprays

Everyone seems to suggest using a *.tga as your image file, so I would say try that.

I'm honestly not very good with making sprays. Try looking through a few tutorials and comparing the process, or asking someone with a custom spray if they can help you out with yours (Jasen and Joel are two names that come to mind).



Ripped like paper
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hey scrub nerd pyros
suck on these
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Versus
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#8
05-15-2008, 06:56 PM

Yeah, .tga worked for me.



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Eschatos
Jack Thompson Fan Club Member


Posts: 4,447
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#9
05-15-2008, 09:01 PM

I use .bmps.



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Geoff
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#10
05-15-2008, 09:17 PM

(05-15-2008, 09:01 PM)Eschatos link Wrote: I use .bmps.

Geoffesque sprays?


(10-06-2011, 04:24 AM)Vandamguy link Wrote:just ignore everything Geoff posts its always trolling or ignorant drivel
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Eschatos
Jack Thompson Fan Club Member


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#11
05-15-2008, 10:07 PM

I've expanded my repertoire beyond those, but yes.



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Vandamguy
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#12
05-15-2008, 11:01 PM

i use a program called sprayR to make my images into .vtf's
it also supports making animated sprays
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CaffeinePowered
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#13
05-16-2008, 12:33 AM

(05-15-2008, 11:01 PM)Vandamguy link Wrote: supports making animated sprays

For the all so important meatspin


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Vandamguy
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#14
05-16-2008, 08:50 AM

[Image: NSFWmeatspin.gif]
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