Hello There, Guest! Register

Need help with custom sprays
korkesh
Lurker


Posts: 123
Joined: Apr 2008
#1
05-14-2008, 08:05 PM

I'm getting a problem when I try to upload custom sprays that I make.
Eveytime I upload them into the game they appear completely black in the preview and when I go to use them in game I can't even see the spray but the sound plays.

Im using the most recent verion of VTFedit, please help.
Reply
copulatingduck
Following in Gordon's Footsteps


Posts: 7,518
Joined: Apr 2008
#2
05-14-2008, 08:22 PM

For your spray to show up in the preview, you need to copy the file into TWO directories:

C:\Program Files\Steam\steamapps\korkesh\team fortress 2\tf\materials\VGUI\logos

and

C:\Program Files\Steam\steamapps\korkesh\team fortress 2\tf\materials\VGUI\logos\UI

That'll make sure your spray has a preview. Also make sure the server you're on allows sprays.

When your spray is open in VTFEdit, does it actually show the spray? Also, go to View > Mask. If your spray turns transparent checkerboarded there, that means your spray is invisible in game.


Ripped like paper
raped with ease
hey scrub nerd pyros
suck on these
(This post was last modified: 05-14-2008, 08:24 PM by copulatingduck.)
Reply
Fail Medic
Actually made of WIN
***

Posts: 1,523
Joined: Mar 2008
#3
05-14-2008, 09:48 PM

'Duck, perhaps you can answer this, then...

We've seen numerous exploits pinched off.
We've endured the demo / soldier nerf.
We've hotly debated the merits of cp_badlands.
We've pushed little cart on pl_goldrush. 

Why does the TF2 spray import module remain a total idiot in light of Counterstrike: Source's?  Why?  Why?  WHY?! 

Why can't TF2 just import whatever?  Why do I have to go into CS:S to import it and then copy it to TF2? 

Someone please explain this ludicrous oversight to me.
Reply
copulatingduck
Following in Gordon's Footsteps


Posts: 7,518
Joined: Apr 2008
#4
05-14-2008, 10:02 PM

(05-14-2008, 09:48 PM)Fail Medic link Wrote: 'Duck, perhaps you can answer this, then...

We've seen numerous exploits pinched off.
We've endured the demo / soldier nerf.
We've hotly debated the merits of cp_badlands.
We've pushed little cart on pl_goldrush. 

Why does the TF2 spray import module remain a total idiot in light of Counterstrike: Source's?  Why?  Why?  WHY?! 

Why can't TF2 just import whatever?  Why do I have to go into CS:S to import it and then copy it to TF2? 

Someone please explain this ludicrous oversight to me.

D:<

I don't know anymore! I give up Valve! Do you want me to hate your games?
D':

I didn't even know that CS:S had working spray importer-type stuff. Thank you Fail Medic for pointing out this horrible oversight, and thank you for pushing me over the edge.
;_;

edit: Korkesh, it sounds like it might be simpler to import your spray using CS:S


Ripped like paper
raped with ease
hey scrub nerd pyros
suck on these
Reply
Fail Medic
Actually made of WIN
***

Posts: 1,523
Joined: Mar 2008
#5
05-14-2008, 10:31 PM

I'll clarify the CS:S method of flipping the bird at TF2's spray importer.
[tt]
1.  Load Counterstrike: Source.
2.  Go to Options -> Multiplayer. 
3.  Click Import Spray.  Select any typical image by using the file browser.
4.  You should now see the image thumbnailed in the "Spraypaint image" box.  Great success.
5.  Close CS:S.
6.  Find the VGUI folder in...
    ~:\Steam\SteamApps\YourAccountName\counter-strike source\cstrike\materials
    ... and copy it to this location:
    ~:\Steam\SteamApps\YourAccountName\team fortress 2\tf\materials
7.  The VGUI folder in your CS:S stuff should now be copied in your TF2 stuff.
8.  Any sprays you imported in CS:S should now be available in TF2's spray drop-down in the Options -> Multiplayer tab.
9.  Repeat this process for other sprays.  Just leave the CS:S VGUI folder alone and it'll just archive all new sprays you import.  Just do a fresh VGUI copy to TF2 when needed.
[/tt]

The line must be drawn here.  This far, no further!!  And 'Duck, we will make them pay for what they've done!
Reply
korkesh
Lurker


Posts: 123
Joined: Apr 2008
#6
05-15-2008, 04:15 PM

I have put my spray in the designated folders and I can see my picture in VTFEdit with or without the mask.
Is it maybe the file type that I am using(PNG), or is there certain options I should use in the flags box in the VTFEdit?
Reply
copulatingduck
Following in Gordon's Footsteps


Posts: 7,518
Joined: Apr 2008
#7
05-15-2008, 06:25 PM

Hmmmm. Try using the settings recommeded here:

http://www.gamesprays.com/team-fortress-...s-2-sprays

Everyone seems to suggest using a *.tga as your image file, so I would say try that.

I'm honestly not very good with making sprays. Try looking through a few tutorials and comparing the process, or asking someone with a custom spray if they can help you out with yours (Jasen and Joel are two names that come to mind).



Ripped like paper
raped with ease
hey scrub nerd pyros
suck on these
Reply
Versus
My fursona is a blops attack dog


Posts: 10,103
Joined: Mar 2008
#8
05-15-2008, 06:56 PM

Yeah, .tga worked for me.



Reply
Eschatos
Jack Thompson Fan Club Member


Posts: 4,447
Joined: Mar 2008
#9
05-15-2008, 09:01 PM

I use .bmps.



Reply
Geoff
Real World Azn


Posts: 3,921
Joined: Apr 2008
#10
05-15-2008, 09:17 PM

(05-15-2008, 09:01 PM)Eschatos link Wrote: I use .bmps.

Geoffesque sprays?


(10-06-2011, 04:24 AM)Vandamguy link Wrote:just ignore everything Geoff posts its always trolling or ignorant drivel
Reply
Eschatos
Jack Thompson Fan Club Member


Posts: 4,447
Joined: Mar 2008
#11
05-15-2008, 10:07 PM

I've expanded my repertoire beyond those, but yes.



Reply
Vandamguy
Guest

 
#12
05-15-2008, 11:01 PM

i use a program called sprayR to make my images into .vtf's
it also supports making animated sprays
Reply
CaffeinePowered
Mad Hatter
*******

Posts: 12,998
Joined: Mar 2008
#13
05-16-2008, 12:33 AM

(05-15-2008, 11:01 PM)Vandamguy link Wrote: supports making animated sprays

For the all so important meatspin


[Image: caffsighl7.jpg]Â[Image: 1184299259221.gif]
Sig by Joel
Reply
Vandamguy
Guest

 
#14
05-16-2008, 08:50 AM

[Image: NSFWmeatspin.gif]
Reply


Forum Jump:


Users browsing this thread: 2 Guest(s)