Hello There, Guest! Register

Spore
Wedge
I make Reavers my Bitch


Posts: 2,704
Joined: Apr 2008
#41
09-04-2008, 09:57 PM

(09-04-2008, 09:51 PM)Scary Womanizing Pig Mask link Wrote: I'd rather just buy the game legally and support the evil empire then have to go to the trouble of finding an ISO, burning it to disk, and getting around all the loopy DRM they've put into it, which probably makes me part of the problem Wink

How much money does Maxis make off of Spore though for every sale though? I don't mind giving money to EA, but I wan Maxis to get most of it, since I'm rather fond of them.

Actually the game was really fucking easy to pirate.  Was as hard as mounting an iso and copying over the cracked .exe.  However if you're serious about the game, you should buy it simply because I think the online will be a lot of the appeal.  The game itself isn't that great, most of the interesting stuff seems to be in the creation elements, and that opens up a lot more with the internet portion. 

I just got it to dick around with once and make my Krabba in it and be done.


(09-11-2008, 05:11 PM)Dave link Wrote:i would totaly ride that gay ass dragon thing.
Reply
copulatingduck
Following in Gordon's Footsteps


Posts: 7,518
Joined: Apr 2008
#42
09-04-2008, 10:04 PM

(09-04-2008, 06:57 PM)Vandamguy link Wrote: [quote author=Surf314 link=topic=1323.msg36275#msg36275 date=1220566254]

I like turtles

[Image: penis.jpg]
[/quote]

Allusion to a possible new [WTF] member?


Ripped like paper
raped with ease
hey scrub nerd pyros
suck on these
Reply
CaffeinePowered
Mad Hatter
*******

Posts: 12,998
Joined: Mar 2008
#43
09-04-2008, 10:35 PM

One thing I forgot was that this is PC only, so Im going to have to make a tough choice of supporting EA, versus supporting the PC game industry and sending a message to publishers that you can make PC exclusives, and make them profitable without dumbing shit down and making console ports


[Image: caffsighl7.jpg]Â[Image: 1184299259221.gif]
Sig by Joel
Reply
Mission Difficult
BRB, Posting


Posts: 1,771
Joined: Mar 2008
#44
09-04-2008, 11:06 PM

Isn't there a ds version?


Reply
KarthXLR
Free of STD's ... lolwut?


Posts: 9,927
Joined: May 2008
#45
09-04-2008, 11:08 PM

(09-04-2008, 11:06 PM)Mission Difficult link Wrote: Isn't there a ds version?
yes.

and tis the definition of "dumbed down for consoles"

Effortless minigame.

Oh wait, it's considered worth 50 dollars.
Reply
CaffeinePowered
Mad Hatter
*******

Posts: 12,998
Joined: Mar 2008
#46
09-04-2008, 11:43 PM

(09-04-2008, 11:06 PM)Mission Difficult link Wrote: Isn't there a ds version?

Yes but its not a direct port to my knowledge, more of a 'lite' version. Which is the way things should be ported from PC to consoles if they are ported at all.

The problem IMO comes in the design process, if you design for consoles, you are constrained and end up cutting out ideas or some kinds of complexity. Then when you port it to a PC later, it never gets those things back. If you design for PCs first you get all those creative juices flowing and then later when you port to consoles you try to make the PC things "fit" as best as possible, or maybe cut them out then if they can't fit.


Reference Case in Point: Elder Scrolls III and IV vs I and II, Deus Ex 1 vs 2, Halo's original concept vs what actually got made, and soon to be, fallout 1 & 2 vs fallout 3


[Image: caffsighl7.jpg]Â[Image: 1184299259221.gif]
Sig by Joel
(This post was last modified: 09-04-2008, 11:46 PM by CaffeinePowered.)
Reply
ainmosni
Man of Ethanol
***

Posts: 1,670
Joined: Mar 2008
#47
09-05-2008, 02:29 AM

(09-04-2008, 10:35 PM)CaffeinePowered link Wrote: One thing I forgot was that this is PC only, so Im going to have to make a tough choice of supporting EA, versus supporting the PC game industry and sending a message to publishers that you can make PC exclusives, and make them profitable without dumbing shit down and making console ports

This is exactly the reason why I bought it... (BTW, EA says PC gaming is their biggest money maker)


Signature temporarily out of order until I get off my lazy ass to fix it.
Reply
Vandamguy
Guest

 
#48
09-05-2008, 06:34 AM

(09-05-2008, 02:29 AM)ainmosni link Wrote: This is exactly the reason why I bought it... (BTW, EA says PC gaming is their biggest money maker)
if that's true i would attribute most of the money coming in from the sims, and the sims 2. which isn't quite the shining beacon of game development that i would want representing PC gaming. the basics of the game are consumerism, vanity, and completely lacks a plot
Reply
Luinbariel
Snailcat ..@:3


Posts: 4,520
Joined: Jun 2008
#49
09-05-2008, 07:46 AM

(09-05-2008, 06:34 AM)Vandamguy link Wrote: the basics of the game are consumerism, vanity, and completely lacks a plot

What better way to get a HUGE group of people to play it? Its got themes that everyone can relate to on some level. and its so easy that any tom dick or harry can play it. Instant monies.
Reply
Tragic Hero
Too Asexual For A Custom Title


Posts: 1,656
Joined: Apr 2008
#50
09-05-2008, 08:04 AM

So whats the verdict on the game?  I've heard from some people here and some people on gamefaqs (I know, gamefaqs=lolz) that this game isn't the PC game juggernaut it was supposed to be.  So is Spore awesome or just "Ok"?
Reply
Luinbariel
Snailcat ..@:3


Posts: 4,520
Joined: Jun 2008
#51
09-05-2008, 08:10 AM

I still think its pretty awesome but I can see where others are coming from as well.

After playing it for a bit it gets a little bit tedious, all the making friends and taking over etc. Its also excessively cute, the violence is kinda cartoony. You get to feel a little like you're grinding, but thankfully the stages don't last too long; just when you think you're hitting your ' do the same fucking thing over and over' limit the next stage is there, and the gameplay changes somewhat.

I don't like the camera changes after the first and second stages, though. It gets a tad akward and I keep wanting to move the camera like in the Sims 2.

Etc. I'm sure I could find more nit-picks, but really? Its a fun game all the same and I still find myself giggling like a retard here and there.
Reply
Squishy3
Closet Furry


Posts: 5,757
Joined: May 2008
#52
09-05-2008, 11:59 AM

My one complaint after getting to the Tribes stage: I RAN INTO GODDAMN FURBIES, I MADE THOSE BASTARDS EXTINCT.


Reply
KorJax
BRB, Posting


Posts: 1,376
Joined: Jun 2008
#53
09-05-2008, 12:00 PM

(09-04-2008, 11:43 PM)CaffeinePowered link Wrote: [quote author=Mission Difficult link=topic=1323.msg36413#msg36413 date=1220587564]
Isn't there a ds version?

Yes but its not a direct port to my knowledge, more of a 'lite' version. Which is the way things should be ported from PC to consoles if they are ported at all.

The problem IMO comes in the design process, if you design for consoles, you are constrained and end up cutting out ideas or some kinds of complexity. Then when you port it to a PC later, it never gets those things back. If you design for PCs first you get all those creative juices flowing and then later when you port to consoles you try to make the PC things "fit" as best as possible, or maybe cut them out then if they can't fit.


Reference Case in Point: Elder Scrolls III and IV vs I and II, Deus Ex 1 vs 2, Halo's original concept vs what actually got made, and soon to be, fallout 1 & 2 vs fallout 3
[/quote]

Elderscrolls 3?  The Xbox version was developed after the PC version AFAIK and as such it was an increadibly deep and complex game for console standards (as they literally just copy+pasta'd the PC version to the xbox).


[Image: a731e9e08c48b218b111e3275e851e8e.gif]
Reply
CaffeinePowered
Mad Hatter
*******

Posts: 12,998
Joined: Mar 2008
#54
09-05-2008, 12:53 PM

(09-05-2008, 12:00 PM)KorJax link Wrote: [quote author=CaffeinePowered link=topic=1323.msg36434#msg36434 date=1220589807]
[quote author=Mission Difficult link=topic=1323.msg36413#msg36413 date=1220587564]
Isn't there a ds version?

Yes but its not a direct port to my knowledge, more of a 'lite' version. Which is the way things should be ported from PC to consoles if they are ported at all.

The problem IMO comes in the design process, if you design for consoles, you are constrained and end up cutting out ideas or some kinds of complexity. Then when you port it to a PC later, it never gets those things back. If you design for PCs first you get all those creative juices flowing and then later when you port to consoles you try to make the PC things "fit" as best as possible, or maybe cut them out then if they can't fit.


Reference Case in Point: Elder Scrolls III and IV vs I and II, Deus Ex 1 vs 2, Halo's original concept vs what actually got made, and soon to be, fallout 1 & 2 vs fallout 3
[/quote]

Elderscrolls 3?  The Xbox version was developed after the PC version AFAIK and as such it was an increadibly deep and complex game for console standards (as they literally just copy+pasta'd the PC version to the xbox).
[/quote]

ES III is probably my weakest example, but its still slightly downhill from I and II Sad

Quote:My one complaint after getting to the Tribes stage: I RAN INTO GODDAMN FURBIES, I MADE THOSE BASTARDS EXTINCT.

Fratricide?


[Image: caffsighl7.jpg]Â[Image: 1184299259221.gif]
Sig by Joel
Reply
Squishy3
Closet Furry


Posts: 5,757
Joined: May 2008
#55
09-05-2008, 04:31 PM

They deserved it Caff.


Reply
Dave
White Lighting - Extra 50% Free


Posts: 4,177
Joined: Jun 2008
#56
09-05-2008, 04:33 PM

daves first species were a super fast flying mouth with legs, they took out anything and everything then the tribal stage happened and there speed and strength meant shit



pissed
off.


Reply
Versus
My fursona is a blops attack dog


Posts: 10,103
Joined: Mar 2008
#57
09-05-2008, 10:40 PM

ROFL dave.

anyway, I didn't know that the cell stage affected your creature type, so I got stuck with carnivores. :<

but so far it's fucking awesome. plus the fucking giant 1000 HP monsters are scary as hell if you somehow approach them without noticing.



Reply
Squishy3
Closet Furry


Posts: 5,757
Joined: May 2008
#58
09-06-2008, 01:54 AM

gonna start space mode tomorrow, just finished civilization, I bought everybody. Smile


Reply
Mission Difficult
BRB, Posting


Posts: 1,771
Joined: Mar 2008
#59
09-06-2008, 01:56 AM

(09-06-2008, 01:54 AM)Squishy3 link Wrote: gonna start space mode tomorrow, just finished civilization, I bought everybody. Smile

You bought everybody? What the shit does that mean?


Reply
Wedge
I make Reavers my Bitch


Posts: 2,704
Joined: Apr 2008
#60
09-06-2008, 06:39 AM

(09-06-2008, 01:56 AM)Mission Difficult link Wrote: [quote author=Squishy3 link=topic=1323.msg36676#msg36676 date=1220684075]
gonna start space mode tomorrow, just finished civilization, I bought everybody. Smile

You bought everybody? What the shit does that mean?
[/quote]

It means precisely what he said.  Personally, I converted them all with the avatar of Krabba Jesus.


(09-11-2008, 05:11 PM)Dave link Wrote:i would totaly ride that gay ass dragon thing.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)