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Poll: Keep Empires?
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Yes
72.22%
13 72.22%
No
27.78%
5 27.78%
Total 18 vote(s) 100%
* You voted for this item. [Show Results]

Mod Nights 1/29 - Empires Week 2
CaffeinePowered
Mad Hatter
*******

Posts: 12,998
Joined: Mar 2008
#1
01-23-2009, 03:17 PM

Should we keep empires, yes or no?

Poll runs for 3 days, results will be shown after poll expires, you may change your vote at any time the voting is active.

Should we chose not to keep empires for another week I will replace with a mod of my choosing. The way I see this working is instead of some huge poll Ill just pick a mod (hopefully something we have not tried yet), and put it up, until we vote it off again. This way a mod could go for many weeks or very few weeks depending on how people like it.

Feel free to debate amongst yourselves about whether or not to keep empires for another week. I'd like to give it another whirl now that most people got past the initial learning curve.




Empires Again this week

Time 8pm CST
Server: 205.237.100.92:27025 brbuninstalling.com Empires Mod - Sponsored by Umlan.com
Password: N/A

Make sure you download Empires 2.22 early, you have to download v2.2 and then the 2.2 -> 2.21 and 2.21 -> 2.22 patches, hopefully we will try some of the other non-RTS like maps to see what the other game types have to offer.

Special thanks to UMlan for hosting

Download Here


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(This post was last modified: 01-27-2009, 01:20 PM by CaffeinePowered.)
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ScottyGrayskull
Unbalancer of the Internet


Posts: 1,718
Joined: Mar 2008
#2
01-23-2009, 03:27 PM

TBH I'd say keep it. If we let people vote every week I'd expect us to almost always vote to change.


Caffeine`brb!u: /facepalm
Caffeine`brb!u: you have the technological ability of Dede
Caffeine`brb!u: OOOOOOO what does this button do
Caffeine`brb!u: *break*
Caffeine`brb!u: SCOTTY GET OUT OF MY SERVER
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Mission Difficult
BRB, Posting


Posts: 1,771
Joined: Mar 2008
#3
01-23-2009, 03:51 PM

I think we should keep empires for a little longer, especially given the the learning curve involved. Give more people a chance to play and see if we can't get some bigger games going on. After that I would love some A:HL.


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Vongore
The Chilean God of Lightning


Posts: 3,371
Joined: Jul 2008
#4
01-23-2009, 03:53 PM

i'd say one Mod per month It was pretty anoying to download 1 different mod each night. If the mod happen to suck we can vote to change it completely or play a previous one that was succesful


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Eschatos
Jack Thompson Fan Club Member


Posts: 4,447
Joined: Mar 2008
#5
01-23-2009, 06:44 PM

Definitely.  Empires is an excellent game and as soon as people learn how to play we could get some truly epic battles.



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KorJax
BRB, Posting


Posts: 1,376
Joined: Jun 2008
#6
01-23-2009, 07:09 PM

Vote no cause I don't gots it and I'm too lazy to download the new version


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KarthXLR
Free of STD's ... lolwut?


Posts: 9,927
Joined: May 2008
#7
01-23-2009, 07:12 PM

I say yes.

It's an interesting concept, but it takes an hour or two to get used to.
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Trace
Killing anything that twitches


Posts: 1,427
Joined: Oct 2008
#8
01-23-2009, 11:23 PM

I say yes. I barely got any time with it, and I think that's the case for a lot of other people. It's definitely not something that's easy to just pick up and play so I think a lot of people should give it another shot.
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CaffeinePowered
Mad Hatter
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Joined: Mar 2008
#9
01-24-2009, 02:48 PM

Im going to write up a review on UMlan for this, discovered there's a bunch more maps that are like 5 point DoD maps with rolling spawns and no vehicles.


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CaffeinePowered
Mad Hatter
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Joined: Mar 2008
#10
01-27-2009, 01:21 PM

Main post updated, hope to see a larger crowd out this Thursday


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Dave
White Lighting - Extra 50% Free


Posts: 4,177
Joined: Jun 2008
#11
01-27-2009, 04:16 PM

would like to go but 2am is a bit late for a college night

ill be playing if anyone else comes out early.



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rumsfald
Guest

 
#12
01-27-2009, 05:53 PM

Unless it is a new release or an old classic, the only way to get people to play is to keep at it week after week. See: the Ship and PS as examples. Plus, you can't learn a new complex game, get a feel for the gameplay, and judge flow and balance in just a few hours. We need 10 or so people who have "sea-legs" just to get a decent flow going, then the folks who are brand new thrown in the mix.

This week Eschatos has a mic so he can either bark orders or squeal as I grind his bones under my wheels.

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Eschatos
Jack Thompson Fan Club Member


Posts: 4,447
Joined: Mar 2008
#13
01-27-2009, 05:57 PM

(01-27-2009, 05:53 PM)rumsfald link Wrote: Unless it is a new release or an old classic, the only way to get people to play is to keep at it week after week. See: the Ship and PS as examples. Plus, you can't learn a new complex game, get a feel for the gameplay, and judge flow and balance in just a few hours. We need 10 or so people who have "sea-legs" just to get a decent flow going, then the folks who are brand new thrown in the mix.

This week Eschatos has a mic so he can either bark orders or squeal as I grind his bones under my wheels.

Now people will have no excuse for not following orders.



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Vlambo
BRB, Posting
*

Posts: 1,175
Joined: Nov 2008
#14
01-27-2009, 06:15 PM

I do, I just don't listen
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ScottyGrayskull
Unbalancer of the Internet


Posts: 1,718
Joined: Mar 2008
#15
01-28-2009, 09:47 AM

I'll try to be there. Smile


Caffeine`brb!u: /facepalm
Caffeine`brb!u: you have the technological ability of Dede
Caffeine`brb!u: OOOOOOO what does this button do
Caffeine`brb!u: *break*
Caffeine`brb!u: SCOTTY GET OUT OF MY SERVER
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Trace
Killing anything that twitches


Posts: 1,427
Joined: Oct 2008
#16
01-28-2009, 03:31 PM

Il be there but Il be a bit late, so I don't want to get on only half an hour late and see only 8 people on  >Sad
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Greatbacon
The Most Delicious of All Meats


Posts: 1,980
Joined: Mar 2008
#17
01-29-2009, 08:39 PM

BUMP!

Empires in <30 minutes, be prepared.
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KarthXLR
Free of STD's ... lolwut?


Posts: 9,927
Joined: May 2008
#18
01-29-2009, 08:46 PM

(01-29-2009, 08:39 PM)Greatbacon link Wrote: BUMP!

Empires in <30 minutes, be prepared.
I'll be there, but I'll only be on for half an hour or so. I still have homework to do, luckily no math though.
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CaffeinePowered
Mad Hatter
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#19
01-29-2009, 10:13 PM

Some epic dousch nozzles later on  :-\


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rumsfald
Guest

 
#20
01-29-2009, 10:15 PM

I actually think tonight was an improvement. Granted, it was two steamrolls, first I was on the winning side on the grunt map, then the long slow painful death on the valley map, but it seemed we had more people with more experience. Steamrolls and raging aside, I think we were beginning to see what Empires looks like with two decent forces who somewhat know what to do.

I think part of the value of the mod format (that is, picking a mod for a month and sticking with it), is being able to see how it plays so differently when the population gains in experience. While I woundn't say that makes me like Empires any more or less, but I do feel that I have a better perspective on the game than if I had just tried to join random servers on two different nights. And I like that.
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