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Alright, I just got L4D2. The game runs fine with only one issue- I cannot see the other survivors or any uncommon Infected fully. For the survivors, I can see their clothing, but their heads are just patches of hair. The uncommon infected are either totally invisible or very, very transparent. Other than that it runs like a dream. This laptop also runs L4D flawlessly. So, can anybody help me find out why this is happening?
Bump, and with screenshots that show the problem.

http://s163.photobucket.com/albums/t295/...aems/L4D2/
This befuddles me, have you tried updating all your drivers?
Wow, thats kinda awesome.

Update video drivers, play around with texture and model quality settings?
HeK, I messed around with the settings and pretty much nothing happened. I'll fiddle some more.

Also, I'll update my drivers, see if it helps.

EDIT- Updated drivers, no change except that I can hear halfway through the opening video now. Validating Steam files again, seeing if it will help. All graphical things on medium, paged pool usage on high.

EDIT THE SECOND- 1 file failed to validate, this has happened like 3 times.
The background of your photobucket is zetta slow.

Also, smoker actually has some degree of terror when it's transparent. Fucking creepy yo.
(12-27-2009, 04:11 AM)Coordinator Ruby link Wrote: [ -> ]HeK, I messed around with the settings and pretty much nothing happened. I'll fiddle some more.

Also, I'll update my drivers, see if it helps.

EDIT- Updated drivers, no change except that I can hear halfway through the opening video now. Validating Steam files again, seeing if it will help. All graphical things on medium, paged pool usage on high.

EDIT THE SECOND- 1 file failed to validate, this has happened like 3 times.

Maybe you should delete and reinstall?
delete the file/gcf that keeps failing to validate, save the rest. saves you from having to download n-GB all over agian
I think I will try to reinstall again.
EDIT- I did, no change.

Settings for video are:
Aspect Ratio 16:10 (widescreen)
Resolution  1280x800
Display Mode fullscreen
Anti-Aliasing Mode none
Filtering Mode Bilinear
Wait For Vertical Sync enabled (double buffered)
Shader Detail low
Effect Detail low
Model/Texture Detail medium
Paged Pool Memory Available high

and they're the recommended settings.
Ohai, a bump because I went on nVidia and it seems Window's Update did not see a newish driver. Installing after this song, hopefully it'll work.

WELL DON'T THAT BEAT ALL.
You fail for thinking Windows Update had the newest driver.

Also, did updating the drivers finally fix the problem? Looking at your screenshots, its definitely a texturing problem since you're getting some of the lightmaps but not the object textures themselves (thats whats making things look translucent).

Also^2, if you've got one GCF that keeps getting corrupted, make sure your Antivirus software is off and try playing again. Failing that, you may have a HDD thats starting to flake out on you ;x