It was announced yesterday, a trailer was even distributed.
who cares about "mac releases".
Half-Life 2 and Episode 1 finally were updated to the Orange Box engine!
Quote:Karrde link=topic=4647.msg154434#msg154434 date=1274934515]
Oh man, I just saw the trailer, and mind = blown. GG Valve creativity and obscure references  Wonder if anyone besides me got it
I really wouldn't call the original commercial "obscure".
I think you overestimate the age of many gamers ;PÂ I dunno, this is like the first time in at least 10 years that I've even seen it
 I just assume most ppl never saw it since it was from, you know, 1984.
Bah, the PC version is all effed up now. >
(05-31-2010, 11:14 PM)Karth del Top Hat link Wrote: [ -> ]Bah, the PC version is all effed up now. >
How so? I know the skyboxes are a bit durped at the moment, but what else is there?
(05-31-2010, 11:19 PM)Spore link Wrote: [ -> ][quote author=Karth del Top Hat link=topic=4647.msg155216#msg155216 date=1275365694]
Bah, the PC version is all effed up now. >
How so? I know the skyboxes are a bit durped at the moment, but what else is there?
[/quote]
There have been several times when the game just won't work. I've had to noclip out of some levels because the scripted events didn't happen. And now, I can't get any farther in the game because the rockets I'm firing won't follow the laser.Â
I've seen several occurrences of missing textures, some physics errors, and worst of all, the game is so dang bright now it hurts my eyes. As a matter of fact, the skybox is the only thing I haven't noticed so far.
ok i didnt actually mean it when i said you should huff paint
its probably a hardware issue, i was playing it earlier with no issues (brightness was fucked a little but turning off bloom seemed to work)