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Definitely enjoying it so far. Haven't tried the multiplayer yet but the single player is pretty good so far. Love the animations and the gunplay feels satisfying. Also my rockstar social club name is Squishy5

Also made a crew for multiplayer for us: http://socialclub.rockstargames.com/crew...installing
I got the game and I find it to be very well done. Story is great. My only complaint is I keep losing the tiny white dot they give you to aim with, and when they have the lazer I can never see the end of it. Maybe my eyes are going.
i cant play it, crashes on launch
(06-02-2012, 01:30 PM)Turtle link Wrote: [ -> ]i cant play it, crashes on launch
pretty sure you have said this about most every game you've bought
(06-02-2012, 01:30 PM)Turtle link Wrote: [ -> ]i cant play it, crashes on launch
Details? If you actually describe what happens we might be able to help you.
Cutscenes are killing my ability to play single player again. And host migration in multiplayer never works. Still really fun. You guys wanna start a crew?
(06-05-2012, 11:56 AM)Mission Difficult link Wrote: [ -> ]Cutscenes are killing my ability to play single player again. And host migration in multiplayer never works. Still really fun. You guys wanna start a crew?
i did already make one but nobody has given me their rockstar social club names
(06-05-2012, 09:48 PM)Squishy link Wrote: [ -> ][quote author=Mission Difficult link=topic=6372.msg246753#msg246753 date=1338915398]
Cutscenes are killing my ability to play single player again. And host migration in multiplayer never works. Still really fun. You guys wanna start a crew?
i did already make one but nobody has given me their rockstar social club names
[/quote]

Dig it. MissionDifficult
(06-06-2012, 02:45 AM)Mission Difficult link Wrote: [ -> ][quote author=Squishy link=topic=6372.msg246804#msg246804 date=1338950902]
[quote author=Mission Difficult link=topic=6372.msg246753#msg246753 date=1338915398]
Cutscenes are killing my ability to play single player again. And host migration in multiplayer never works. Still really fun. You guys wanna start a crew?
i did already make one but nobody has given me their rockstar social club names
[/quote]

Dig it. MissionDifficult
[/quote]
I'm debating buying it. I'm fairly sure I already have my Rockstar Social Club name as KarthXLR.
alright alright I bought it. Massive download begins now.

Edit:
Wow, I'm encountering a surprising amounts of bugs. Experienced a crash in my first play too. Game plays great though, animations are superb.
(06-06-2012, 10:35 PM)Karth link Wrote: [ -> ]alright alright I bought it. Massive download begins now.

Edit:
Wow, I'm encountering a surprising amounts of bugs. Experienced a crash in my first play too. Game plays great though, animations are superb.

I haven't had any real issues on a new machine. The closest thing to a bug I've encountered was going into an area that was supposed to trigger a cutscene, but it didn't trigger so I was able to go into forbidden territory and I ended up falling through the map.
I had Max Payne turn into a pair of walking pants.
Max Payne and a bad guy shared an intimate moment. Everyone stopped firing. Guns at each others throats, they finally understood the whole damn crazy world. No one else could understand. They kissed passionately and then the game crashed.
Just got into chapter 12. Chapter 11 kicked my ass. Loving the game so far, although it's been glitchy. I've crashed more times than I'd like to admit and I've had to manually restart twice now due to weird bugs. There's also a strange issue with v-sync in some spots, causes my screen to jitter when I rotate the camera. Without it there's massive screen tearing. I've tried turning down settings, but that doesn't seem to help.  ???
Finished the game a couple days ago, here's what I thought:

3 AM Review of Max Payne 3:
Rockstar has managed to make a game that  takes risks with its story while trying not to ruin its core appeal in gameplay. The story is told well and poorly at the same time. For example, Max Payne is written near-flawlessly; All his dialogue is just about perfect. But he feels really shoehorned into the story. If he's trying to overcome his alcoholism, how come he can still shoot so amazingly? Seems like the booze isn't hurting him that much. To be honest, you could have really put about any character in his place and you wouldn't really notice, which I find disappointing. The shootey-bits are good and polished, but they get repetitive after a while. Aside from different weapons the gameplay really doesn't change-up much. Is it weird that I kind of wanted a call of duty vibe from this game, with a little more craziness going on? It seems the action wants to do it but keep the game down-to-earth. I haven't played multiplayer much, but I haven't liked it much from what I have played.

I'd say play the first 2 games, and then decide if you'd be willing to shell out $60 for solely gameplay.


Oh, and Hard mode is such bullshit. Just play it normal.
Was watching a friend play mutiplayer the other day & they ran into a hacker, full of bullets & 3 curb stomps & the guy still didn't die. So its rockstar's plan to throw all the hackers in a pool so they only play with other hackers?
(06-18-2012, 11:04 AM)Reevesith link Wrote: [ -> ]Was watching a friend play mutiplayer the other day & they ran into a hacker, full of bullets & 3 curb stomps & the guy still didn't die. So its rockstar's plan to throw all the hackers in a pool so they only play with other hackers?

AKA your friend is a dirty hacker, just not when you're around.
(06-18-2012, 01:08 PM)Eschatos link Wrote: [ -> ][quote author=Reevesith link=topic=6372.msg247644#msg247644 date=1340035463]
Was watching a friend play mutiplayer the other day & they ran into a hacker, full of bullets & 3 curb stomps & the guy still didn't die. So its rockstar's plan to throw all the hackers in a pool so they only play with other hackers?

AKA your friend is a dirty hacker, just not when you're around.
[/quote]
I said they ran into a hacker, this one

Max Payne 3 - Cheater - Bellcom - 1
(06-18-2012, 05:28 AM)Karth link Wrote: [ -> ]Finished the game a couple days ago, here's what I thought:

3 AM Review of Max Payne 3:
Rockstar has managed to make a game that  takes risks with its story while trying not to ruin its core appeal in gameplay. The story is told well and poorly at the same time. For example, Max Payne is written near-flawlessly; All his dialogue is just about perfect. But he feels really shoehorned into the story. If he's trying to overcome his alcoholism, how come he can still shoot so amazingly? Seems like the booze isn't hurting him that much. To be honest, you could have really put about any character in his place and you wouldn't really notice, which I find disappointing. The shootey-bits are good and polished, but they get repetitive after a while. Aside from different weapons the gameplay really doesn't change-up much. Is it weird that I kind of wanted a call of duty vibe from this game, with a little more craziness going on? It seems the action wants to do it but keep the game down-to-earth. I haven't played multiplayer much, but I haven't liked it much from what I have played.

I'd say play the first 2 games, and then decide if you'd be willing to shell out $60 for solely gameplay.


Oh, and Hard mode is such bullshit. Just play it normal.

Pretty sure after he stops drinking and the initial hangover the screen glitches become much less frequent. To have his alcoholism hamper gameplay would have turned you into a gimp for at least half the game.

I don't know about the story. Seems like one gigantic mess to me. As if they were writing it as they went along. The major turning point in the plot wasn't really hit home. Maybe there wasn't enough build up to it.

If you ask me, the main flaw is what seems like HOURS of cutscenes and the inability to skip them. Taking control away from a player is a great way to kill any momentum a game has going on. And wandering through the favela at a snails pace? FUCK THAT SHIT. Sure it's a great way to observe the art in the game, but fuck off.

Controls are a bit clunky which is why multiplayer will suck at first. After you get the hang of it, it's pretty fun. I don't see it lasting that long, even with all the different game modes. Some of them are pretty fun, Payne Killer being the first that comes to mind. Hackers tend to ruin it though. If you see one email maxpayne3.banhammer@rockstargames.com and tell them about it. I like the idea of forcing them all the play together, but they seem to be having a terrible time catching them.

The art in the game is really well done. Animations are really fluid and the textures are nice. Sound is a bit underwhelming but still well done. I do like that in the million cutscenes I had to watch, Max was always carrying the guns I had equipped, being that most of them are rendered real time. What I hated was how the game would switch to your pistol or whatever for the sake of the fucking cutscene and then leave it, so if there happened to be any amount of action immediately after, you would have to make an effort to switch back to whatever you had previously.

If you enjoyed MP1 and 2 you might like this. It's really not the best gauge. Aside from the fact that all three games are third person shooters with bullet time and the same character, they don't hold much in common. If you liked 1, you will love 2. 3 is a toss up though.

This game could have used a quick save/load feature like the first two. Of course that might have permitted you to die and respawn without watching one of their fucking cutscenes, which seems to be the goal rockstar was going for.

Well good job rockstar, mission accomplished.
(06-18-2012, 01:27 PM)Mission Difficult link Wrote: [ -> ][quote author=Karth link=topic=6372.msg247639#msg247639 date=1340015325]
Finished the game a couple days ago, here's what I thought:

3 AM Review of Max Payne 3:
Rockstar has managed to make a game that  takes risks with its story while trying not to ruin its core appeal in gameplay. The story is told well and poorly at the same time. For example, Max Payne is written near-flawlessly; All his dialogue is just about perfect. But he feels really shoehorned into the story. If he's trying to overcome his alcoholism, how come he can still shoot so amazingly? Seems like the booze isn't hurting him that much. To be honest, you could have really put about any character in his place and you wouldn't really notice, which I find disappointing. The shootey-bits are good and polished, but they get repetitive after a while. Aside from different weapons the gameplay really doesn't change-up much. Is it weird that I kind of wanted a call of duty vibe from this game, with a little more craziness going on? It seems the action wants to do it but keep the game down-to-earth. I haven't played multiplayer much, but I haven't liked it much from what I have played.

I'd say play the first 2 games, and then decide if you'd be willing to shell out $60 for solely gameplay.


Oh, and Hard mode is such bullshit. Just play it normal.

Pretty sure after he stops drinking and the initial hangover the screen glitches become much less frequent. To have his alcoholism hamper gameplay would have turned you into a gimp for at least half the game.

I don't know about the story. Seems like one gigantic mess to me. As if they were writing it as they went along. The major turning point in the plot wasn't really hit home. Maybe there wasn't enough build up to it.

If you ask me, the main flaw is what seems like HOURS of cutscenes and the inability to skip them. Taking control away from a player is a great way to kill any momentum a game has going on. And wandering through the favela at a snails pace? FUCK THAT SHIT. Sure it's a great way to observe the art in the game, but fuck off.

Controls are a bit clunky which is why multiplayer will suck at first. After you get the hang of it, it's pretty fun. I don't see it lasting that long, even with all the different game modes. Some of them are pretty fun, Payne Killer being the first that comes to mind. Hackers tend to ruin it though. If you see one email maxpayne3.banhammer@rockstargames.com and tell them about it. I like the idea of forcing them all the play together, but they seem to be having a terrible time catching them.

The art in the game is really well done. Animations are really fluid and the textures are nice. Sound is a bit underwhelming but still well done. I do like that in the million cutscenes I had to watch, Max was always carrying the guns I had equipped, being that most of them are rendered real time. What I hated was how the game would switch to your pistol or whatever for the sake of the fucking cutscene and then leave it, so if there happened to be any amount of action immediately after, you would have to make an effort to switch back to whatever you had previously.

If you enjoyed MP1 and 2 you might like this. It's really not the best gauge. Aside from the fact that all three games are third person shooters with bullet time and the same character, they don't hold much in common. If you liked 1, you will love 2. 3 is a toss up though.

This game could have used a quick save/load feature like the first two. Of course that might have permitted you to die and respawn without watching one of their fucking cutscenes, which seems to be the goal rockstar was going for.

Well good job rockstar, mission accomplished.
[/quote]

I actually really liked the cinematics, but I agree that they took way too much control over the gameplay. It's very stylized.
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