03-25-2008, 08:30 PM
03-25-2008, 10:35 PM
I plan on doing some spring cleaning soon, I just haven't had the time, even though I promised I would over spring break...
Rotation
cp_gravelpit
ctf_mach4
cp_dustbowl
cp_labor
tc_hydro
ctf_chaos_b2
cp_well
ctf_turbine_v3
ctf_2fort
cp_warpath
cp_starship_pb1
Vote-able via Rock The Vote
cp_badlands
cp_bessjump
cp_castle3
cp_floodway_b2
cp_gravelpit
cp_dustbowl
cp_grandcanyon_v1
cp_granary
cp_labor
cp_lazytown
cp_meleebarn
cp_orange_x3
cp_overflow_b4
cp_science
cp_starship_pb1
cp_warpath
cp_well
cp_wolf
ctf_2fort
ctf_badlands_classic_b3e
ctf_chaos_b2
ctf_convoy
ctf_epicenter2_b2
ctf_impact2
ctf_Jinxed_b3
ctf_mach4
ctf_openfire
ctf_scorpion_v4
ctf_stronghold_b5
ctf_turbine_v3
ctf_well2
melee_ringking
tc_hydro
On Server
cp_2skyscraper_b3
cp_badlands
cp_bessjump
cp_castle3
cp_destructoid_b2
cp_floodway_b2
cp_gravelpit
cp_dustbowl
cp_grandcanyon_v1
cp_granary
cp_labor
cp_lazytown
cp_meleebarn
cp_mostpit_beta2
cp_orange_x3
cp_overflow_b4
cp_pwnyexpress_beta
cp_science
cp_starship_pb1
cp_warpath
cp_well
cp_wolf
ctf_2bridges_f2
ctf_2fort
ctf_aperture_b18
ctf_badlands_classic_b3e
ctf_chaos_b2
ctf_convoy
ctf_convoy_v2
ctf_epicenter2_b2
ctf_impact2
ctf_Jinxed_b3
ctf_letdown_alpha_1
ctf_mach2
ctf_mach3
ctf_mach4
ctf_openfire
ctf_redgiant_b4
ctf_scorpion_v4
ctf_stronghold_b5
ctf_turbine_v3
ctf_well
ctf_well2
dm_bioshpere_v3
duel_duel1
melee_ringking
tc_hydro
Rotation
cp_gravelpit
ctf_mach4
cp_dustbowl
cp_labor
tc_hydro
ctf_chaos_b2
cp_well
ctf_turbine_v3
ctf_2fort
cp_warpath
cp_starship_pb1
Vote-able via Rock The Vote
cp_badlands
cp_bessjump
cp_castle3
cp_floodway_b2
cp_gravelpit
cp_dustbowl
cp_grandcanyon_v1
cp_granary
cp_labor
cp_lazytown
cp_meleebarn
cp_orange_x3
cp_overflow_b4
cp_science
cp_starship_pb1
cp_warpath
cp_well
cp_wolf
ctf_2fort
ctf_badlands_classic_b3e
ctf_chaos_b2
ctf_convoy
ctf_epicenter2_b2
ctf_impact2
ctf_Jinxed_b3
ctf_mach4
ctf_openfire
ctf_scorpion_v4
ctf_stronghold_b5
ctf_turbine_v3
ctf_well2
melee_ringking
tc_hydro
On Server
cp_2skyscraper_b3
cp_badlands
cp_bessjump
cp_castle3
cp_destructoid_b2
cp_floodway_b2
cp_gravelpit
cp_dustbowl
cp_grandcanyon_v1
cp_granary
cp_labor
cp_lazytown
cp_meleebarn
cp_mostpit_beta2
cp_orange_x3
cp_overflow_b4
cp_pwnyexpress_beta
cp_science
cp_starship_pb1
cp_warpath
cp_well
cp_wolf
ctf_2bridges_f2
ctf_2fort
ctf_aperture_b18
ctf_badlands_classic_b3e
ctf_chaos_b2
ctf_convoy
ctf_convoy_v2
ctf_epicenter2_b2
ctf_impact2
ctf_Jinxed_b3
ctf_letdown_alpha_1
ctf_mach2
ctf_mach3
ctf_mach4
ctf_openfire
ctf_redgiant_b4
ctf_scorpion_v4
ctf_stronghold_b5
ctf_turbine_v3
ctf_well
ctf_well2
dm_bioshpere_v3
duel_duel1
melee_ringking
tc_hydro
03-26-2008, 02:05 AM
Fuck you Vandam, Meleebarn is fun >:C. But only occasionally.
Vandamguy
03-26-2008, 07:28 AM
just a quick note before work this mornign , current map rotation has too many customs in it , it's affecting the servers ability to retain players.
customs always appear in the RTV menu that comes up , they can get played that way.
also, having spaceship in its unfinished form in the rotation is a little bit vain
customs always appear in the RTV menu that comes up , they can get played that way.
also, having spaceship in its unfinished form in the rotation is a little bit vain
03-26-2008, 12:58 PM
(03-26-2008, 07:28 AM)Vandamguy link Wrote:also, having spaceship in its unfinished form in the rotation is a little bit vain
I need more than one run through to ascertain what I need to change about the map.
A bit vain, maybe, but without it I can't improve the map.
As for customs I tried to lay it out to be one custom for every one stock map. How about the following as a simplified rotation...
cp_dustbowl
cp_labor
ctf_2fort
cp_starship_pb1
cp_gravelpit
cp_warpath
ctf_mach4 OR ctf_turbine_v3
cp_well
03-26-2008, 04:01 PM
(03-26-2008, 02:05 AM)Luca Shoal link Wrote:Fuck you Vandam, Meleebarn is fun >:C. But only occasionally.
Yeah. Meleebarn is more of a end of the night kind of map where we all just screw around before logging off.
03-26-2008, 04:13 PM
I say mach4 and turbine.
03-26-2008, 04:43 PM
cp_gravelpit
ctf_mach4
cp_dustbowl
cp_well
ctf_2fort (meh)
cp_warpath
cp_starship_pb1 (if it must be on rotation )
is what I would like for rotation.
ctf_mach4
cp_dustbowl
cp_well
ctf_2fort (meh)
cp_warpath
cp_starship_pb1 (if it must be on rotation )
is what I would like for rotation.
03-26-2008, 05:54 PM
(03-26-2008, 04:43 PM)Versus link Wrote:ctf_2fort (meh)
I feel the same way, back in the TFC days 2fart was forsaken for Epicenter/Badlands/Warpath.
I wish there was a remake of Crossover, that was a phenominal choke-type map, with 2fort flavour.
03-26-2008, 06:01 PM
I always feel that 2fort should be renamed to sniper fort. Although that issue seems to have gone away. For me it is still melee fort. Although the last time I played it I actually had fun *gasp* I went on a colossal killing spree leaving a wake of burnt bodies in my path. Fail was healing me, but I think even he was a bit afraid.
03-26-2008, 06:29 PM
Problem is 2fort/dustbowl is pretty much required if you want people to pub on your server, I like putting customs after them as it encourages more people to stick around I've found.
Also I wont keep starship on rotation for a very long time, just long enough that it gets multiple good spins so I can get a good feel for what needs to be changed.
Also I wont keep starship on rotation for a very long time, just long enough that it gets multiple good spins so I can get a good feel for what needs to be changed.