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And it looks like it nerfed trapping demos again, but not offensive ones >_>
It nerfed roll pipes. So...eh.
It nerfed stickies, not grenades O_o
Yes, grenades do less damage when hit far from the demoman.
(02-16-2009, 08:38 PM)Benito Mussolini link Wrote: [ -> ]Yes, grenades do less damage when hit far from the demoman.

Unless they ninja'd that in, that's not what happened in this update. Stickies do less damage the closer the demo is to them, now.
Completely unneeded in my opinion.  Demoman's no CQC champ, but if you run him down and get at point blank, he's just proper fucked now.  With 100% self damage on nades and weak stickies at point blank, he's going to have very little legit defense if they get anywhere near him.  Valve's just placating the pubscrub whiners on the forum methinks.  Watch the scout update be like a scattergun that has 100% crits in the air and a baseball or high speed shoes to avoid SGs.
Though it seems Valve taunted us yet again. Next time you start TF2, look for the new music they have...


It's the theme from Meet the Scout! :o
(02-16-2009, 08:50 PM)backfire link Wrote: [ -> ]Though it seems Valve taunted us yet again. Next time you start TF2, look for the new music they have...


It's the theme from Meet the Scout! :o

Sweeeeet!
THEY CHANGED STEAMIDS NOW I HAVE TO UPDATE THE RESERVE LIST


RAGE
(02-16-2009, 09:14 PM)Caffeine link Wrote: [ -> ]THEY CHANGED STEAMIDS NOW I HAVE TO UPDATE THE RESERVE LIST


RAGE

Oh shit, seriously?  That's balls.  However, evidently, there is an up side to this mess.  Seems triple sticky jumps are now viable Tongue
(02-16-2009, 09:14 PM)Caffeine link Wrote: [ -> ]THEY CHANGED STEAMIDS NOW I HAVE TO UPDATE THE RESERVE LIST


RAGE

While gay, i can finally get on that list
(02-16-2009, 09:14 PM)Caffeine link Wrote: [ -> ]THEY CHANGED STEAMIDS NOW I HAVE TO UPDATE THE RESERVE LIST


RAGE

Wait... REALLY?  Ugh... I don't want to update the admin list on my Gmod server -_-.
changed steamid's? what, the format?
And equip is an unknown command, now.
Problem solved, still annoying as fuck though

Most Steam IDs were like this STEAM_0:0:12345

Not they are like this

STEAM_1:0:12345

I fixed everything, but it was a little panic moment and its friggin stupid
(02-16-2009, 09:33 PM)Vlambo link Wrote: [ -> ][quote author=Caffeine link=topic=2353.msg67186#msg67186 date=1234836872]
THEY CHANGED STEAMIDS NOW I HAVE TO UPDATE THE RESERVE LIST


RAGE

While gay, i can finally get on that list
[/quote]

There a limit on how many reserves a server can have?

Oh, and on the topic of item loadout changes -  if you're doing it in spawn, touch the supply cabinet to affect changes apparently.
(02-16-2009, 10:56 PM)Benito Mussolini link Wrote: [ -> ]And equip is an unknown command, now.
so all my scripts for changing weapons don't work anymore?


nvm, i have the use command for switching my weapons.
Quote:Karrde link=topic=2353.msg67217#msg67217 date=1234844456]Oh, and on the topic of item loadout changes -  if you're doing it in spawn, touch the supply cabinet to affect changes apparently.

That seems to be the only positive addition with this update.
(02-16-2009, 10:57 PM)Caffeine link Wrote: [ -> ]Problem solved, still annoying as fuck though

Most Steam IDs were like this STEAM_0:0:12345

Not they are like this

STEAM_1:0:12345

I fixed everything, but it was a little panic moment and its friggin stupid

If you did that by hand instead of using a global search and replace I'm going to smack you with a cluebat.
(02-17-2009, 03:42 AM)ainmosni link Wrote: [ -> ][quote author=Caffeine link=topic=2353.msg67210#msg67210 date=1234843042]
Problem solved, still annoying as fuck though

Most Steam IDs were like this STEAM_0:0:12345

Not they are like this

STEAM_1:0:12345

I fixed everything, but it was a little panic moment and its friggin stupid


If you did that by hand instead of using a global search and replace I'm going to smack you with a cluebat.
[/quote]


Find and replace in excel, but still a panic moment
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