05-07-2008, 11:02 AM
Yes this is going to be the thread that starts the Scrim/Friendly team debacle. I will be updating the main post with all pertinent information pertaining to availability, class preference, preferred level of competitiveness and mental toughness require to withstand hours of "constructive criticism".
Now as we've established that the majority of players are interested in doing this for a chance to square off against [TC]. For what I'm about to do in creating the team, this will be sufficient. I've outlined to several people before that I'd like to have the scrim/friendly co-ordinated in a certain manner. Everyone that wants to have a go at it, can. I'd imagine that it would take 2 rounds/maps(I'm sure there's a 'best of' limitation in league play) to do so, with a final third round/map would be the best of our team going against [TC] for some real bragging rights.
I also need to know who is still going through exams and whatnot so that the timing isn't an issue on both sides of this. In addition, when you're filling out your information, availability means a weekly snapshot, any dead days or free days will help me get a better grasp on scheduling tryouts/practices. As for the class preferences, I'll set no limit, except for one proviso; don't list a class you're not prepared to play at any given moment. Class flexibility is a hallmark of a complete player, but so is having the self-honesty to know when you can't handle a class properly(See: Me playing Spy) and to the fullest(See: Me playing Soldier). Finally, the preferred level of competitiveness is self-explanatory, but it will gauge how far people are willing to take this, as I'm unsure on how serious people want to be: A standing Scrim team is a great deal of work if you don't want to be doormats. As for mental toughness, with all joking aside, is required. If you want to take this beyond a simple friendly, you will need to know that having played competitively before both in TFC and in CS, I know what to look for, I know what is needed, and I will tell you how you need to change your play style to meet those expectations. As scary as that sounds, I'm not a colossal prick when it comes to coaching, especially if you're honest with yourself. Yes Scotty, I could even teach you to rocket jump.
Now, as its so easy to say but difficult to execute, this can always be about enjoying yourself and having fun while doing it. Competitive play can be rewarding, especially if you go into it knowing that you will get your ass handed to you from time to time. The difference comes from accepting this, and not letting it happen
Now as we've established that the majority of players are interested in doing this for a chance to square off against [TC]. For what I'm about to do in creating the team, this will be sufficient. I've outlined to several people before that I'd like to have the scrim/friendly co-ordinated in a certain manner. Everyone that wants to have a go at it, can. I'd imagine that it would take 2 rounds/maps(I'm sure there's a 'best of' limitation in league play) to do so, with a final third round/map would be the best of our team going against [TC] for some real bragging rights.
I also need to know who is still going through exams and whatnot so that the timing isn't an issue on both sides of this. In addition, when you're filling out your information, availability means a weekly snapshot, any dead days or free days will help me get a better grasp on scheduling tryouts/practices. As for the class preferences, I'll set no limit, except for one proviso; don't list a class you're not prepared to play at any given moment. Class flexibility is a hallmark of a complete player, but so is having the self-honesty to know when you can't handle a class properly(See: Me playing Spy) and to the fullest(See: Me playing Soldier). Finally, the preferred level of competitiveness is self-explanatory, but it will gauge how far people are willing to take this, as I'm unsure on how serious people want to be: A standing Scrim team is a great deal of work if you don't want to be doormats. As for mental toughness, with all joking aside, is required. If you want to take this beyond a simple friendly, you will need to know that having played competitively before both in TFC and in CS, I know what to look for, I know what is needed, and I will tell you how you need to change your play style to meet those expectations. As scary as that sounds, I'm not a colossal prick when it comes to coaching, especially if you're honest with yourself. Yes Scotty, I could even teach you to rocket jump.
Now, as its so easy to say but difficult to execute, this can always be about enjoying yourself and having fun while doing it. Competitive play can be rewarding, especially if you go into it knowing that you will get your ass handed to you from time to time. The difference comes from accepting this, and not letting it happen