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Full Version: Hit detection
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Last night some of us noticed the first problems we have had on the new servers with hit detection. I contacted them about it and they said they have been noticing reports of lag and similar issues since the update but have never had a complaint on hit detection on their servers. So they asked me to help them find out if it is on their end or what is going one. If you have any definite hit detection problems (you should be absolutely sure) then note the time, what happened and how full the server was and let me know.
This game needs more problems.

Vandamguy

(04-22-2010, 01:46 PM)Trick_ link Wrote: [ -> ]This game needs more brb.uers.
(04-22-2010, 03:31 PM)Vandamguy link Wrote: [ -> ][quote author=Trick_ link=topic=4532.msg148343#msg148343 date=1271961991]
This game needs more brb.uers.
[/quote]
(04-22-2010, 03:35 PM)Versus-pwny- link Wrote: [ -> ][quote author=Vandamguy link=topic=4532.msg148354#msg148354 date=1271968268]
[quote author=Trick_ link=topic=4532.msg148343#msg148343 date=1271961991]
This game needs more brb.uers.
[/quote]
[/quote]
Last night I missed a knife that woulda been the 5th in the streak, four times, I chalked it up to me, but coulda been this.

Server was 32/32 @ the time
(04-22-2010, 04:02 PM)Surf314 link Wrote: [ -> ][quote author=Versus-pwny- link=topic=4532.msg148357#msg148357 date=1271968544]
[quote author=Vandamguy link=topic=4532.msg148354#msg148354 date=1271968268]
[quote author=Trick_ link=topic=4532.msg148343#msg148343 date=1271961991]
This game needs more brb.uers.
[/quote]
[/quote]
[/quote]
(04-22-2010, 04:06 PM)Kirby, the Axe Zealot link Wrote: [ -> ]Last night I missed a knife that woulda been the 5th in the streak, four times, I chalked it up to me, but coulda been this.

Server was 32/32 @ the time

Yea that was one of the examples I included. Also I missed a full neostad clip into an oblivious person he turns around and kills me while I'm reloading  >Sad
shotguns are completely fubar now, their range is about 10 feet, their hit detection sucks, and they dont do much dmg
(04-22-2010, 04:10 PM)lil d link Wrote: [ -> ]shotguns are completely fubar now, their range is about 10 feet, their hit detection sucks, and they dont do much dmg

40mm shotty seems off too, and it's listed as doing more dmg than the primary shotguns
Then just slap on slugs to the shotgun and they are perfect.  Problem solved Big Grin Two hit body shots at distances, or one hit headshots.

And I will thrown in for the knife detection issues.  It seems that yesterday, I had a few knifes that were guaranteed kills, but didn't connect.  This was last night for time wise when we were getting things rolling.
i was using slugs, maybe its the spas but it was really terrible hit detection
(04-22-2010, 04:35 PM)lil d link Wrote: [ -> ]i was using slugs, maybe its the spas but it was really terrible hit detection

I was using the Neostad with slugs most of last night and was kicking alot of ass with it.  Range is abit less now, but it can still be great for shotty sniping up to like 100 feet or so.
(04-22-2010, 04:35 PM)lil d link Wrote: [ -> ]i was using slugs, maybe its the spas but it was really terrible hit detection

I was using slugs too. looks like they broke hit detection in the patch?
(04-22-2010, 04:35 PM)lil d link Wrote: [ -> ]i was using slugs, maybe its the spas but it was really terrible hit detection

I've never had a spas shot hit, never had a problem w/ neostead or 40mm, so I think spas just licks pubes
(04-23-2010, 09:05 AM)Kirby, the Axe Zealot link Wrote: [ -> ][quote author=lil d link=topic=4532.msg148382#msg148382 date=1271972158]
i was using slugs, maybe its the spas but it was really terrible hit detection

I've never had a spas shot hit, never had a problem w/ neostead or 40mm, so I think spas just licks pubes
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spas is(or maybe not now) awesome