Be Right Back, Uninstalling

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Huge patch next week (Says it'll be in the 500mb range)

http://forums.electronicarts.co.uk/bc2-p...12-qa.html

Changelog:

Server - Some potential sources for lag/rubberbanding have been eliminated
Server - The old reserved slots has been replaced by a kick-on-demand system like in BF2
Server - Log file for server admins: all remote admin interface commands/events are logged
Server - Log file for server admins: major server events + all chat messages are logged
Server - Idle kick is controllable
Server - Profanity filter can be disabled
Server - Teamkill-kick system is controllable
Server - Ticket counts and bleed rate are controllable per-level
Server - Infantry only mode available per-level
Server - Initial spawn delay and respawn delay are adjustable
Server - Server description can be up to 400 characters, and use "|" for line breaks
Server - Banlist can contain up to 10.000 entries
Server - reduced latency in packet handling

Admin Interface - fixed the player.onKill spam that occasionally happened
Admin Interface - ensured that player.onJoin events always report the player name
Admin Interface - events triggered when people spawn
Admin Interface - much more info on kills
Admin Interface - detailed stats are reported at end-of-round

Gameplay - Various minor level bugfixes
Gameplay - Helicopter handling has been tweaked
Gameplay - Weapon tweaks have been implemented based on PC public feedback
Gameplay - Fixed technical hang when a crate was armed outside of the combat area
Gameplay - "Victory is near" message was shown for the wrong team on Valparaíso, this has been fixed
Gameplay - Countermeasures can be fired when driving a helicopter
Gameplay - The brightness of the pilot view in the Russian helicopter has been reduced
Gameplay - Advanced Spotting scope works better
Gameplay - Knifing people in the back works again (we backed out the change that we had done for Server R11)

Server Browser - Servers are sorted into 3 categories: Normal, Modified, Hardcore depending on their settings
Server Browser – Added support for retrieving update progress
Server Browser - Now refreshes information
Server Browser - Join queue system when attempting to join a full server
Server Browser - all settings are automatically saved between sessions
Server Browser - Pings are sent via an alternate mechanism, which should work for non-Administrator users as well

Client - Fixed DX9 issue, which likely caused graphics glitches and perhaps crashes
Client - Fixed some crashes
Client - Toggle/hold crouch is user controllable
Client - Toggle/hold zoom is user controllable
Client - Vsync bugfixed for DX10/DX11
Client - Rewritten how settings are written to disk; this should reduce/eliminate the spawn lag
Client - Fixed bug where a player could join a server before the stats has been downloaded causing faulty stats in "EOR- unlock progression"-screen
Client - New chat system allows chatting when dead (but not during end of round) and keeps a 100 lines log
Client - Improved Play Now functionality
Client - Removed K/D ratio and Skill Level filters in the leaderboards
Client - Any points you get while being dead will be added to your score
Client - Reduced negative mouse acceleration
Client - More informative disconnection/kick reasons

HUGE fixes with this.  Even more server customization and some awesome things like a chat system add into the game, smoke while flying choppers, and some other good things. 
sweet
i look forward to being a cloud
helis cant be clouds unless you have 2 of them, noob
This is going to be awesome. Also fuck the queue system unless play now actually fills dead servers. People only joining servers with 31 people in them will get worse. Maybe things will get better as the over supply of servers goes down.
Fuck yeah
wait can you actually be a heli cloud now
sounds like it
yeah except it throws smoke nades down it doesnt puff smoke around you theoretically you can throw smoke on another chopper and they become a cloud though
s my d

i can be a cloud if i want
(05-06-2010, 03:06 PM)zaneyard link Wrote: [ -> ]s my d

i can be a cloud if i want

Everybody Here is a Cloud

Vandamguy

they're letting us swear Big Grin
and looks like they are fixing reserved slots ?
Will this allow me to use multiplayer again, and actually find servers?

If so, this is relevant to my interests.
Well now we know who to blame for the lack of a patch...ROMANIA! THOSE DOUCHE NOZZLES!

http://planetbattlefield.gamespy.com/ful...?id=162668

Vandamguy

why the fuck would you have QA in romania. this explains everything.

ps: im racist
(05-08-2010, 04:26 PM)Vandamguy link Wrote: [ -> ]they're letting us swear Big Grin
and looks like they are fixing reserved slots ?

I remember watching the chat log and looking for CVARS when we first had the servers set up and thinking "who the fuck are they to mandate a chat filter on an M-rated game"

I mean if you want to have one fine, but it should be a toggle or a txt file for filtered words that is managed by the server owner, not the company.
always thought it was funny the soldiers swear every 10~ seconds but you get censored in chat
And the uber old patch that should've been out at the beginning of month is finally dated, somewhat.

http://planetbattlefield.gamespy.com/ful...?id=162796

Basically it'll be out on the 23rd.  If it doesn't hit the approval window in time, it'll be out next monday.

Vandamguy

not that i like to bring negativity into a thread but .. the first thing i thought was ..

who cares?
(06-18-2010, 10:08 PM)Vandamguy link Wrote: [ -> ]not that i like to bring negativity into a thread but .. the first thing i thought was ..

who cares?

this Sad
(06-18-2010, 10:08 PM)Vandamguy link Wrote: [ -> ]not that i like to bring negativity into a thread but .. the first thing i thought was ..

who cares?

Not many lol I'll get back to playing alittle bit more with the patch which adds in smoke for choppers, abit slower tracer speed, and a few other things since I forgot what the whole patch is bringing.
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