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koth_fissure_b2 - looks fairly good, concerned it might be a bit too cramped

cp_wild_final - I wonder if final means "Ive fixed all the bugs"

pl_egyptbombcart - Egyptian themed pl map

pl_malaria_b3 - bring your DDT


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Server: Red
Time: 8pm CST
Password: littlecart

Direct Downloads
fissure
wild
egypt
malaria
Let's be honest.  Final usually means "I'm sick of development and just changed tons of geometry."  Usually, anyway.
Quote:Karrde link=topic=4793.msg163550#msg163550 date=1279029341]
Let's be honest.  Final usually means "I'm sick of development and just changed tons of geometry."  Usually, anyway.

Usually for the worse and's only really purpose was inadvertently breaking multiple trick jumps for scouts which turns it from our (us scouts) favorite map to something we RTV to the RC2 build of on map change.

Anyways, I should be there tonight.

Duck, Duck, Goose

pl_malaria? I'm interested.
(07-13-2010, 09:15 AM)backfire link Wrote: [ -> ][quote author=[fr31ns]Karrde link=topic=4793.msg163550#msg163550 date=1279029341]
Let's be honest.  Final usually means "I'm sick of development and just changed tons of geometry."  Usually, anyway.

Usually for the worse and's only really purpose was inadvertently breaking multiple trick jumps for scouts which turns it from our (us scouts) favorite map to something we RTV to the RC2 build of on map change.

Anyways, I should be there tonight.
[/quote]

Pretty much exactly what happened to freight. It just kept getting worse and worse.
(07-13-2010, 10:05 AM)Nitrous Oxide link Wrote: [ -> ]pl_malaria? I'm interested.

It better be an africa themed map with a giant mosquito as the cart.
Agreed, Duck.  I should learn to map just so that in the final version I could replace it with an entirely new map.  Maybe a 2fort clone.
dont we still have "good" freight on rtv?

there was a good freight? i must have missed it somehow
Fissure wasn't half bad for a Koth map. Cramped, but a nice change of pace from the usual settup.

The rest were pretty awful.

(07-14-2010, 02:35 AM)Didzo link Wrote: [ -> ]Fissure wasn't half bad for a Koth map. Cramped, but a nice change of pace from the usual settup.

The rest were pretty awful.

I had so many more expectations for malaria....
malaria was such a piece of shit, i liked how it looked but jesus. literally put up invisible barriers in some places and red never got a forward spawn. how do you think that is in any way a good idea
(07-14-2010, 04:41 AM)dagrett link Wrote: [ -> ]malaria was such a piece of shit, i liked how it looked but jesus. literally put up invisible barriers in some places and red never got a forward spawn. how do you think that is in any way a good idea
maybe it can get better.
(07-14-2010, 12:04 PM)PyroZombie link Wrote: [ -> ][quote author=dagrett link=topic=4793.msg163737#msg163737 date=1279100517]
malaria was such a piece of shit, i liked how it looked but jesus. literally put up invisible barriers in some places and red never got a forward spawn. how do you think that is in any way a good idea
maybe it can get better.
[/quote]

yea, but the first point was impossible. we were literally camping their spawn with 0 effort on our part.
Malaria would've been more enjoyable if it were the parasite, not the map.

so it sounds like pl_awesome was way more fun than malaria, y/n ?
(07-14-2010, 06:30 PM)Didzo link Wrote: [ -> ]Malaria would've been more enjoyable if it were the parasite, not the map.

probably

also that map that had us spawn under the map; how does that slip by you? HOW????
(07-14-2010, 07:16 PM)dagrett link Wrote: [ -> ][quote author=Didzo link=topic=4793.msg163814#msg163814 date=1279150228]
Malaria would've been more enjoyable if it were the parasite, not the map.

probably

also that map that had us spawn under the map; how does that slip by you? HOW????
[/quote]

Caff turning on noclip for a bit made me forget there was anything wrong with that map.

Because flying around all of a sudden is awesome.