If anyone was sad to miss this one, don't be.
- Christmas Town was way too huge and a sniper's heaven. Also the invisible walls made things way too confusing.
- Flakey was way too easy to cap the flag. Then again, it might just be because there wasn't much defense.
- Hickorygulch broke the server, but that might have been due to the recent update breaking some custom maps.
- Badlands had way too much going on with the decorations, so framerate was really bad.
Ah well, cancels out some of the great TFT maps we've seen the past couple of weeks.
(12-22-2010, 07:20 PM)TOH link Wrote: [ -> ]If anyone was sad to miss this one, don't be.
- Christmas Town was way too huge and a sniper's heaven. Also the invisible walls made things way too confusing.
- Flakey was way too easy to cap the flag. Then again, it might just be because there wasn't much defense.
- Hickorygulch broke the server, but that might have been due to the recent update breaking some custom maps.
- Badlands had way too much going on with the decorations, so framerate was really bad.
Ah well, cancels out some of the great TFT maps we've seen the past couple of weeks.
Its always a dice roll, but thats half of the fun IMO
Yeah, always nice to unearth some gems and see them in rotation...now if only others would vote for them more often, haha.
more like chrimbus edition