Kinda old, but yeah, it's cool. I beat the whole thing. Yes all of it.
Just finished. Thanks pigmask ;D
On the topic of frustrating indie games involving jumping,
Jumpman is awesome.
I played through all of it a couple months ago. Very good.
*spoilers*
It took me a while to get past the level that requires you to put in an audio CD because my drive is borked and refuses to work 90% of the time. That sucked. The rest was great.
Also:
(03-28-2009, 10:49 PM)JoKeRRRRRRRRRRRRRRRRRRRRR link Wrote: [ -> ]On the topic of frustrating indie games involving jumping, Jumpman is awesome.
Psh. IWBTG is becoming the next Godwin's Law. It's good, but stop chafing your dick over it.
IWBTG is actually in fact, not good. It's shit, but it's so incredibly shit that some people find it amusing.
The only Flash platformer I've ever played I actually respect for anything past fun conceptual stuff (like Karoshi), is fucking N. The gameplay in that was fucking sharp as a tack and had phenomenal design. I played the demo of the XBLA version and the controls just felt like crap compared to the original =<.
(03-29-2009, 12:38 AM)Wedge link Wrote: [ -> ]IWBTG is actually in fact, not good. It's shit, but it's so incredibly shit that some people find it amusing.
The only Flash platformer I've ever played I actually respect for anything past fun conceptual stuff (like Karoshi), is fucking N. The gameplay in that was fucking sharp as a tack and had phenomenal design. I played the demo of the XBLA version and the controls just felt like crap compared to the original =<.
N was pretty much the mad note. However, we weren't talking about Flash platformers, just platformers in general.
Game Maker != Flash.
Was fun. Not really frustrating, or anywhere near brilliant, but amusing nonetheless. Reminded me of something a junior programmer aspiring to make video games might come up with.
Oh jeese, was IWBTG in Game Maker? I thought I remembered playing it in a browser. Well that makes the shitty controls even more inexcusable.
(03-29-2009, 06:11 AM)Wedge link Wrote: [ -> ]Oh jeese, was IWBTG in Game Maker? I thought I remembered playing it in a browser. Well that makes the shitty controls even more inexcusable.
What are you talking about? IWBTG's controls are way snappy.
In fact, they're way too fucking snappy. I can appreciate pixel perfect jumps like the next guy, but Jesus.
Wouldn't have finished it without a walkthrough for a few stages... still an awesome game.