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Duck, Duck, Goose
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#81
07-08-2014, 05:02 PM

(07-08-2014, 02:57 PM)Greatbacon link Wrote: I would say less.  It's mostly just checking boxes and moving sliders.  Plus no possibility for maiming little digital dudes.
Yeah, it was pretty lame from someone who enjoys simulation games.
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Evil Cheese
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#82
07-08-2014, 06:16 PM

There's an IOS/Android game called Game Dev Story that's smaller in scope and much more arcade-y, but from what I've seen of Game Dev Tycoon, it's also much more fun.
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Squishy3
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#83
07-08-2014, 08:14 PM

The problem is it's something much more suited to playing in short bursts on a phone rather than sitting down and playing for an extended period of time on a PC.


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StolenToast
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#84
07-08-2014, 08:46 PM

(07-08-2014, 08:14 PM)Squishy link Wrote: The problem is it's something much more suited to playing in short bursts on a phone rather than sitting down and playing for an extended period of time on a PC.
It was quite fun on Android, which is what it was designed for.


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Duck, Duck, Goose
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#85
07-09-2014, 06:45 AM

(07-08-2014, 08:46 PM)StolenToast link Wrote: [quote author=Squishy link=topic=7285.msg279788#msg279788 date=1404868459]
The problem is it's something much more suited to playing in short bursts on a phone rather than sitting down and playing for an extended period of time on a PC.
It was quite fun on Android, which is what it was designed for.
[/quote]Even then, it seems devoid of anything remotely neat. You literally win by re-creating all the best titles in history. Post-Apocalyptic RPG? Name it Fallout and you get a 95+. It's literally just sliders, with about as much as immersion as a wet paper bag.
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FlyingMongoose
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#86
07-09-2014, 09:36 AM

(07-09-2014, 06:45 AM)Nitrous Oxide link Wrote: [quote author=StolenToast link=topic=7285.msg279791#msg279791 date=1404870362]
[quote author=Squishy link=topic=7285.msg279788#msg279788 date=1404868459]
The problem is it's something much more suited to playing in short bursts on a phone rather than sitting down and playing for an extended period of time on a PC.
It was quite fun on Android, which is what it was designed for.
[/quote]Even then, it seems devoid of anything remotely neat. You literally win by re-creating all the best titles in history. Post-Apocalyptic RPG? Name it Fallout and you get a 95+. It's literally just sliders, with about as much as immersion as a wet paper bag.
[/quote]

If you were the size of an ant that would be a lot of immersion...


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StolenToast
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#87
07-09-2014, 04:50 PM

(07-09-2014, 09:36 AM)FlyingMongoose link Wrote: [quote author=Nitrous Oxide link=topic=7285.msg279801#msg279801 date=1404906319]
[quote author=StolenToast link=topic=7285.msg279791#msg279791 date=1404870362]
[quote author=Squishy link=topic=7285.msg279788#msg279788 date=1404868459]
The problem is it's something much more suited to playing in short bursts on a phone rather than sitting down and playing for an extended period of time on a PC.
It was quite fun on Android, which is what it was designed for.
[/quote]Even then, it seems devoid of anything remotely neat. You literally win by re-creating all the best titles in history. Post-Apocalyptic RPG? Name it Fallout and you get a 95+. It's literally just sliders, with about as much as immersion as a wet paper bag.
[/quote]

If you were the size of an ant that would be a lot of immersion...
[/quote]
It was by the same guys that did Dungeon Village, it needs no explanation.


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