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Planetside 2
[fr31ns]Karrde
The Handy Murse


Posts: 2,655
Joined: May 2008
03-22-2014, 11:39 AM

That was pretty funny at the end since me and ford were running AI/AI XD  There were like 5 tanks just running from 2 mags.


<+Karrde> welp, time to learn some basic patterning skills
<@Negate> 12121212121212121212
<@Negate> there is a simple pattern
<+Karrde> I changed my mind.  Gonna cosplay as a gay demon from hell and get negate raped instead XD
<+Caffeine`work> Karrde: Gay demon? Why would you need to cosplay just go as yourself
<+FlyingMongoose> Caffeine`work: Karrde would actually have to tone it down some.
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Elder
BRB, Posting


Posts: 1,447
Joined: Sep 2011
03-22-2014, 06:17 PM

In other news rummy has turned on us

[Image: 2ibi49t.png]



(06-15-2014, 03:27 PM)negate link Wrote:Hah elder you would be ramming it into Dtrains ass.
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rumbot
BRB, Posting


Posts: 822
Joined: May 2013
03-22-2014, 08:12 PM

that's totally not me.

I feel like I'm back in 4th grade and Dtrain took my lunch money.
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Dtrain323i
Oprah Winfrey


Posts: 3,067
Joined: Nov 2009
03-26-2014, 06:54 PM

(03-22-2014, 08:12 PM)rumbot link Wrote: that's totally not me.

I feel like I'm back in 4th grade and Dtrain took my lunch money.


I'm not the lunch money stealing type. My style is much more of a wedgy and shove into a locker or swirly type.






11:35 Socks Greatbacon_work: Just accept the idea of enemas.
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MissBiz
Lurker


Posts: 72
Joined: Nov 2013
04-02-2014, 09:31 AM

64-bit client incoming!!!!!

https://forums.station.sony.com/ps2/inde...nd.180843/
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[fr31ns]Karrde
The Handy Murse


Posts: 2,655
Joined: May 2008
04-02-2014, 10:13 AM

(04-02-2014, 09:31 AM)MissBiz link Wrote: 64-bit client incoming!!!!!

https://forums.station.sony.com/ps2/inde...nd.180843/

Thank god.


<+Karrde> welp, time to learn some basic patterning skills
<@Negate> 12121212121212121212
<@Negate> there is a simple pattern
<+Karrde> I changed my mind.  Gonna cosplay as a gay demon from hell and get negate raped instead XD
<+Caffeine`work> Karrde: Gay demon? Why would you need to cosplay just go as yourself
<+FlyingMongoose> Caffeine`work: Karrde would actually have to tone it down some.
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Duck, Duck, Goose
Guest

 
04-02-2014, 11:55 AM

Quote:Karrde link=topic=5227.msg277480#msg277480 date=1396451627]
[quote author=MissBiz link=topic=5227.msg277479#msg277479 date=1396449104]
64-bit client incoming!!!!!

https://forums.station.sony.com/ps2/inde...nd.180843/

Thank god.
[/quote]
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HeK
Rotartsinimda
*******

Posts: 4,183
Joined: Jun 2015
04-02-2014, 04:25 PM

I'm still very skeptical, don't think it's going to change anything.
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MissBiz
Lurker


Posts: 72
Joined: Nov 2013
04-02-2014, 05:58 PM

(04-02-2014, 04:25 PM)HeK link Wrote: I'm still very skeptical, don't think it's going to change anything.

If anything, it will give the game more room to leak memory, lol.  Client crashes are already being reported > http://www.reddit.com/r/Planetside/comme...e_crashes/
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HeK
Rotartsinimda
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Joined: Jun 2015
04-02-2014, 08:13 PM

[Image: 48046928.jpg]
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KarthXLR
Free of STD's ... lolwut?


Posts: 9,927
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04-03-2014, 03:36 PM

how do i post in this thread
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Chooly
BRB, Posting
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Posts: 768
Joined: Mar 2008
04-03-2014, 05:17 PM

(04-03-2014, 03:36 PM)Karth link Wrote: how do i post in this thread

[Image: images?q=tbn:ANd9GcQRs2XaFQm2QLxhBGA_UH2...Yxp3TqBIrg]


[table][tr][td][Image: style5,The-spc-Pwnrgization.png] [/td][td]Chooly: /nevergonnagiveyouup
Eschatos: /nevergonnaletyoudown
[TC] Versus: /nevergonnarunaround
[TC] Versus: /anddesertyou
ToiletDuck: /closeapplication[/td][/tr][/table]
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Goffin
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Posts: 571
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04-04-2014, 10:32 PM

https://www.youtube.com/watch?feature=pl...xZ0tIj4JqA


Ball punching for Teh Win!                        
[Image: bruce%20lee%20animated%20gif.gif]    

Incoming!!!
[Image: soelb3.gif]

[Image: b_560x95.png]
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Chooly
BRB, Posting
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Posts: 768
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04-08-2014, 01:57 PM

Trying to up my Light Assault game, so I picked up the Serpent to get a little faster ROE.
I've equipped it with soft point ammunition for close encounters, and once I got used to compensating for the verticle recoil, I'm really liking it. Plus, it has the best hip fire accuracy of all my current carbines.


[table][tr][td][Image: style5,The-spc-Pwnrgization.png] [/td][td]Chooly: /nevergonnagiveyouup
Eschatos: /nevergonnaletyoudown
[TC] Versus: /nevergonnarunaround
[TC] Versus: /anddesertyou
ToiletDuck: /closeapplication[/td][/tr][/table]
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MissBiz
Lurker


Posts: 72
Joined: Nov 2013
04-09-2014, 03:36 PM

hehehehehehehe

Windar anyone?

[Image: TOZxnnJ.gif]
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rumbot
BRB, Posting


Posts: 822
Joined: May 2013
04-09-2014, 10:34 PM

^ true because the entire 6 or so hexes around crossroads are such good layouts from terrain perspective.

The uphill of Crown.

The downhill to Zurvan.

The open fields outside of TI.

The tight corridor of Broken Arch.

Xeno, Snake, etc.

No matter what vehicle (ground or air) you bring to those fights, you can find an entrance route that works.

Contrast to the innumerable places on Esamir where it's so flat that vehicles or footsies get pounded from afar, or the cliffs of Amerish where it's difficult for ground vehicles an footsies to go from one base to the next.

...

the whole game would benefit from a slight relaxation of gravity, al-la tribes.
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Surf314
Seriously, this week I'll play PS
******

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04-10-2014, 09:14 AM

(04-09-2014, 10:34 PM)rumbot link Wrote: ^ true because the entire 6 or so hexes around crossroads are such good layouts from terrain perspective.

The uphill of Crown.

The downhill to Zurvan.

The open fields outside of TI.

The tight corridor of Broken Arch.

Xeno, Snake, etc.

No matter what vehicle (ground or air) you bring to those fights, you can find an entrance route that works.

Contrast to the innumerable places on Esamir where it's so flat that vehicles or footsies get pounded from afar, or the cliffs of Amerish where it's difficult for ground vehicles an footsies to go from one base to the next.

...

the whole game would benefit from a slight relaxation of gravity, al-la tribes.

The change in lore from planets to continents really hurts the prospect of having a low grav map.


[Image: samjackson-4.png]
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CaffeinePowered
Mad Hatter
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04-10-2014, 09:21 AM

(04-10-2014, 09:14 AM)Surf314 link Wrote: The change in lore from planets to continents really hurts the prospect of having a low grav map.

The original lore was continents until the bending bullshit made them planets


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Elder
BRB, Posting


Posts: 1,447
Joined: Sep 2011
04-10-2014, 09:24 AM

this is why we need hossin. If done correctly it will allow the best movement of troops through tree cover with good/daring pilots needing to fly low to attack them. Terrain can vary but not enough to cause problems with vehicle movement. One thing i have noted that i see in some really fun base fights on amerish is the underground bases. (walls are not needed if the base it built properly *coughesamircough*) There needs to be more of this. Big enough to bring a flash or maybe a harasser into the tunnels. I had a great time getting into a tunnel from the defenders spawn and force-bladeing through masses of TR before they realized i was not one of them.




(06-15-2014, 03:27 PM)negate link Wrote:Hah elder you would be ramming it into Dtrains ass.
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Didzo
Uninstalling


Posts: 5,206
Joined: Dec 2009
04-10-2014, 03:38 PM

(04-10-2014, 09:21 AM)Caffeine link Wrote: [quote author=Surf314 link=topic=5227.msg277588#msg277588 date=1397139243]
The change in lore from planets to continents really hurts the prospect of having a low grav map.

The original lore was continents until the bending bullshit made them planets
[/quote]

There's a simple fix for that. Just put some floating antigrav powered sky fortresses or warships or whatever in the sky and use that as explanation for area specific grav reduction.


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[Image: snailLeonidasgo50.gif]
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