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Valve considering new TF2 enviornments for next update.
Squishy3
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#1
08-02-2008, 07:54 PM

http://kotaku.com/5032388/new-environmen...fortress-2

HEAVIES... IN SPACE!


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Benito Mussolini
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#2
08-02-2008, 08:11 PM

(08-02-2008, 07:54 PM)Squishy3 link Wrote: http://kotaku.com/5032388/new-environmen...fortress-2

HEAVIES... IN SPACE!

In space... of course! Low grav means less weight! Heavies prefer to be in space because they don't feel that fat up there.

Valve seems like they are asking the community for which environment they would like to see.
I'd like to see some outdoor environement, all we ever see is rocks, and rocks, and more rocks in outdoor maps. I'd like to see a few trees once in a while... I wouldn't mind playing in a forest at all!




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KarthXLR
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#3
08-02-2008, 08:16 PM

Awesome.
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cannedpeahes
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#4
08-02-2008, 08:16 PM

Forests are hard to implement strategically; if you'll notice, it's easy to build an industrial environment like Dustbowl to suit the tactics that you need to develop. It's hard to get the same type of controlled "give-and-take" dynamic in something that just sprouts up.

I'm thinking something coastal and urban. Like a cartoon Tel Aviv or something.

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copulatingduck
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#5
08-02-2008, 08:27 PM

24/7 Karkand Junkies!!!!

Wait...


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hey scrub nerd pyros
suck on these
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Eschatos
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#6
08-02-2008, 08:31 PM

Anything that's not so industrial would be fine with me. 



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ZargonX
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#7
08-02-2008, 09:44 PM

I think a space theme could be a strong possibility.  I also think a snow environment could be fun.


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jorge
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#8
08-02-2008, 10:52 PM

JRPG homo fantasy land












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CaffeinePowered
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#9
08-03-2008, 01:16 AM

More textures and models, anything for the SDK would be great, I think in their addition of badlands/goldrush they added a total of like 4 textures and maybe like 20 models  :'(


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Wedge
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#10
08-03-2008, 02:17 AM

Snow maps with icy surface support.

Heavies on Ice ftw.


(09-11-2008, 05:11 PM)Dave link Wrote:i would totaly ride that gay ass dragon thing.
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Budr
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#11
08-03-2008, 06:49 AM

Will this mean new character models or skins? I ask because they are clearly designed around the same desert-industrial aesthetic principle as the maps. The juxtapositioning is very evident when a custom map strays from this theme.
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Chooly
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#12
08-03-2008, 07:04 AM

I want mad scientist's lab.
Lots of marble and labtype equipment.
Anyone else think that a seasonal (read: halloween/christmas) spin on the current enviroments a neat thought?


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JoKeRRRRRRRRRRRRRRRRRRRRR
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#13
08-03-2008, 09:57 AM

Something like de_aztec would be a nice change. Or something like de_3rdstreet. I miss CSS maps.
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s0lesurviv0r
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#14
08-03-2008, 11:08 AM

(08-02-2008, 10:52 PM)jðrge link Wrote: JRPG homo fantasy land

Yea, clone a map using the FF13 footage square keeps spooging out so I can backstab people stuck staring at it.
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Vongore
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#15
08-03-2008, 07:11 PM

It will be amazing... like.. Mario Kart.. on space Big Grin



WITH TURKEY!


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KarthXLR
Free of STD's ... lolwut?


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#16
08-04-2008, 12:28 AM

(08-03-2008, 07:11 PM)Vongore link Wrote: It will be amazing... like.. Mario Kart.. on space Big Grin



WITH TURKEY!
Turkeyland on ice-karts


/epic
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TBot Alpha
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#17
08-04-2008, 05:01 PM

I wouldn't mind seeing something like the tropical island from The Incredibles.
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Squishy3
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#18
08-04-2008, 05:18 PM

(08-04-2008, 05:01 PM)TBot Alpha link Wrote: I wouldn't mind seeing something like the tropical island from The Incredibles.
if they did that then the heavy's upgrade would HAVE to be mr. incredible.


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