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Plugin Proposal - Disabling Sandman - Printable Version

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Re: Plugin Proposal - Disabling Sandman - Loqutus - 03-12-2009

I voted no. Valve will fix it soon enough... I feel patient enough to deal with the stupidly-powerful-baseball-to-the-head weapon until then.


Re: Plugin Proposal - Disabling Sandman - [fr31ns]Karrde - 03-13-2009

Most pubbers are rape bait for me with their double jumps.  They either don't use it or are horridly predictable.


Re: Plugin Proposal - Disabling Sandman - 3clipse - 03-13-2009

If it is removed. I will rage and probably never play again.



Re: Plugin Proposal - Disabling Sandman - KarthXLR - 03-13-2009

(03-13-2009, 12:53 AM)KataKlipse link Wrote: If it is removed. I will rage and probably never play again.
you missed the comma key there, buddy.


Unless you're just raging.


Re: Plugin Proposal - Disabling Sandman - chronomaster - 03-13-2009

I vote yes, for one server. Try it out and take in the info, how people feel about it in practice.


Re: Plugin Proposal - Disabling Sandman - zaneyard - 03-13-2009

(03-12-2009, 01:08 PM)SAVAGE-0 link Wrote: however server 2 is "fun" maps and is not to be take seriously so I can't see any reason to ban it there.

also server 3 you call "Stock" ... IE what valve gave us... IE no banning anything.  



Re: Plugin Proposal - Disabling Sandman - Blues - 03-13-2009

(03-12-2009, 11:00 PM)Honest link Wrote: [quote author=Blues link=topic=2486.msg71332#msg71332 date=1236916518]
[quote author=Radio Raheem link=topic=2486.msg71325#msg71325 date=1236913151]
[quote author=Benito Mussolini link=topic=2486.msg71313#msg71313 date=1236906704]
You guys are not very tolerant.

I vote NO.

You guys realise that the weapon makes it impossible to double jump, right? You all know the average pub player can't do shit without double jumps.

the average pub player cant do shit with double jump either
[/quote]
[/quote]

The average pub player -can- do something with a 6 second long stun from medium range. See also: Kill your ass with a stupidly borked weapon.  They're too stupid to use double jump correctly, but not too stupid to press mouse 1 a few times.
[/quote]
That was radio's and my point.


Re: Plugin Proposal - Disabling Sandman - ScottyGrayskull - 03-13-2009

(03-12-2009, 01:44 PM)Lode link Wrote: On 2fort, you have a RED scout with the intel, coming from BLU Battlements. On the BLU battlements is a BLU scout with the Sandman and a BLU sniper.  BLU Scout paralyzes the RED Scout, allowing the BLU sniper to send the RED Scout's Grey matter towards RED base.

If a sniper needs assistance from a scout with the Sandman, who are both on the battlements, to stun and kill another scout then they are both playing the wrong class...

Quote:We all know that the 2nd point on stage 2 of Dustbowl is a bitch when there are a fuckload of Engies.  
Let's say, RED Team's got 2 engies, both with Lvl 3 sentrys and dispensers.  They also have a heavy with Natascha on Spy-checking duty, as the RED engies have contracted tunnel vision and are busy humping their turrets. BLU team's got 2 scouts, both with the Sandman. Also, BLU has a Spy, waiting to strike.   BLU Scouts paralyze the Heavy and one of the Engies, This leaves the BLU Spy to do what Spies do best.

I've been able to take out multiple sentries as a pyro with no medic and coordinating with one spy. Pocket heavy just means that aren't going to live through it. Wink

Besides, I think Bonk fills the roll of distraction far better than sandman could, and isn't cheap in the process.


Re: Plugin Proposal - Disabling Sandman - Versus - 03-13-2009

(03-12-2009, 01:08 PM)SAVAGE-0 link Wrote: however server 2 is "fun" maps and is not to be take seriously so I can't see any reason to ban it there.

also server 3 you call "Stock maps" ... IE the maps valve gave us...

fixed


Re: Plugin Proposal - Disabling Sandman - Radio Raheem - 03-13-2009

(03-13-2009, 02:18 AM)Chronomaster link Wrote: I vote yes, for one server. Try it out and take in the info, how people feel about it in practice.

im thinking it would feel like before the update


Re: Plugin Proposal - Disabling Sandman - Honest - 03-13-2009

(03-13-2009, 12:45 PM)Blues link Wrote: [quote author=Honest link=topic=2486.msg71334#msg71334 date=1236916854]
[quote author=Blues link=topic=2486.msg71332#msg71332 date=1236916518]
[quote author=Radio Raheem link=topic=2486.msg71325#msg71325 date=1236913151]
[quote author=Benito Mussolini link=topic=2486.msg71313#msg71313 date=1236906704]
You guys are not very tolerant.

I vote NO.

You guys realise that the weapon makes it impossible to double jump, right? You all know the average pub player can't do shit without double jumps.

the average pub player cant do shit with double jump either
[/quote]
[/quote]

The average pub player -can- do something with a 6 second long stun from medium range. See also: Kill your ass with a stupidly borked weapon.  They're too stupid to use double jump correctly, but not too stupid to press mouse 1 a few times.
[/quote]
That was radio's and my point.
[/quote]

I know but it seems some people were kinda missing it.


Re: Plugin Proposal - Disabling Sandman - Lode - 03-13-2009

(03-13-2009, 01:11 PM)ScottyGrayskull link Wrote: [quote author=Lode link=topic=2486.msg71252#msg71252 date=1236883447]
On 2fort, you have a RED scout with the intel, coming from BLU Battlements. On the BLU battlements is a BLU scout with the Sandman and a BLU sniper.  BLU Scout paralyzes the RED Scout, allowing the BLU sniper to send the RED Scout's Grey matter towards RED base.

If a sniper needs assistance from a scout with the Sandman, who are both on the battlements, to stun and kill another scout then they are both playing the wrong class...


[/quote]

I think i should have been a bit more clear. The RED Scout's coming from BLU battlements and has jumped to the covered bridge.


Re: Plugin Proposal - Disabling Sandman - Wedge - 03-13-2009

Anyways, it's been nerfed now, so possibly a non-issue anymore.


Re: Plugin Proposal - Disabling Sandman - copulatingduck - 03-13-2009

(03-13-2009, 06:42 PM)Wedge link Wrote: Anyways, it's been nerfed now, so possibly a non-issue anymore.

No, stun is still incredibly annoying. Though if anyone's thoughts have changed they should edit their vote before Sunday.


Re: Plugin Proposal - Disabling Sandman - Benito Mussolini - 03-13-2009

(03-13-2009, 12:45 PM)Blues link Wrote: [quote author=Honest link=topic=2486.msg71334#msg71334 date=1236916854]
[quote author=Blues link=topic=2486.msg71332#msg71332 date=1236916518]
[quote author=Radio Raheem link=topic=2486.msg71325#msg71325 date=1236913151]
[quote author=Benito Mussolini link=topic=2486.msg71313#msg71313 date=1236906704]
You guys are not very tolerant.

I vote NO.

You guys realise that the weapon makes it impossible to double jump, right? You all know the average pub player can't do shit without double jumps.

the average pub player cant do shit with double jump either
[/quote]
[/quote]

The average pub player -can- do something with a 6 second long stun from medium range. See also: Kill your ass with a stupidly borked weapon.  They're too stupid to use double jump correctly, but not too stupid to press mouse 1 a few times.
[/quote]
That was radio's and my point.
[/quote]

The average forum member can notice when something is obviously sarcasm... omg


Re: Plugin Proposal - Disabling Sandman - cannedpeahes - 03-13-2009

It doesn't read well.


Re: Plugin Proposal - Disabling Sandman - CaffeinePowered - 03-15-2009

Well, it looks like its barely passed, but it also has been nerfed, there really isn't a mandate to ban the thing, even on #1

We'll revisit this if its ever deemed necessary, thanks to everyone who voted.


Re: Plugin Proposal - Disabling Sandman - Badgerman of DOOM - 03-15-2009

So if I am understanding correctly, it passed, but the nerf makes the vote null?


Re: Plugin Proposal - Disabling Sandman - Benito Mussolini - 03-15-2009

(03-15-2009, 04:44 PM)William Howard Taft link Wrote: So if I am understanding correctly, it passed, but the nerf makes the vote null?

What nerf?

Nevermind...

Checked in update logs, I didn't notice any patch...


Re: Plugin Proposal - Disabling Sandman - Badgerman of DOOM - 03-15-2009

From what I understand, Sandman was nerfed.