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KorJax
BRB, Posting


Posts: 1,376
Joined: Jun 2008
08-24-2011, 01:49 AM

Played for like 7 hours straight my hands are about to fall off... and I just got done with the police station. Ohh boy this is going to be a long one.

Wish this thing had toggle run/walk. I just want to walk everywhere because it looks so atmopsheric and it lets me take in the world better if I walk. Not to mention I feel goofy running everywhere unless I am backtracking or something. So I hate having to hold down the walk key in order to walk instead of it being a toggle Sad

It's also very useful to have it be a toggle when being stealthy on a mission so you don't have to worry about holding it down wherever you go...


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KarthXLR
Free of STD's ... lolwut?


Posts: 9,927
Joined: May 2008
08-24-2011, 02:00 AM

(08-24-2011, 01:49 AM)KorJax link Wrote: Played for like 7 hours straight my hands are about to fall off... and I just got done with the police station. Ohh boy this is going to be a long one.

Wish this thing had toggle run/walk. I just want to walk everywhere because it looks so atmopsheric and it lets me take in the world better if I walk. Not to mention I feel goofy running everywhere unless I am backtracking or something. So I hate having to hold down the walk key in order to walk instead of it being a toggle Sad

It's also very useful to have it be a toggle when being stealthy on a mission so you don't have to worry about holding it down wherever you go...
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KorJax
BRB, Posting


Posts: 1,376
Joined: Jun 2008
08-24-2011, 02:31 AM

(08-24-2011, 02:00 AM)Karth link Wrote: [quote author=KorJax link=topic=1537.msg220062#msg220062 date=1314168543]
Played for like 7 hours straight my hands are about to fall off... and I just got done with the police station. Ohh boy this is going to be a long one.

Wish this thing had toggle run/walk. I just want to walk everywhere because it looks so atmopsheric and it lets me take in the world better if I walk. Not to mention I feel goofy running everywhere unless I am backtracking or something. So I hate having to hold down the walk key in order to walk instead of it being a toggle Sad

It's also very useful to have it be a toggle when being stealthy on a mission so you don't have to worry about holding it down wherever you go...
caps lock
[/quote]

:o


+1

my pinky thanks you.

I love how the controls menu only explain half of the controls, and the rest of them are up to you to discover, like quick save and quick load being F5 and F8. At least they are pretty obvious to players who have played an FPS/RPG before on PC


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Didzo
Uninstalling


Posts: 5,206
Joined: Dec 2009
08-24-2011, 03:22 AM

Must... Stop... reloading just so I can see more of the dialogue tree outcomes....

:-X


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Spore
2 guys, no cups necessary


Posts: 2,587
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08-24-2011, 03:25 AM

If any of you bought it retail, there should be an OnLive register code in the packaging somewhere. That's kind of neat.


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backfire
Uninstalling


Posts: 3,520
Joined: Jun 2008
08-24-2011, 04:10 AM

Just did that conversation with Wayne in the police station with my social enhancer aug.

God the more I play this, the better it gets.


Also, any way to rebind quicksave? I have F5 bound to steam screenshot and I don't wanna be bothered to change it for one single game.


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(This post was last modified: 08-24-2011, 04:58 AM by backfire.)
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[SiN] Merc
BRB, Posting


Posts: 2,304
Joined: Aug 2010
08-24-2011, 10:16 AM

The Cloak and Dagger sidequest has bugged out for me. Hnnnnng.


HULKMANIA'S RUNNIN' WILD, BROTHER!
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KarthXLR
Free of STD's ... lolwut?


Posts: 9,927
Joined: May 2008
08-24-2011, 10:33 AM

This is a bad time for college.
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cbre88x
Seabreeze: That Damn Sniper


Posts: 2,835
Joined: Apr 2008
08-24-2011, 12:34 PM

Quote: Merc link=topic=1537.msg220076#msg220076 date=1314198992]
The Cloak and Dagger sidequest has bugged out for me. Hnnnnng.

shame. that's a fun one.

(08-24-2011, 10:33 AM)Karth link Wrote: This is a bad time for college.

agreed

(08-24-2011, 04:10 AM)backfire link Wrote: Just did that conversation with Wayne in the police station with my social enhancer aug.

God the more I play this, the better it gets.


Also, any way to rebind quicksave? I have F5 bound to steam screenshot and I don't wanna be bothered to change it for one single game.

social aug was one of the first things I got. it's pretty badass.


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HeK
Rotartsinimda
*******

Posts: 4,183
Joined: Jun 2015
08-24-2011, 01:44 PM

(08-24-2011, 03:25 AM)Spore link Wrote: If any of you bought it retail, there should be an OnLive register code in the packaging somewhere. That's kind of neat.

http://arstechnica.com/gaming/news/2011/...e-code.ars
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Reevesith
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Posts: 1,736
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08-24-2011, 02:41 PM

(08-24-2011, 03:25 AM)Spore link Wrote: If any of you bought it retail, there should be an OnLive register code in the packaging somewhere. That's kind of neat.
just don't buy it from game stop, they threw away the coupons :u
http://www.escapistmagazine.com/news/vie...Revolution


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Spore
2 guys, no cups necessary


Posts: 2,587
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08-24-2011, 02:57 PM

(08-24-2011, 02:41 PM)Reevesith link Wrote: [quote author=Spore link=topic=1537.msg220067#msg220067 date=1314174344]
If any of you bought it retail, there should be an OnLive register code in the packaging somewhere. That's kind of neat.
just don't buy it from game stop, they threw away the coupons :u
http://www.escapistmagazine.com/news/vie...Revolution
[/quote]

More like, visit the dumpster behind your Gamestop for free Deus Ex coupons.


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Squishy3
Closet Furry


Posts: 5,757
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08-24-2011, 04:09 PM

(08-24-2011, 02:57 PM)Spore link Wrote: [quote author=Reevesith link=topic=1537.msg220105#msg220105 date=1314214918]
[quote author=Spore link=topic=1537.msg220067#msg220067 date=1314174344]
If any of you bought it retail, there should be an OnLive register code in the packaging somewhere. That's kind of neat.
just don't buy it from game stop, they threw away the coupons :u
http://www.escapistmagazine.com/news/vie...Revolution
[/quote]

More like, visit the dumpster behind your Gamestop for free Deus Ex coupons.
[/quote]Guarantee the employees are keeping them for themselves and distributing them among friends.


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Eschatos
Jack Thompson Fan Club Member


Posts: 4,447
Joined: Mar 2008
08-24-2011, 04:21 PM

I got a slightly spoilery question.

[spoiler]
In the beginning after you get back to Sarif Industries to help stop the hostage situation at a Sarif factory, I kept dicking around at the main Sarif building until Sarif told me that the situation just got worse.  When I actually went to the mission all of the hostages but one were dead.  Does that change if you go straight to the mission and don't get the warning message?[/spoiler]



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Versus
My fursona is a blops attack dog


Posts: 10,103
Joined: Mar 2008
08-24-2011, 04:43 PM

(08-24-2011, 04:21 PM)Eschatos link Wrote: I got a slightly spoilery question.

[spoiler]
In the beginning after you get back to Sarif Industries to help stop the hostage situation at a Sarif factory, I kept dicking around at the main Sarif building until Sarif told me that the situation just got worse.  When I actually went to the mission all of the hostages but one were dead.  Does that change if you go straight to the mission and don't get the warning message?[/spoiler]

yes



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KorJax
BRB, Posting


Posts: 1,376
Joined: Jun 2008
08-24-2011, 04:44 PM

(08-24-2011, 04:21 PM)Eschatos link Wrote: I got a slightly spoilery question.

[spoiler]
In the beginning after you get back to Sarif Industries to help stop the hostage situation at a Sarif factory, I kept dicking around at the main Sarif building until Sarif told me that the situation just got worse.  When I actually went to the mission all of the hostages but one were dead.  Does that change if you go straight to the mission and don't get the warning message?[/spoiler]

Hardly a spoiler since it happens right at the begnning but

[spoiler]Yes. If you go straight to the helicopter you can save the hostages[/spoiler]

Also don't see the point in social enhancer since I can seem to do fine without (and its more tense that way) plus there are only about 1-2 social-battles per hub I think. At least, I'm about to beat the Detroit hub and the only person I had a social battle with was Wayne (other than Zeke on the first mission before the hub).


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cbre88x
Seabreeze: That Damn Sniper


Posts: 2,835
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08-24-2011, 06:10 PM

(08-24-2011, 04:44 PM)KorJax link Wrote: [quote author=Eschatos link=topic=1537.msg220119#msg220119 date=1314220876]
I got a slightly spoilery question.

[spoiler]
In the beginning after you get back to Sarif Industries to help stop the hostage situation at a Sarif factory, I kept dicking around at the main Sarif building until Sarif told me that the situation just got worse.  When I actually went to the mission all of the hostages but one were dead.  Does that change if you go straight to the mission and don't get the warning message?[/spoiler]

Hardly a spoiler since it happens right at the begnning but

[spoiler]Yes. If you go straight to the helicopter you can save the hostages[/spoiler]

Also don't see the point in social enhancer since I can seem to do fine without (and its more tense that way) plus there are only about 1-2 social-battles per hub I think. At least, I'm about to beat the Detroit hub and the only person I had a social battle with was Wayne (other than Zeke on the first mission before the hub).
[/quote]

[spoiler]I got the warning, but I went right after I got the warning. None of my hostages died yo.[/spoiler]

Soc aug helps influence the people around you as well..not just for social battles.


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[SiN] Merc
BRB, Posting


Posts: 2,304
Joined: Aug 2010
08-24-2011, 08:31 PM

(08-24-2011, 06:10 PM)cbre88x link Wrote: [quote author=KorJax link=topic=1537.msg220123#msg220123 date=1314222286]
[quote author=Eschatos link=topic=1537.msg220119#msg220119 date=1314220876]
I got a slightly spoilery question.

[spoiler]
In the beginning after you get back to Sarif Industries to help stop the hostage situation at a Sarif factory, I kept dicking around at the main Sarif building until Sarif told me that the situation just got worse.  When I actually went to the mission all of the hostages but one were dead.  Does that change if you go straight to the mission and don't get the warning message?[/spoiler]

Hardly a spoiler since it happens right at the begnning but

[spoiler]Yes. If you go straight to the helicopter you can save the hostages[/spoiler]

Also don't see the point in social enhancer since I can seem to do fine without (and its more tense that way) plus there are only about 1-2 social-battles per hub I think. At least, I'm about to beat the Detroit hub and the only person I had a social battle with was Wayne (other than Zeke on the first mission before the hub).
[/quote]

[spoiler]I got the warning, but I went right after I got the warning. None of my hostages died yo.[/spoiler]

Soc aug helps influence the people around you as well..not just for social battles.
[/quote]

Yeah, it lets you get extra cash for jobs and the like depending on what type of personality they are. Pretty useful.


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KorJax
BRB, Posting


Posts: 1,376
Joined: Jun 2008
08-24-2011, 08:57 PM

Oh wow no idea.

Also, that Serif social boss battle at the end of Detroit hub is haaardd haha. Wish I had the aug then :v

For those that don't know though, it's random each time you do it. The social battles basically are rock-paper-scissor contests, and you have to pick the "rock" answer if they give you a "scissors" one, but the thing is I think depending on their personality type certain types of answers will be more rock-like for them while others won't. I.E. what might be "rock" for Wayne probably won't be for someone else down the line.

Its pretty intense Big Grin I love the social battles in this game


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Versus
My fursona is a blops attack dog


Posts: 10,103
Joined: Mar 2008
08-24-2011, 08:58 PM

i got silver tongue on that one without social aug 0wnd



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