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Didzo
Uninstalling


Posts: 5,206
Joined: Dec 2009
#41
04-04-2010, 11:57 PM

cl_burninggibs 1
cl_detaildist 2400
cl_detailfade 0
cl_maxrenderable_dist 6000
cl_new_impact_effects 1
cl_ragdoll_collide 1
cl_smooth 1
cl_threaded_bone_setup 1
cl_threaded_client_leaf_system 1
dsp_enhance_stereo 1
lod_TransitionDist 6400
mat_aaquality 8
mat_antialiasing 16
mat_antialinis 16
mat_bumpmap 1
mat_clipz 0
mat_hdr_tonemapscale 16
mat_motion_blur_forward_enabled 1
mat_picmip -10
mat_queue_mode 2
mat_specular 1
mp_usehwmmodels 1
mp_usehwmvcds 1
r_fastzreject 1
r_lod 0
r_threaded_client_shadow_manager 1
r_threaded_particles 1
r_threaded_renderables 1
r_waterforceexpensive 1
snd_mixahead 1

TF2 Wiki showed me these too. Now I need to find out what they all do....


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copulatingduck
Following in Gordon's Footsteps


Posts: 7,518
Joined: Apr 2008
#42
04-05-2010, 09:57 AM

burning gibs are best when you set all deaths to be gibs


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Didzo
Uninstalling


Posts: 5,206
Joined: Dec 2009
#43
04-05-2010, 07:44 PM

I have a present for anyone who can tell me whether it's worth it to go with all of the enhancements I listed, as I am too lazy to figure out each one myself.



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Darklink
BRB, Posting


Posts: 833
Joined: Jul 2008
#44
04-05-2010, 09:50 PM

http://www.dieall.de/da2008/index.php?mo...w&where=30

Use that


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Gump
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Posts: 429
Joined: Oct 2008
#45
04-06-2010, 05:36 AM

(04-05-2010, 07:44 PM)Didzo link Wrote: I have a present for anyone who can tell me whether it's worth it to go with all of the enhancements I listed, as I am too lazy to figure out each one myself.

Using the one you listed, I chopped out some:

cl_burninggibs 1
cl_detailfade 0
cl_new_impact_effects 1
cl_ragdoll_collide 1
cl_smooth 1
cl_threaded_bone_setup 1
cl_threaded_client_leaf_system 1
dsp_enhance_stereo 1
mat_aaquality 8
mat_antialiasing 16
mat_antialinis 16
mat_bumpmap 1
mat_clipz 0
mat_hdr_tonemapscale 16
mat_picmip -10
mat_specular 1
mp_usehwmmodels 1
mp_usehwmvcds 1
r_fastzreject 1
r_lod 0
r_threaded_client_shadow_manager 1
r_threaded_particles 1
r_threaded_renderables 1
r_waterforceexpensive 1
snd_mixahead 0

I clipped off the detaildist because I don't snipe often and really don't pay attention to that far in the distance while it gave me a moderate FPS hit. All of the detaildist execs relate to how good stuff looks when it's really far away compared to what's next to you. I didn't notice a different but my FPS did. You probably won't. Anything mat_ relates to textures and graphics, use them unless they cause crashes. Most of what's in there is obvious from looking at the name, but anything that's _threaded_ in the cvar means it's set to take advantage of the multiple cores in your CPU. Read: better performance on multi-cores. snd_mixahead I changed to 0 because it caused audio lag when doing anything like firing guns, might not for you.

Should clear everything up Smile


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Vandamguy
Guest

 
#46
04-06-2010, 11:46 AM

@gump: idea, write a tf2 tweak guide for front page.
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copulatingduck
Following in Gordon's Footsteps


Posts: 7,518
Joined: Apr 2008
#47
04-06-2010, 11:50 AM

if u do u have to include a bit about using fps configs (more's and quantum's are the most popular) for all the people with older machines


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Gump
Lurker


Posts: 429
Joined: Oct 2008
#48
04-06-2010, 11:43 PM

(04-06-2010, 11:46 AM)Vandamguy link Wrote: @gump: idea, write a tf2 tweak guide for front page.

This is pretty simple stuff that you can google, but I'll consider it


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Didzo
Uninstalling


Posts: 5,206
Joined: Dec 2009
#49
04-07-2010, 11:44 PM

I tried the longer (Gump edited) list, but it seems to make my FPS nosedive.


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Gump
Lurker


Posts: 429
Joined: Oct 2008
#50
04-08-2010, 08:39 AM

Yup, there are some commands in there that will own it, experiment with the threaded commands to see what works for you


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