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Deus-Ex 3 Info and Discussion thread.
Squishy3
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#21
10-06-2008, 09:20 PM

except FO3 if you watched particular gameplay vieos if you tried to just go out guns blazing you wouldn't live very long. at least not in the beginning.


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Lode
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#22
10-12-2008, 09:06 PM

Just to tell you, the original Halo had medpacks, and you only had 8 health points.
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x
BRB, Posting


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#23
10-22-2008, 10:49 AM

Interview with the lead designer. Kinda some good, some bad sounding news.
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at0m
Official Con Soccer Mom


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#24
10-23-2008, 06:32 PM

(10-05-2008, 05:27 PM)CaffeinePowered link Wrote: I'm not holding my breath for this, especially after the lack luster performance of the sequel



"If you want to be a Double E, bend over and grab your knees...."
"Atom is Sexy!" <-- Donate your own pic to the cause!
Victory needs no explanation. Defeat allows none. -Sun Tzu
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Squishy3
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#25
10-23-2008, 11:43 PM

(10-06-2008, 08:43 AM)TDlove-p- link Wrote: but having < 10% health and finishing the next area is quite an accomplishment :-*.
I had to do this quite a bit in HL2. With just a crowbar.


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at0m
Official Con Soccer Mom


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#26
10-24-2008, 01:21 AM

(10-06-2008, 07:17 PM)Wedge link Wrote: In any case, that was never a problem in DE except very early on.  Eventually you could get a health-regen implant that made you god (not a Halo style one, it just constantly gave you health for energy XD).
I really like the tweak shifter (http://www.moddb.com/mods/shifter1) added for that - auto-activation of the 'power save' implant, and lowered idle drain from the regen implant combine to really turn them into a useful combination.



"If you want to be a Double E, bend over and grab your knees...."
"Atom is Sexy!" <-- Donate your own pic to the cause!
Victory needs no explanation. Defeat allows none. -Sun Tzu
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KarthXLR
Free of STD's ... lolwut?


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#27
11-18-2008, 08:56 AM

bump

http://kotaku.com/5091688/fuel-your-prec...oncept-art
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fyre
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#28
11-18-2008, 10:04 AM

^

That is quite pretty.
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Wedge
I make Reavers my Bitch


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#29
04-23-2009, 05:14 AM

So I just realized Square Enix owns the Deus Ex IP now.  Fucking weird.


(09-11-2008, 05:11 PM)Dave link Wrote:i would totaly ride that gay ass dragon thing.
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CaffeinePowered
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#30
04-23-2009, 05:44 AM

(04-23-2009, 05:14 AM)Wedge link Wrote: So I just realized Square Enix owns the Deus Ex IP now.  Fucking weird.

We're fucked, the hero is gonna look like a spiky haired emo


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Surf314
Seriously, this week I'll play PS
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#31
04-23-2009, 08:25 AM

(04-23-2009, 05:44 AM)Caffeine link Wrote: [quote author=Wedge link=topic=1537.msg78562#msg78562 date=1240481641]
So I just realized Square Enix owns the Deus Ex IP now.  Fucking weird.

We're fucked, the hero is gonna look like a spiky haired emo
[/quote]

Assymetrical hair yeaaaaaaa!  It's gonna catch on and emo boy will win American Idol.  Just you wait!


[Image: samjackson-4.png]
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at0m
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#32
04-23-2009, 06:37 PM

(04-23-2009, 08:25 AM)Surf314 link Wrote: [quote author=Caffeine link=topic=1537.msg78566#msg78566 date=1240483463]
[quote author=Wedge link=topic=1537.msg78562#msg78562 date=1240481641]
So I just realized Square Enix owns the Deus Ex IP now.  Fucking weird.

We're fucked, the hero is gonna look like a spiky haired emo
[/quote]

Assymetrical hair yeaaaaaaa!  It's gonna catch on and emo boy will win American Idol.  Just you wait!
[/quote]Re: Openly Gay Adam Lambert Will Win American Idol IMO
OH SNAP



"If you want to be a Double E, bend over and grab your knees...."
"Atom is Sexy!" <-- Donate your own pic to the cause!
Victory needs no explanation. Defeat allows none. -Sun Tzu
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KorJax
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#33
04-23-2009, 10:04 PM

(04-23-2009, 05:14 AM)Wedge link Wrote: So I just realized Square Enix owns the Deus Ex IP now.  Fucking weird.

WHAT


[Image: a731e9e08c48b218b111e3275e851e8e.gif]
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Wedge
I make Reavers my Bitch


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#34
04-24-2009, 01:05 AM

(04-23-2009, 10:04 PM)KorJax link Wrote: [quote author=Wedge link=topic=1537.msg78562#msg78562 date=1240481641]
So I just realized Square Enix owns the Deus Ex IP now.  Fucking weird.

WHAT
[/quote]

Well it was left with Eidos, and SE bought Eidos, so SE now owns Deus Ex, Tomb Raider, Soul Reaver, Hitman, Thief, and anything else they had.  None of this actually means anything, as I doubt SE plans to actually deal with Eidos' properties directly, but it's still weird.


(09-11-2008, 05:11 PM)Dave link Wrote:i would totaly ride that gay ass dragon thing.
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Vandamguy
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#35
08-13-2010, 09:22 AM

most relevant topic i could find with a quick search.

http://forums.anandtech.com/showthread.php?t=2088245
This is a program I wrote for Deus Ex and Deus Ex: Invisible War that lets you play in a widescreen resolution with a proper FOV and HUD size according to your aspect ratio.
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Dtrain323i
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#36
08-13-2010, 09:26 AM

(10-06-2008, 12:45 AM)Caffeine link Wrote: [quote author=CopulatingDuck link=topic=1537.msg43066#msg43066 date=1223271593]


And forcing the player to run around scampering and scavenging for medkits across huge maps is better? Both systems have their flaws, I wouldn't call it the 'biggest bunch of bs' by a mile. Ideally, I'd like to see a game with health regen for the player and enemies, but that's just me. :-X

Would you rather it rain medkits?

This forces people to be a little more cautious about when/if they use them and how they approach a situation. Have a lot of medkits? Maybe you can go in guns blazing, it not, maybe you should set some traps with LAMs and lure enemies into them or try the stealth approach.

There were some parts, especially in the beginning where they could have been less stingy, but I think its part of what makes the game fun.
[/quote]

problem with that is most games execute stealth horribly. Enemies who hear you fart from a mile away and who sound alarms at the drop of a hat ruin it.






11:35 Socks Greatbacon_work: Just accept the idea of enemas.
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at0m
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#37
08-13-2010, 09:27 AM

(08-13-2010, 09:26 AM)Dtrain323i link Wrote: [quote author=Caffeine link=topic=1537.msg43069#msg43069 date=1223271935]
[quote author=CopulatingDuck link=topic=1537.msg43066#msg43066 date=1223271593]


And forcing the player to run around scampering and scavenging for medkits across huge maps is better? Both systems have their flaws, I wouldn't call it the 'biggest bunch of bs' by a mile. Ideally, I'd like to see a game with health regen for the player and enemies, but that's just me. :-X

Would you rather it rain medkits?

This forces people to be a little more cautious about when/if they use them and how they approach a situation. Have a lot of medkits? Maybe you can go in guns blazing, it not, maybe you should set some traps with LAMs and lure enemies into them or try the stealth approach.

There were some parts, especially in the beginning where they could have been less stingy, but I think its part of what makes the game fun.
[/quote]

problem with that is most games execute stealth horribly. Enemies who hear you fart from a mile away and who sound alarms at the drop of a hat ruin it.
[/quote]Welcome to a two-year-old discussion. I'm glad you took the time to think out your reply. Tongue



"If you want to be a Double E, bend over and grab your knees...."
"Atom is Sexy!" <-- Donate your own pic to the cause!
Victory needs no explanation. Defeat allows none. -Sun Tzu
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Dtrain323i
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Posts: 3,067
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#38
08-13-2010, 09:30 AM

(08-13-2010, 09:27 AM)at0m link Wrote: [quote author=Dtrain323i link=topic=1537.msg169140#msg169140 date=1281709592]
[quote author=Caffeine link=topic=1537.msg43069#msg43069 date=1223271935]
[quote author=CopulatingDuck link=topic=1537.msg43066#msg43066 date=1223271593]


And forcing the player to run around scampering and scavenging for medkits across huge maps is better? Both systems have their flaws, I wouldn't call it the 'biggest bunch of bs' by a mile. Ideally, I'd like to see a game with health regen for the player and enemies, but that's just me. :-X

Would you rather it rain medkits?

This forces people to be a little more cautious about when/if they use them and how they approach a situation. Have a lot of medkits? Maybe you can go in guns blazing, it not, maybe you should set some traps with LAMs and lure enemies into them or try the stealth approach.

There were some parts, especially in the beginning where they could have been less stingy, but I think its part of what makes the game fun.
[/quote]

problem with that is most games execute stealth horribly. Enemies who hear you fart from a mile away and who sound alarms at the drop of a hat ruin it.
[/quote]Welcome to a two-year-old discussion. I'm glad you took the time to think out your reply. Tongue
[/quote]

this wasn't my gravedig, thus it's fair game. [Image: colbert.gif]






11:35 Socks Greatbacon_work: Just accept the idea of enemas.
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Spore
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#39
08-13-2010, 10:04 AM

Good time to bump what with this coming out today.

http://www.nowgamer.com/video/play/1142


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KorJax
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#40
09-16-2010, 07:49 PM

New character revealed, named Fedorova:

[Image: large_image.jpg]

"New" trailer, featuring the new character reveal:

デウスエクス TGS2010 Trailer [日本語吹き替え版]

Okay so it reuses a lot of scenes in the old trailer and it's in Japanese but there are a few new ones there. English trailer is supposed to be released tomorrow.

That new character looks so fucking awesome in motion.


[Image: a731e9e08c48b218b111e3275e851e8e.gif]
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