08-16-2012, 09:02 PM
Because of last week's mishaps, this week's FNF will be last week's FNF. The theme will be, again, technology, because we need the tools to fight the robot menace that lurks around us, and within us.
We start off on cp_science, since like all good discoveries, technology is created through the endeavors of Science! (regular playing here, the top two point scorers will have the honors of being the team captains on the third map)
Next, we will observe the wondrous animatronics created by Disney's engineers on koth_disneyland and do a bit of engineering ourselves. (this is going to be the oddball map in the bunch because everyone is going to conduct a social experiment. We are all (hopefully) going to make a complex chain of teleporter traps involving everyone except one person, and the last person is going to go spy and take said telly tarp chain over and over again. No killing and no destroying buildings, lest you get half-assed glares from me. If we start hemorrhaging players, we will change to the next map instantly)
In order to create the schematics for our own machines so we can compete with our handsome competitors, we will form two separate lab groups and pug on cp_mountainlab (top two scorers of science will be the team captains here)
Finally, we will fight for supremacy over the cp_foundry that holds the materials with which we will forge the devices that will propel us among the gods! (rps for a few rounds to finish off)
We start off on cp_science, since like all good discoveries, technology is created through the endeavors of Science! (regular playing here, the top two point scorers will have the honors of being the team captains on the third map)
Next, we will observe the wondrous animatronics created by Disney's engineers on koth_disneyland and do a bit of engineering ourselves. (this is going to be the oddball map in the bunch because everyone is going to conduct a social experiment. We are all (hopefully) going to make a complex chain of teleporter traps involving everyone except one person, and the last person is going to go spy and take said telly tarp chain over and over again. No killing and no destroying buildings, lest you get half-assed glares from me. If we start hemorrhaging players, we will change to the next map instantly)
In order to create the schematics for our own machines so we can compete with our handsome competitors, we will form two separate lab groups and pug on cp_mountainlab (top two scorers of science will be the team captains here)
Finally, we will fight for supremacy over the cp_foundry that holds the materials with which we will forge the devices that will propel us among the gods! (rps for a few rounds to finish off)