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TIMS SNIPER UPDATE MEGATHREAD BOOOURNS!
Maxon
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#21
05-12-2009, 07:42 PM

(05-12-2009, 07:36 PM)negate link Wrote: www.tf2.com[url=http://]
You can quit your whining guys. seriously.

I'm seriously glad they said that straight out.  I guess even they are tired of people complaining about everything thing they write up.

I just thought of a new game.  When a soldier or demo dies mid launch, they are now target practice for the snipers to pin to walls Big Grin Bet that will be an achievement.


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Scary Womanizing Pig Mask
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#22
05-12-2009, 07:50 PM

(05-12-2009, 07:36 PM)negate link Wrote: www.tf2.com[url=http://]
You can quit your whining guys. seriously.

Awesome. All for it now Smile



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Vongore
The Chilean God of Lightning


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#23
05-12-2009, 07:55 PM

Sooo... is this bow able to headshot people?, in that case it would be (if you want to make your oponents slower because you suck as sniper) Bodyshot, bodyshot, headshot.. If i can aim the first bodyshot i would go with the regular gun


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Wedge
I make Reavers my Bitch


Posts: 2,704
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#24
05-12-2009, 08:02 PM

I'm thinking you should just not be allowed to talk about updates Vongore.  They obviously confuse you.


(09-11-2008, 05:11 PM)Dave link Wrote:i would totaly ride that gay ass dragon thing.
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Geoff
Real World Azn


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#25
05-12-2009, 08:08 PM

Uh soooo wtf is the point of this?


(10-06-2011, 04:24 AM)Vandamguy link Wrote:just ignore everything Geoff posts its always trolling or ignorant drivel
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fyre
BRB, Posting


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#26
05-12-2009, 08:16 PM

You guys are just angry nerds. This looks cool.
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Honest
Ignoooore Meee, kupo


Posts: 2,334
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#27
05-12-2009, 08:20 PM

(05-12-2009, 08:02 PM)Wedge link Wrote: I'm thinking you should just not be allowed to talk about updates Vongore.  They obviously confuse you.

Brace for defense mode scout.


(05-10-2009, 07:39 PM)Radio Raheem link Wrote:in the straightest way possible i have to say honest is by far the best looking person here

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backfire
Uninstalling


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#28
05-12-2009, 08:24 PM

Well... define dying...

I mean, as long as I can still shoot, I'd have some chance, but I don't want to be running down a hallway at full health then pinned to the wall until I die.


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Surf314
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#29
05-12-2009, 08:27 PM

(05-12-2009, 07:55 PM)Vongore link Wrote: Sooo... is this bow able to headshot people?, in that case it would be (if you want to make your oponents slower because you suck as sniper) Bodyshot, bodyshot, headshot.. If i can aim the first bodyshot i would go with the regular gun

I think he means you can just hit someone with a body shot to pin them and the headshot would be easy peesy lemon squeezy.


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Vongore
The Chilean God of Lightning


Posts: 3,371
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#30
05-12-2009, 08:41 PM

(05-12-2009, 08:27 PM)Surf314 link Wrote: [quote author=Vongore link=topic=2859.msg82258#msg82258 date=1242176126]
Sooo... is this bow able to headshot people?, in that case it would be (if you want to make your oponents slower because you suck as sniper) Bodyshot, bodyshot, headshot.. If i can aim the first bodyshot i would go with the regular gun

I think he means you can just hit someone with a body shot to pin them and the headshot would be easy peesy lemon squeezy.
[/quote]

No, i meant than instead of slowing them down, a regular bodyshot would be more effective, like, if you waster your bullets doing bodyshots instead of actual aiming to the head

But thanks Surf :3 <3


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bjlsurfer
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#31
05-12-2009, 08:56 PM

Looks like it could be fun.

Kukri + Bow = [Image: of_bow_post_rambo-733806.jpg]
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Blues
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#32
05-12-2009, 09:19 PM

INSTANT HEADSHOT CRITS INSTANT HEADSHOT CRITS INSTANT HEADSHOT CRITS INSTANT HEADSHOT CRITS INSTANT HEADSHOT CRITS INSTANT HEADSHOT CRITS INSTANT HEADSHOT CRITS INSTANT HEADSHOT CRITS INSTANT HEADSHOT CRITS INSTANT HEADSHOT CRITS INSTANT HEADSHOT CRITS INSTANT HEADSHOT CRITS INSTANT HEADSHOT CRITS INSTANT HEADSHOT CRITS INSTANT HEADSHOT CRITS INSTANT HEADSHOT CRITS INSTANT HEADSHOT CRITS INSTANT HEADSHOT CRITS INSTANT HEADSHOT CRITS INSTANT HEADSHOT CRITS INSTANT HEADSHOT CRITS INSTANT HEADSHOT CRITS INSTANT HEADSHOT CRITS INSTANT HEADSHOT CRITS INSTANT HEADSHOT CRITS INSTANT HEADSHOT CRITS INSTANT HEADSHOT CRITS INSTANT HEADSHOT CRITS INSTANT HEADSHOT CRITS INSTANT HEADSHOT CRITS INSTANT HEADSHOT CRITS INSTANT HEADSHOT CRITS INSTANT HEADSHOT CRITS INSTANT HEADSHOT CRITS INSTANT HEADSHOT CRITS INSTANT HEADSHOT CRITS INSTANT HEADSHOT CRITS INSTANT HEADSHOT CRITS INSTANT HEADSHOT CRITS INSTANT HEADSHOT CRITS

YEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAASSSSSSSSSSSSSSSSSSSSSSSSS


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backfire
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#33
05-13-2009, 01:25 AM

(05-12-2009, 09:19 PM)Blues link Wrote: instant headshot crits

I'm probably missing something here, but isn't a headshot always a crit anyways? Even if it isn't, how often do you not die from one for it to be a problem...


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cbre88x
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#34
05-13-2009, 01:28 AM

This will be something I just play with for shits and giggles when I get bored.


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Loqutus
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#35
05-13-2009, 02:05 AM

(05-13-2009, 01:25 AM)backfire link Wrote: [quote author=Blues link=topic=2859.msg82286#msg82286 date=1242181189]
instant headshot crits

I'm probably missing something here, but isn't a headshot always a crit anyways? Even if it isn't, how often do you not die from one for it to be a problem...
[/quote]

A headshot is not a crit when one of two things happens:

1. You fire when no-scoped
2. You fire immediately after scoping

Will the Huntsman be able to do both...? I don't know.


Bulletproof.
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Wedge
I make Reavers my Bitch


Posts: 2,704
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#36
05-13-2009, 02:29 AM

(05-13-2009, 02:05 AM)Loqutus link Wrote: [quote author=backfire link=topic=2859.msg82314#msg82314 date=1242195906]
[quote author=Blues link=topic=2859.msg82286#msg82286 date=1242181189]
instant headshot crits

I'm probably missing something here, but isn't a headshot always a crit anyways? Even if it isn't, how often do you not die from one for it to be a problem...
[/quote]

A headshot is not a crit when one of two things happens:

1. You fire when no-scoped
2. You fire immediately after scoping

Will the Huntsman be able to do both...? I don't know.
[/quote]

Since when?  I seem to get headshotted from 10 feet away when trying to get to a (good) Sniper pretty often.  Quick scoping is dumb, but it works pretty well last I checked.


(09-11-2008, 05:11 PM)Dave link Wrote:i would totaly ride that gay ass dragon thing.
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CaffeinePowered
Mad Hatter
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#37
05-13-2009, 04:46 AM

(05-13-2009, 02:29 AM)Wedge link Wrote: [quote author=Loqutus link=topic=2859.msg82316#msg82316 date=1242198345]
[quote author=backfire link=topic=2859.msg82314#msg82314 date=1242195906]
[quote author=Blues link=topic=2859.msg82286#msg82286 date=1242181189]
instant headshot crits

I'm probably missing something here, but isn't a headshot always a crit anyways? Even if it isn't, how often do you not die from one for it to be a problem...
[/quote]

A headshot is not a crit when one of two things happens:

1. You fire when no-scoped
2. You fire immediately after scoping

Will the Huntsman be able to do both...? I don't know.
[/quote]

Since when?  I seem to get headshotted from 10 feet away when trying to get to a (good) Sniper pretty often.  Quick scoping is dumb, but it works pretty well last I checked.
[/quote]

Yea, quickscoping is a crit, as long as you are zoomed in, and its a headshot, its a crit


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copulatingduck
Following in Gordon's Footsteps


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#38
05-13-2009, 05:46 AM

(05-13-2009, 04:46 AM)Caffeine link Wrote: [quote author=Wedge link=topic=2859.msg82317#msg82317 date=1242199796]
[quote author=Loqutus link=topic=2859.msg82316#msg82316 date=1242198345]
[quote author=backfire link=topic=2859.msg82314#msg82314 date=1242195906]
[quote author=Blues link=topic=2859.msg82286#msg82286 date=1242181189]
instant headshot crits

I'm probably missing something here, but isn't a headshot always a crit anyways? Even if it isn't, how often do you not die from one for it to be a problem...
[/quote]

A headshot is not a crit when one of two things happens:

1. You fire when no-scoped
2. You fire immediately after scoping

Will the Huntsman be able to do both...? I don't know.
[/quote]

Since when?  I seem to get headshotted from 10 feet away when trying to get to a (good) Sniper pretty often.  Quick scoping is dumb, but it works pretty well last I checked.
[/quote]

Yea, quickscoping is a crit, as long as you are zoomed in, and its a headshot, its a crit
[/quote]

no it's not, valve nerfed this probably over a year ago by now, there's a 200ms delay between right-clicking and left-clicking before the shot will register as a headshot. They added this because snipers like pangu (when he was good) ruined the game for pretty much everyone (along with random sniper rifle crits lol)


edit: found it, Valentines Day 2008

Quote:    *  Badlands released
    * Changes to Dustbowl
          o Added a new access point to the stage2 attacker gates (drop-down left
            from spawn), allowing attackers a way to reach the left route without
            being subjected to the spam and sentry gun fire
          o Fixed a gap in stage 3, cap 1 that allowed a player with to wiggle above the "ceiling" clip
          o Fixed a gap behind stage 1, cap 1 house
          o Fixed a high perch on stage1 cap1 house roof
          o Fixed a perch offering view of nodraw textures and the skybox (stage1 cap2 rock barrier)
          o Fixed a few places where rockets/demoman pipes could pass through non-solid models
          o Sealed up a gap over stage1 lower startgate
          o Clipped off tall windows in stage 3 to prevent sentry guns from behind built behind them
    * Changes to Capture the Flag Well
          o Fixed trains not starting on map spawn
          o Removed cap association from red spawns that were spamming console
    * Changes to Granary
          o Removed spawn timing advantage from the middle (from -3 to 0)
          o Fixed several model perch exploits (red, blue cp1 gate and blue cp2 gate pipe)
          o Fixed a few places where players could get stuck between containers and silos
          o Adjusted playerclips on red container that made it appear like players were floating
    * Added a small delay (200 ms) before a zoomed sniper shot can get a critical hit
    * Added server side convar mp_fadetoblack. Same functionality as
      Counter-Strike, used mainly during in-person tournaments and LAN events
    * Added flamethrower "sizzle" sound when the Pyro is hitting a target
    * Updated explosion debris to be a bit darker
    * Fixed idle players not being kicked from the server if mp_allowspectators was set to 0
    * Added ctf_well to the default mapcycle.txt file
    * Added ctf_well to the default motd.txt file
    * Fixed floor tile material type
    * Fixed some weapon damage info missing from TF2 game stats
    * Made some small changes to the Demoman viewmodel that were causing performance problems
    * Added exec'ing a .cfg file on the client when you select a class to play.
    * Added a new timer to the HUD to show the value of mp_timelimit. This is
      useful if you're playing a timed match on 2Fort, where you only set a
      timelimit on the server and no other win conditions.
    * Added server log entry for buildings destroyed by their owner
    * Fixed sentry gun shadows being clipped
    * Updated glass material


Ripped like paper
raped with ease
hey scrub nerd pyros
suck on these
(This post was last modified: 05-13-2009, 05:56 AM by copulatingduck.)
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Radio Raheem
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#39
05-13-2009, 06:42 AM

(05-13-2009, 02:29 AM)Wedge link Wrote: [quote author=Loqutus link=topic=2859.msg82316#msg82316 date=1242198345]
[quote author=backfire link=topic=2859.msg82314#msg82314 date=1242195906]
[quote author=Blues link=topic=2859.msg82286#msg82286 date=1242181189]
instant headshot crits

I'm probably missing something here, but isn't a headshot always a crit anyways? Even if it isn't, how often do you not die from one for it to be a problem...
[/quote]

A headshot is not a crit when one of two things happens:

1. You fire when no-scoped
2. You fire immediately after scoping

Will the Huntsman be able to do both...? I don't know.
[/quote]

Since when?  I seem to get headshotted from 10 feet away when trying to get to a (good) Sniper pretty often.  Quick scoping is dumb, but it works pretty well last I checked.
[/quote]

stop running in straight lines




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Mad Hatter
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#40
05-13-2009, 07:25 AM

I stand corrected Duck, but 200ms is negligible if you aren't using something like a quick scope script or something of the like IMO, for all intents and purposes the average player would still "think" its a quick scope crit.


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