read this and figured it was worth a share...
if you didn't know the "l4d2 boycotters" posted the following:
http://steamcommunity.com/groups/L4D2boy...4662203323
here's a little response from G4----
It has been a trying few months for a series of brave and levelheaded gamers who took it upon themselves to shun a highly anticipated title from one of the most revered developers in the industry, based on an in no way absurd sense of entitlement with regards to Left 4 Dead support. But as of October 21st, boycotters of Valveâs Left 4 Dead 2 will stop fighting the good fight, GamePolitics reports.
Given how reasonable the groupâs arguments were for boycotting L4D2, itâs hardly surprising that in the disbandment announcement letter posted over at Steam, two of the groupâs leaders (Agent of Chaos and Walking_Target) address their fellow boycotters with a tone that suggests some serious delusions of grandeur in terms of their effectiveness and relevance concerning Valveâs commitment to future L4D support. As Agent of Chaos explains:
âWe have accomplished everything we can on our manifesto. Weâve been dealing with Valve ever since our group started, then we met them in-person and now weâre at the point of concluding our discussions. Our goal wasnât to steer people away from L4D2, it was to get Valveâs attention and have them support original L4D. We succeeded and thatâs where our mission ends; nothing more or less.â
There are several things worth noting about these statements. First off, take a look at the boycottersâ original demands:
* That Valve honor its commitment to release ongoing periodic content for Left 4 Dead.
* That Left 4 Dead 2 not be released as a stand-alone, full-priced sequel but as either a free update to Left 4 Dead or an expansion with full compatibility with basic Left 4 Dead owners.
* That Left 4 Dead owners be given discounts for Left 4 Dead 2, should it be released as premium content.
As you can see, the only one of these that will end up happening is the first one, and that was something Valve was planning to do all along; it hadnât provided any details on the recently released Crash Course (or future DLC for that matter), because it wasnât ready to discuss it. So for the boycotters to suggest that they had anything to do with Valve âdecidingâ to continue supporting L4D is utter nonsense, and claiming victory for it is even more so.
Whatâs interesting about the other two requests is that if you go to the groupâs original manifesto announcement, those requests are no longer listed. The page says it was âupdated 10.10.09 for relevance,â which I guess is code for, âNow that Valve has released a fresh batch of L4D DLC as well as info about its plans for future content (which it has been planning all along), and considering the company was gracious enough to invite us for a studio tour despite our insulting criticisms of Valveâs design approach for L4D2, let's make it seem like we âwonâ even though we clearly didnât.â
The other funny part about the aforementioned quote is that the original manifesto clearly states, âTherefore, we - the members of this Left 4 Dead 2 Boycott - promise to abstain from the purchase of Left 4 Dead 2 until our requests are addressed.â Yet now, the group claims, âOur goal wasnât to steer people away from L4D2, it was to get Valveâs attention and have them support original L4D.â Backtracking and delusion donât really get any more hilarious than thatâ¦Oh, except they do, thanks to the following comments from Walking_Target:
âAs a collective we have done more than achieve a few goals, we have paved the way for Developer-Community relations in the future. No matter what the press or other gamers say, we have made an indelible mark upon the future of this industry. You should all be proud, we certainly are.â
I could spend the next few minutes pointing out just how bat-s#*& crazy these statements are, but I think they pretty much speak for themselves. I meanâ¦wow.