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Well in theory the render range for the AV turret and vehicles is supposed to be exactly the same.
Lock-on weaps are bullshit, we aim our laser rockets like men.
^^^^^^^

rumsfald

(04-05-2013, 07:58 PM)versus link Wrote: [ -> ]^^^^^^^

do you even maglift?
no this game is boring 90% of the time
(04-05-2013, 11:59 PM)versus link Wrote: [ -> ]no this game is boring 90% of the time

Dunno, ive found it has a lot less downtime than PS1 unless we are doing some special kind of shenanigans

rumsfald

[Image: run.png]
Quote:Karrde link=topic=5227.msg264496#msg264496 date=1365201683]
Well in theory the render range for the AV turret and vehicles is supposed to be exactly the same.

I can confirm that this is the case. However, it takes a really good eye to notice a tiny turret speck in a vehicle. It's also nearly impossible to kill at long range without a Saron or a sniper without dying to it first. I was camping an armor column at Zurvan earlier last night getting over 40K certs per hour for a solid 20-30 minutes. The worst thing someone can do other than standing still while under fire is to move 5 meters and then assume that they are somehow safe. Tongue
Well I can confirm that it wasn't just my aim shitting the bed last night.  Looks like they were having some network issues.
Is there anywhere that lists the daily sale things without having to log into the game?
So Buzzcut still plays. Source: Elder, Sab X, and I helped make him dead a couple of times tonight.
(04-09-2013, 12:21 AM)Wedge link Wrote: [ -> ]Is there anywhere that lists the daily sale things without having to log into the game?

https://twitter.com/PS2DailyDeals
(04-09-2013, 01:24 AM)Didzo link Wrote: [ -> ]So Buzzcut still plays. Source: Elder, Sab X, and I helped make him dead a couple of times tonight.

I hurt his feelings because I killed him 3 times at point blank without using a shotgun

Sent using pen and paper ferried by carrier pidgeon
I was doing my standard "kill a parked sunderer with an AV turret with no opposition" thing at extreme range when a reaver flew into one of my rockets. Freak accident sort of crap where I wasn't aiming for it and it just happened to fly perpendicularly into my line of fire at full speed and catch a rocket.

So vortex was buffed. Is it worth it now?

Most significant change seems to be they made it so a full charge does 490 damage instead of 415 (comets to 475, so now a single charge will do more damage than comets), and they made it so damage degradation happens at around 300-400m instead of 200-300

Uncharged shots to 105 damage now (versus 85), so you can technically still do more DPS by just spaming those instead of charging but you'll burn through more ammo.

Comets are still going to be better under 100m (where they can always reliably hit), because you can shoot out more 475 damage comets in the amount of time it takes to deal a single 490 damage vortex charge, but we'll see if the fact that the range is boosted and its basically hitscan makes up for it.
Let me factor it another way: Charged or not, the Vortex still cannot keep up with the opportunity economy of the Comet. 4 Rounds out of Comet will still come faster than spamming a Vortex to zero. This matters when you're an exposed target in the field, as everyone loves a max kill.
For the lulz, and actual good ideas.

https://forums.station.sony.com/ps2/inde...xy.126461/
(05-18-2013, 11:31 PM)Kor link Wrote: [ -> ]For the lulz, and actual good ideas.

https://forums.station.sony.com/ps2/inde...xy.126461/
Yeeeeeeesss GOOOD
Also the Saigon thing needs to happen.
like, now
(05-18-2013, 11:31 PM)Kor link Wrote: [ -> ]For the lulz, and actual good ideas.

https://forums.station.sony.com/ps2/inde...xy.126461/

This is a good post
Can anyone check check the status of their memberships here?

https://account.station.sony.com/authent...nfo.action

I (along with a bunch of other Redditors) seem to have been given a 6 month membership plan to the original Planetside, effective yesterday!
I'd post a screenshot but I'm at work..