Be Right Back, Uninstalling

Full Version: Planetside 2
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
(02-27-2014, 03:16 PM)WoahItsChooly link Wrote: [ -> ][quote author=KillerObe link=topic=5227.msg276652#msg276652 date=1393526714]
Here are the weapons the questionnaire gives you can take it as many times as you want until you get the proper class but you can only do it once per account:

Light Assault: T5 AMC/Razor GD-23/Pulsar C
Max: M2 Mutilator/Grinder/Cosmos VM3 [All lefties]
Infil: TSAR-42/SAS-R/Ghost
Medic: Cycler TRV/Carnage AR/Corvus VA55
Engineer: T5 AMC/Razor GD-23/Pulsar C
Heavy: T16 Rhino/EM1/Pulsay LSW

Link to questionnaire?
[/quote]

Yeah, just log in as was mentioned.  It lets you retake it as many times as you want to get the class option you're looking for.  Didn't find it hard to get the combo for Medic the first try though.
Yeah patch....

PS2 Graphics Fail
(02-28-2014, 12:02 AM)WaR1761 link Wrote: [ -> ]Yeah patch....

PS2 Graphics Fail


THE HILLS ARE ALIVE WITH THE SOUND OF NANITES
(02-28-2014, 01:02 AM)Didzo link Wrote: [ -> ][quote author=WaR1761 link=topic=5227.msg276678#msg276678 date=1393563721]
Yeah patch....

PS2 Graphics Fail


THE HILLS ARE ALIVE WITH THE SOUND OF NANITES
[/quote]

Does that make the TR nazis?
Missions are headed to the Public Test Server!

https://forums.station.sony.com/ps2/inde...-1.175384/

what are everyone's thoughts?
(02-28-2014, 02:04 PM)MissBiz link Wrote: [ -> ]Missions are headed to the Public Test Server!

https://forums.station.sony.com/ps2/inde...-1.175384/

what are everyone's thoughts?

Finally! I know this is the first implementation of it, but when they put in player generated missions on the SL level it will help us out tremendously. It'll make herding the cats easier and make it so we might not even need Dear Leader to lead all the time (LOL JK Don't let the dogs eat me Dear Leader). With proper rewards you'll feel useful not only when we get some hardcore ops going on but when you take the random mission solo when no one is on. I really hope they don't screw it up (they probably will) but its a step in the right direction.
(02-28-2014, 03:06 PM)KillerObe link Wrote: [ -> ][quote author=MissBiz link=topic=5227.msg276688#msg276688 date=1393614280]
Missions are headed to the Public Test Server!

https://forums.station.sony.com/ps2/inde...-1.175384/

what are everyone's thoughts?

Finally! I know this is the first implementation of it, but when they put in player generated missions on the SL level it will help us out tremendously. It'll make herding the cats easier and make it so we might not even need Dear Leader to lead all the time (LOL JK Don't let the dogs eat me Dear Leader). With proper rewards you'll feel useful not only when we get some hardcore ops going on but when you take the random mission solo when no one is on. I really hope they don't screw it up (they probably will) but its a step in the right direction.
[/quote]

I hope I get lots of missions to blow up tanks.
(02-28-2014, 12:02 AM)WaR1761 link Wrote: [ -> ]Yeah patch....

PS2 Graphics Fail

My god, that is horrifying.
(02-28-2014, 02:04 PM)MissBiz link Wrote: [ -> ]Missions are headed to the Public Test Server!

https://forums.station.sony.com/ps2/inde...-1.175384/

what are everyone's thoughts?

Auto-generated no, player generated yes

Auto is just going to be a nuisance, I don't want to be told where to go by the game, but you should be "told" where to go by the SL/PL and that should be anywhere
(02-28-2014, 07:47 PM)Caffeine link Wrote: [ -> ][quote author=MissBiz link=topic=5227.msg276688#msg276688 date=1393614280]
Missions are headed to the Public Test Server!

https://forums.station.sony.com/ps2/inde...-1.175384/

what are everyone's thoughts?

Auto-generated no, player generated yes

Auto is just going to be a nuisance, I don't want to be told where to go by the game, but you should be "told" where to go by the SL/PL and that should be anywhere
[/quote]

I think that they should give you an option to turn auto-missions off.  For advanced players, yeah, these will probably be a nuisance.  But I think this will help new players learn the battle flow along the lattice.  The other side of that though is that it promotes zerg (which has its positives/negatives).  I think the base defense missions will be interesting if they will give you the option to redeploy to that hex.  I'm not 100% sure how it will turn out, but I am quite interested to see what happens.
depends on how much the mission rewards will offer me in comparison to what im already doing.

I betting in most cases it wont be worth my time to stop farming AOD or VCO to go and trade kills at a big base fight.
Also missions about biolabs.. Where is the ignore button again?
[Image: BpwPiB2.png]
If I had a nickel every time this happened I'd be able to afford something.
Liberator patch!

Looks like this will make tail gunning worthwhile now!
Quote:Shared Vehicle XP

    Experience for kills are now shared amongst the entire crew of a vehicle, this includes all gunners and passengers (but passengers receive a smaller amount).
    Experience for assists are now shared amongst the entire crew of a vehicle, excluding passengers. This amount is usually less than the amount awarded for the actual assist. (Passngers may still continue to peer out the windows in terror at incoming fire).

Also, looks like my headshot rate will be going down T_T
Quote:Reduced head collision size to lower the amount of unearned headshots (Seriously guys, taking off someones ear isn't really a headshot).

But at least my repair tool will now look FABULOUS!
Quote:Camo can now be applied to heal and repair tools. (If you hold that repair tool really still against the turret they might not see you!)
Word on the street is that they not only messed with the headshot hit boxes, but the hit boxes for the whole body as well...  Explains why everyone has felt so inaccurate the last few days...
(03-17-2014, 03:26 PM)MissBiz link Wrote: [ -> ]Word on the street is that they not only messed with the headshot hit boxes, but the hit boxes for the whole body as well...  Explains why everyone has felt so inaccurate the last few days...

There have been a few videos detailing it on the subreddit...its pretty bad

Hopefully they'll have a roll back this week
Guess I didn't miss anything while I was on vacation then.
Quote:Warpgate and VR training invulnerability temporarily turned off

    As a temporary fix for the invulnerability issue, we’re turning off the warpgate invulnerability. We are continuing to work on additional solutions, but in the meantime, be excellent to each other.
(03-21-2014, 10:57 AM)Caffeine link Wrote: [ -> ]
Quote:Warpgate and VR training invulnerability temporarily turned off

    As a temporary fix for the invulnerability issue, we’re turning off the warpgate invulnerability. We are continuing to work on additional solutions, but in the meantime, be excellent to each other.

Lol!
Oh dear.  This can only end well. XD
Shoutout to SabotageX, we killed so many tank. So many. I still can't figure out how many.