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Looks like Atari is thinking about RCT4 now.

http://forums.atari.com/showthread.php?t=6853

Vandamguy

(08-16-2010, 04:55 PM)Spore link Wrote: [ -> ]Capcom released a benchmark for Lost Planet 2. If somebody with an Nvidia card downloads it, can they post their results and settings? Better yet if you have a 400 series card and run it in DX11 mode. Doesn't run as well as I expect Capcom games too, but maybe it just doesn't run well on ATI hardware.

http://www.nzone.com/object/nzone_lostpl...loads.html
was getting ~45 in dx9 mode
Geforce 275, Intel quad @2.66
(08-17-2010, 07:48 AM)Vandamguy link Wrote: [ -> ][quote author=Spore link=topic=4314.msg169531#msg169531 date=1281995715]
Capcom released a benchmark for Lost Planet 2. If somebody with an Nvidia card downloads it, can they post their results and settings? Better yet if you have a 400 series card and run it in DX11 mode. Doesn't run as well as I expect Capcom games too, but maybe it just doesn't run well on ATI hardware.

http://www.nzone.com/object/nzone_lostpl...loads.html
was getting ~45 in dx9 mode
Geforce 275, Intel quad @2.66
[/quote]

It actually runs much better than I thought. I turned off D3D Overrider and it nearly tripled my FPS. I get around 50 to 60 on max @ 1920x1200 in DX9 on both tests with a 5870 and an i5 750. Around 30 for DX11 on full. Not bad.

Also, it looks like Microsoft wasn't completely talking out of their asses when they said they were going to have a bit more focus on PC. We're getting a new Flight Simulator and nowhere does it say jack shit about the Xbox.

http://www.rockpapershotgun.com/2010/08/...t-returns/

Also, they are doing some free to play cartoony Age of Empires thing. Also, the CryEngine 3 editor is a work of art and I fully expect to see it competing for licenses against UE3.

http://video3.golem.de/files/1/1/3586/cr...-mw-hd.mp4

Edit: And my thread got stickied. Cool :3
I'm not gonna lie, Bulletstorm looks pretty damn epic... Epic.

Bulletstorm gameplay Gamescom 2010
....what....what engine is that? It looks amazing.
(08-18-2010, 02:40 PM)Karth link Wrote: [ -> ]....what....what engine is that? It looks amazing.

It's the latest version of UE3. I think UE3 games have a specific look so they're easy to pick out. The newest versions shown with the latest UDK update is pretty mindblowing. People make beautiful stuff with it. I like this UDK video.

UDK - The Physics Dance!
(08-18-2010, 03:35 PM)Spore link Wrote: [ -> ][quote author=Karth link=topic=4314.msg169860#msg169860 date=1282160448]
....what....what engine is that? It looks amazing.

It's the latest version of UE3. I think UE3 games have a specific look so they're easy to pick out.
[/quote]

APB uses UE3....

:-\
Bulletstorm looks absolutely amazing, even more so because its by People Can Fly who made Painkiller. It's like Madworld meets FPS.
apb was made by brits







god damned yellow-tooths
So, this is super mega rumor type stuff here, but George Broussard (one of the original creators of Duke Nukem), has posted this image on his Twitter.

[Image: 2ldhi0m.jpg]

Those are some distinct sun glasses and we always knew we were gonna hear something about this when pigs fly so...

DUKE NUKEM FOREVER CONFIRMED TO BE SHOWN AT PAX!*

*Super mega super rumor.

Edit: Quote from George Broussard from one year ago.

"Duke Nukem Forever will be out when pigs fly."

Vandamguy

imo they should just release the source code and let the internet finish it
(08-16-2010, 10:50 PM)Spore link Wrote: [ -> ]Looks like Atari is thinking about RCT4 now.

http://forums.atari.com/showthread.php?t=6853

I've got mixed feelings on this.  My wife and I are actually playing RCT2 right now (it's fun to design together), and I still love 1 and 2.  RCT3 just never grabbed me; it was missing some of the charm of the first two, I think.  If they continue with that super sleek, shiny style, I'm not sure 4 would be any better...
rct2 owns
If you go to Chris Sawyer's old website, you'll find how they made the sprites in RCT.

http://www.chrissawyergames.com/feature3.htm

Just look at the Haunted House.
[Image: rctrnd8.jpg]

You can't tell me they can't make an easy HD RCT for the old schools, and continue going the realism and extreme customization of coasters and landscapes many want for RCT4.

Also, Heavy is the best card player.
http://store.steampowered.com/app/31280/

Edit: Valve has an interesting job opening.

http://www.valvesoftware.com/job-SenSoftEngineer.html

Fourth bullet under responsibilities.
(09-02-2010, 10:59 PM)Spore link Wrote: [ -> ]If you go to Chris Sawyer's old website, you'll find how they made the sprites in RCT.

http://www.chrissawyergames.com/feature3.htm

Just look at the Haunted House.
[Image: rctrnd8.jpg]

You can't tell me they can't make an easy HD RCT for the old schools, and continue going the realism and extreme customization of coasters and landscapes many want for RCT4.

Hunh... I would not have guessed they were originally 3d objects.  Sweet!  If they could just get that aesthetic back into RCT4 with the 3d, it would probably be more appealing to me...
firefall

Firefall PAX 2010 Gameplay

supposed to be a tribe/borderlands type thing, and will be completely free. registering on the forum gets you in the beta (when it's in beta, still in alpha right now) might be interesting, give it a look
Possible new Earth Defense Force out next year, possibly called EDF: Insect Armageddon.

As everyone knows, EDF is pretty much the greatest game ever released, so this is huge news...Possibly bigger than even Duke Nukem Forever!

[Image: 183117-EarthDefenseForce.jpg]

*EDIT*
And I just realized where I put this, but maybe a PC version isn't out of the question lol