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It's fake because the only people who really use "pretenious" fonts and minimalists logotypes like that just sitting in the middle of a poster are graphic design students (and they use it for everything. EVERYTHING!). One's who think they are clever and artsy and have come up with the perfect design by following the grid to the letter and staying under using their school's "classically designed font library".

Though the gman's ghost image is seriously a good idea.
Valve's gonna get raped if they don't at least say SOMETHING about ep 3.
I'm gonna wager that Portal 2 will have massive intersection with HL2:Ep3

(previous comment edited for lack of pc relevance)
E3: Valve shows up for their press conference and plays Half-Life for a few hours until everyone figures out they're trolling and leaves.
(06-05-2010, 01:40 PM)Live-Free-Or-Pie link Wrote: [ -> ]I'm gonna wager that Portal 2 will have massive intersection with HL2:Ep3

(previous comment edited for lack of pc relevance)

Portal 2 takes place at least 100 years after HL2. I suppose it could briefly show some late aftermath stuff.
Telltale is going to be making games for two awesome franchises. They are working on both a Jurassic Park series and, hold your breath Karf, A Back to the Future series.
(06-09-2010, 08:47 AM)Spore link Wrote: [ -> ]Telltale is going to be making games for two awesome franchises. They are working on both a Jurassic Park series and, hold your breath Karf, A Back to the Future series.

[Image: hYSaK.jpg]
(06-09-2010, 08:47 AM)Spore link Wrote: [ -> ]Telltale is going to be making games for two awesome franchises. They are working on both a Jurassic Park series and, hold your breath Karf, A Back to the Future series.
Jurassic Park...and Back...


Jura.....and future?! JURRASSIC PARK AND BACK TO THE FUTURE?!











[Image: 65991.jpg]
(06-09-2010, 08:47 AM)Spore link Wrote: [ -> ]Telltale is going to be making games for two awesome franchises. They are working on both a Jurassic Park series and, hold your breath Karf, A Back to the Future series.

Time Travelling dinosaurs? oh shit
(06-09-2010, 11:33 AM)Dtrain323i link Wrote: [ -> ][quote author=Spore link=topic=4314.msg156928#msg156928 date=1276091223]
Telltale is going to be making games for two awesome franchises. They are working on both a Jurassic Park series and, hold your breath Karf, A Back to the Future series.

Time Travelling dinosaurs? oh shit
[/quote]

Time Travelling SMART dinosaurs that can open doors!
(06-09-2010, 08:47 AM)Spore link Wrote: [ -> ]Telltale is going to be making games for two awesome franchises. They are working on both a Jurassic Park series and, hold your breath Karf, A Back to the Future series.
http://www.dontevenreply.com/view.php?post=32
Portal 2 coming 2011.

June 9, 2010 -- Aperture Science, doing business as Aperture Laboratories LLC, in partnership with Valve today announced the successful completion of an ethics-review-panel-supervised release date restructuring process. Portal 2, the sequel to the ground-breaking title that earned over 30 Game of the Year awards despite missing its original ship date, is now targeted for a 2011 release.

Representatives from both companies acknowledged that public safety concerns factored into the decision. They went on to say that even though Portal 2 will arrive slightly later than planned, all life on earth won't instantaneously stop as every molecule in your body explodes at the speed of light, which is what would happen should a rip ever appear in the fabric of Valve Time.

"Also, the game will be even better," they added, missing an historic opportunity to create the first product delay press release to mention that a product is being delayed to make it worse.

To ask questions about how close we all came to dying, or to ask futile questions about the previously announced E3 ***PORTAL-2-THEMED-FOR-GOD'S SAKE*** surprise or, less futilely, to schedule an appointment to attend a Portal 2 screening at the Valve booth during E3, please contact Valve's delegate to the EU's Valve Time Studies Group, Doug Lombardi.
You forgot to include the title to that press release:

VALVE ANNOUNCES MAKING GAMES IS HARD
(06-09-2010, 01:27 PM)airmax link Wrote: [ -> ][quote author=Spore link=topic=4314.msg156928#msg156928 date=1276091223]
Telltale is going to be making games for two awesome franchises. They are working on both a Jurassic Park series and, hold your breath Karf, A Back to the Future series.
http://www.dontevenreply.com/view.php?post=32
[/quote]

http://www.destructoid.com/not-a-joke-te...5919.phtml
Back to the Future?  :o

DA DA - DA DA DA DA - DA DA - DA!




some notable things about deus ex: human revolution in the new game informer.

Developer quotes: "We started out scared, then we got to work." Work in this case began three years ago by bringing together a group of industry veterans, albeit veterans who were not involved in either of the previous Deus Ex games to carefully pick apart the first two releases and try to pinpoint what made them so beloved. And then they had to figure out how to bring those elements into a modern game.

As Eidos Montreal sees it, the key to the Deus Ex games is options. Every level has multiple solutions for completion, all of which can be broken down into four basic choices: combat, hacking, social, and stealth. It has a dialogue system like Mass Effect, where instead of picking a sentence, you pick an emotion or mood. If you're especially clever with how you mix social, hacking, and stealth abilities, it should even be possible to finish the game without killing anyone (save, perhaps for some boss encounters.)

When I suggest that the RPG elements might be a bit downplayed from the previous games, Dugas is quick to step in with an "I don't think so. (obligatory +Tim)" He explains that the team started out with a skill very reminiscent of the first Deus Ex, but as the game's plot became more ocused on augmentations, they decided it made more sense to place all the power within them. They didn't remove any skills from the game entirely, they just tied them to augmentations.

Pretty much everything noteworthy, it is set as a prequel 20-25 years before the first game so they could approach it like a new IP. The game director also notes that the writer of the first two games is working as a consultant to ensure that the story fits within the Deus Ex universe.
(06-10-2010, 11:42 PM)Squishy link Wrote: [ -> ]It has a dialogue system like Mass Effect, where instead of picking a sentence, you pick an emotion or mood.

i really like sentences a LOT more than vague "moods", you don't know wtf is going to come out of your character's mouth :-\
(06-11-2010, 01:38 AM)Versus-pwny- link Wrote: [ -> ][quote author=Squishy link=topic=4314.msg157354#msg157354 date=1276231328]It has a dialogue system like Mass Effect, where instead of picking a sentence, you pick an emotion or mood.

i really like sentences a LOT more than vague "moods", you don't know wtf is going to come out of your character's mouth :-\
[/quote]

just combine the two and add like 3x more dialogue options, in ME there were so many instances where you heard something totally different in your head than what actually came out, and im imagining this being hostile defensive passive agressive and just being really retarded

Vandamguy

(06-11-2010, 01:38 AM)Versus-pwny- link Wrote: [ -> ][quote author=Squishy link=topic=4314.msg157354#msg157354 date=1276231328]It has a dialogue system like Mass Effect, where instead of picking a sentence, you pick an emotion or mood.

i really like sentences a LOT more than vague "moods", you don't know wtf is going to come out of your character's mouth :-\
[/quote]
dont give a fuck between the two , as long as the choice matters. i finished playing Dragon age a couple days ago (shut up) and mass effect a while back , and i found that it didnt matter what i said the PC's response was always the same. annoying ,and makes it redundant to give you dialouge options.
APB beta keys here! Get your beta keys! When I was in the Euro beta, it was pretty damn unpolished. Let's see if it's shaped up.

http://keys.rockpapershotgun.com/
(06-11-2010, 10:40 AM)Spore link Wrote: [ -> ]APB beta keys here! Get your beta keys! When I was in the Euro beta, it was pretty damn unpolished. Let's see if it's shaped up.

http://keys.rockpapershotgun.com/
Key Based Success!